Atsune Race

by ArgenisDBarrios

Search GM Binder Visit User Profile

Atsune

Ability Scores. Choose any +2; choose any other +1; choose any other +1
Size. Medium
Speed. 30 ft.
Age. Atsune mature at the same rate as humans and live up to 200 years or more.
Darkvision: You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Beguiler's Gift: You have advantage on saving throws against being Charmed.
Sly Fox: You have proficiency with the Perception and Stealth Skills
Shapeshifter: As an action, you change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height between Medium and Small. You can make yourself appear as a member of another race, though none of your game statistics change. You can't duplicate the appearance of an individual you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait.
You stay in the new form until you use an action to revert to your true form or until you die. Additionally you may shapechange into a fox a number of times equal to the number of tails you have.
Aspect of the Trickster: The trickery within the fox spirits of the world runs through you as a wellspring of magical power. You know the Minor Illusion cantrip. Starting at 3rd level, you can cast the Misty Step spell with this trait. Starting at 5th level, you can also cast the Mirror Image spell with this trait. Once you cast those spells with this trait, you can't cast them with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).
Tails: You start with one tail and gain an additional tail at 3rd, 5th, 7th, 9th, 11th, 13th, 15th, and 17th level.
Languages: You can speak, read and write Aemyrian and Vaarian

The Fox Spirit

The Atsune are attuned to the fox spirits of the realm of the Ame'ryl. They are few and far between and one of the longer-lived people of the realm usually living up to 200 years and more. They wander the realm after leaving their family. They are mischievous, quick, curious, and unpredictable. Some settle down around shrines and become shrine hands to the various powerful greater spirits they serve. Some truly take to their nature and travel the world, never settling down. They seek thrill, adventure, and new experiences.

They were one of the first spirits to set foot upon the realm of the Ame'ryl when the first spirit gave shape to the realm. They have been part of many adversities. The Atsune Lia'bell slew Zalios, the first Great Ame'ryl to fall to corruption within the world. The first-ever subjugation of fallen spirits. Something that would repeat itself throughout the history of the realm. However, most go their own way.

Atsune Racial Feats

Aspect of the Illusionist

Prerequisite: 7th level Atsune
The Spirit of the fox grows ever stronger within you as you channel more of their power. You gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma score by 1, up to your maximum in that score.

  • You learn the Greater Invisibility spell. Once you cast this spell with this trait, you can't cast it with it again until you finish a long rest. You can also cast this spell using any spell slots you have of the appropriate level. Your spellcasting ability is the same as the ability score you chose to increase when you gained this feat.

Steps of the Illusionist

Prerequisite: 9th level Atsune
The Spirit of the fox guides your steps as you channel more of their power. You gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma score by 1, up to your maximum in that score.

  • You learn the Mislead spell. Once you cast this spell with this trait, you can't cast it with it again until you finish a long rest. You can also cast this spell using any spell slots you have of the appropriate level. Your spellcasting ability is the same as the ability score you chose to increase when you gained this feat.

Entrapments of the Illusionist

Prerequisite: 11th level Atsune
The Spirit of the fox cages the minds of your foes as you channel more of their power. You gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma score by 1, up to your maximum in that score.

  • You learn the Mental Prison spell. Once you cast this spell with this trait, you can't cast it with it again until you finish a long rest. You can also cast this spell using any spell slots you have of the appropriate level. Your spellcasting ability is the same as the ability score you chose to increase when you gained this feat.

Duplicity of the Illusionist

Prerequisite: 13th level Atsune
The Spirit of the fox doubles your spiritual presence in the realm as you channel more of their power. You gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma score by 1, up to your maximum in that score.

  • You learn the Simulacrum spell. Once you cast this spell with this trait, you can't cast it with it again until you finish a long rest. You can also cast this spell using any spell slots you have of the appropriate level. Your spellcasting ability is the same as the ability score you chose to increase when you gained this feat.

Calling of the Illusionist

Prerequisite: 15th level Atsune
The Spirit of the fox comes to your aid as you channel more of their power. You gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma score by 1, up to your maximum in that score.

  • You learn the Illusory Nine tailed Fox (Illusory Dragon) spell. Once you cast this spell with this trait, you can't cast it with it again until you finish a long rest. You can also cast this spell using any spell slots you have of the appropriate level. Your spellcasting ability is the same as the ability score you chose to increase when you gained this feat.

Facets of the Illusionist

Prerequisite: 17th level Atsune
The Spirit of the fox is embodied within you as you channel more of their power. You gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma score by 1, up to your maximum in that score.

  • You learn the Shapechange spell. Once you cast this spell with this trait, you can't cast it with it again until you finish a long rest. You can also cast this spell using any spell slots you have of the appropriate level. Your spellcasting ability is the same as the ability score you chose to increase when you gained this feat.

Artist Credit
More ArgenisDBarrios content can be found in my Patreon! Including my Spirit Blade class, subclasses, Spells, magic items, and more character options.
Thank you for any support!
 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.