Wondrous item, rare
This sacred flask is filled with crimson tears, and is shaped like a golden chalice. It has 1 charge. You expend a charge to drink this potion using your bonus action to regain 1d4+1 hit points.
When you complete a long rest at a site of grace, this item regains all expended charges.
This sacred flask is filled with cerulean tears, and is shaped like a golden chalice. It has 1 charge. You expend a charge to drink this potion using your bonus action to recover expended spell slots with a combined level of 1.
Wondrous item, uncommon
A blessing of the Erdtree, found in churches and worshipped across the Lands Between. This tear can be applied to Flasks of Crimson or Cerulean tears to increase their potency. A single Sacred Tear can be used to improve both Flasks at once.
When improved, Flasks of Crimson Tears restore an additional 1d4+1 hit points, and Flasks of Cerulean Tears can restore an additional combined spell slot level.
Append the names of the sacred Flasks with a "+1", increasing the number as you use more Sacred Tears to improve them.
Plucked from the base of an illusory tree, this Golden Seed can be added to a Flask of Crimson of Cerulean tears to increase its maximum charges by one. The Golden Seed can only be added to one flask at a time, and cannot be removed.
Wondrous item, very rare
This flask can harness the power of Crystal Tears. When you drink this potion, various special effects are bestowed upon you, depending on the mixture of Crystal Tears added to the flask.
After completing a long rest at a Site of Grace, up to two Crystal Tears can be added or removed from the flask. The flask can store a maximum of two crystal tears. If there are no Crystal Tears within, this flask has no effect.
Once this item is used, it cannot be used again until you complete a long rest at a Site of Grace.
Wondrous item, rare Ashes containing the spirits of fallen creatures. These ashes contain three Wolves. They have a combined CR of 3/4. The DM has their statistics.
Whispers from the ashes tell a story of a group of wolves chased from their pack. They later encountered a nameless Tarnished, who welcomed them as hunting companions.
Wondrous item, rare Ashes containing the spirit of a fallen creature. These ashes contain a Spirit Jellyfish that has the ability to speak. It has a CR of 1/4. The DM has its statistics.
Prone to tears, the jellyfish girl searches for her distant home.
Wondrous item, legendary Ashes containing the spirit of a fallen creature. These ashes contain a Mimic Tear. It has a CR equal to your level. The DM has its statistics.
When expending hit die to summon this creature, you take necrotic damage equal to half of your maximum hit points. This damage cannot be reduced or mitigated in any way.
You can use this key to break the seal on an imp statue. Once used, the key remains in the statue, unable to be used again.
As a bonus action, sound the whistle to summon and mount a spectral steed that is bound to this whistle. If the steed dies, you can revive it by using your action to expend a charge of a Flask of Crimson Tears.
The DM has the steed's statistics.