Stormcaller
Applicable to: Battleaxe, club, flail, glaive, greataxe, greatsword, halberd, hand axe, javelin, lance, light hammer, longsword, mace, maul, morningstar, pike, quarterstaff, scimitar, shortsword, spear, trident, twinblade, war pick
Rarity: Uncommon
As an action, you can spin this weapon to channel the tempests of stormveil, causing every other creature within 10 feet of you to make a Strength saving throw with a DC equal to 8 + your Strength or Dexterity modifier (your choice) + your proficiency bonus. Upon failure, the creature takes 1d6 slashing damage from the storm winds. You can repeat this action up to two times on subsequent turns. If the creature fails the save two rounds in a row, it is knocked prone.
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