Ancestry: Gnoll
Gnolls are hybrids of humans and hyenas created specifically to serve demons through sheer brutality, and are seen as the embodiment of chaos and brutality by many. They were created to be savage and strictly carnivorous creatures, bearing an innate craving for the thrill of the hunt alongside their pack and the satisfaction of their bloodlust. When they can't engage in glorious violence alongside their kin, Gnolls find themselves impatient and excitable, seeking any possible way to use up their energy. While Gnolls are prone to brutal and often evil acts, some come to recognize that these impulses are involuntary- some manage known to break free from the curse of their creation that causes their random bursts of violence.
Gnolls appear as tall humanoids with hyena facial features and strong builds. Gnoll skin is greenish-gray, and their furry hide a light or dark brown hue, sometimes marked with spots or stripes. Their eyes are brown, black, or solid pearl white. Their laughs are distinctly hyena-like, and when one Gnoll starts laughing, many other Gnolls are likely to join in.
Gnoll Traits
Ability Score Increase. One ability score of your choice increases by 2, and another by 1, to a maximum of 20.
Age. Gnolls reach maturity at age 5 and live to be around 30.
Alignment. Prone to random bursts of violence, most Gnolls tend towards chaos and evil. Gnolls that break from the impulses instilled in them tend towards neutrality.
Creature Type. You are a Humanoid. You are also considered a Fiend for any prerequisite or effect that requires you to be a Fiend.
Speed. Your base walking speed is 30 feet.
Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Brutal Bite. Your bite is a natural weapon, which counts as a simple melee weapon with which you are proficient. You add your Constitution modifier, instead of your Strength modifier, to the attack and damage rolls when you attack with this bite. It deals 1d6 Piercing damage on a hit.
Bloodlust Strike. When you reduce a creature to 0 hit points, you can make one additional melee attack on the same turn (no action required).
Once you use this feature, you must complete a short or long rest to do so again.
Hunter's Talent. You have proficiency in the Survival skill.
Languages. You can speak, read, and write Common and Abyssal.