> ##### Art Credit > > ["Wolf spirit"](https://www.deviantart.com/teaknightz/art/Wolf-spirit-419504679) by TeaKnightz
___ ___ > ## Hati, The Moon Eater >*Medium Monstrosity, Unaligned* > ___ > - **Armor Class** 13 plus PB (natural armor) > - **Hit Points** Your Level + PB + CON > - **Speed** 0ft., fly equal to your walking speed ft. (hover) >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|16 (+3)|16 (+3)|14 (+2)|10 (+0)|10 (+0)|10 (+0)| >___ > - **Saving Throws** Str +3 plus PB, Dex +3 plus PB > - **Skills** Perception +1 plus PB > - **Damage Immunities** Radiant > - **Condition Immunities** All > - **Senses** Darkvision 60 ft., passive Perception 11 + PB > - **Languages** Understands all languages you know > - **Proficiency Bonus(PB)** Equals your bonus > ___ > ***Save DC.*** 8 + PB + your Strength modifier > > ***The One Who Hates.*** Whenever Hati damages a creature, the creature must succeed on a Constitution Saving Throw or have the Blinded condition until the end of it's next turn. > > ***Incorporeal Movement.*** Hati can move through creatures and objects as if they were difficult terrain. If it ends its turn inside an object, they are shunted to the nearest unoccupied space. > > ***Aura of Hate.*** Hati sheds bright light around him in a radius equal to 5ft. The range increases by 5ft at 6th level (10ft), 10th level (15ft), and 15th level (20ft) > > \columnbreak > > ***Transformation.*** When Hati is reduced to 0 hit points, they vanish and transform into Moonfall, Spiritual Weapon Hati. > > > ### Actions > ***Bite.*** *Melee Weapon Attack:* 5 ft. reach, one target. *Hit:* 1d8 plus PB piercing damage. On a hit, the creature must make a Strength saving throw or be grappled. A creature can repeat the saving throw at the end of each of its turn, ending the grapple. While Hati is grappling a creature in this way, they may still use their Tail or Claw attacks. > > ***Tail.*** *Melee Weapon Attack:* 5 ft. reach, one target. *Hit:* 1d8 plus PB bludgeoning damage. On hit, the creature must succeed on a Dexterity saving throw or be shoved. > > ***Claw.*** *Melee Weapon Attack:* 5 ft. reach, one target. *Hit:* 1d8 plus PB slashing damage. Once per turn, if Hati miss with this attack they may an additional Claw attack. > ### Bonus Actions > ***Blink.*** Hati can teleport (no action required) to an unoccupied space within 10-feet of you regardless of distance. > ### Reactions >***Spiritual Retaliation.*** When a creature damages Hati, that creature takes radiant damage equal to PB + your consitution modifer.. > > ***Spiritual Explosion (Level 10).*** Whenever Hati takes damage, all creatures of your choice within Hati's aura take radiant damage equal to PB + your consitution modifer. > > ***Hati, Moonfall.*** Hati transforms into Hati, Moonfall. \pagebreak ## Hati, Moonfall Hati while in Moonfall form empowers the Ragnarok user by imbuing his weapons with the might of Hati. ___ > ## Moonfall, Spiritual Weapon Hati >*Enchants one melee weapon (any) or your hands* > > **Enchantment** When Hati is transformed in to this form, they become imbued with one weapon of your choice, you may also choose your hands to empower your unarmed strikes. > > **Transformation** Whenever you successfully hit a creature with Light Stike or Moon Shot, the enchantment leaves your weapon and Hait is summoned in an unoccupised space within 10 feet of the creature. Hati recovers all of their Hit Points. > > **Empowerment** Your weapon does additional radiant damage equal to your consitution modifier. > > **The One Who Hates** Whenever you damage a creature using your enchanted weapon, the creature must make a Constitution saving throw (DC = 8 + PB + your Strength modifier) or be blinded until the end of its next turn. > > **Aura of Hate.** Hati sheds bright light around him in a radius equal to 5ft. The range increases by 5ft at 6th level (10ft), 10th level (15ft), and 15th level (20ft) > > Additionally, the Enchantment provides the following benefits > > ### Bonus Actions > ***Light Strike.*** As an Bonus Action, you do one weapon melee weapon attack > > ***Moon Shoot.*** As an Bonus Action, you launch an aura of moon light to one target you can see within 60 feet. The the target suffers the weapon attack’s normal effects and takes an additional radiant damage equal to your consitution modifier.
> ##### Art Credit > > ["Lady of the Lake"](https://www.deviantart.com/cobaltplasma/art/Lady-of-the-Lake-456510297) by cobaltplasma
\pagebreak # Skoll, The Sun Eater Skoll is a mythical wolf from Norse mythology who is said to be one of the creatures that will play a role in Ragnarok, the end of the world in Norse mythology. According to legend, Skoll is the brother of another wolf named Hati, and both of them are said to be the offspring of a giantess named Iarnvidia and the Wolf god Fenrir. Skoll is known for his role in the events leading up to Ragnarok. According to legend, Skoll and his brother Hati are tasked with chasing and catching the sun and the moon, respectively. It is said that during Ragnarok, when the end of the world is imminent, Skoll and Hati will finally catch their prey, and the world will be plunged into darkness as the sun and moon disappear from the sky. In some versions of the myth, Skoll is also said to have a connection to the god of the day, Sol. It is said that Skoll is always chasing Sol's chariot **The one who chases.** That is what his name means. **Aspect of Skoll.** As this is only an spiritual form of Skoll it is not as big as the tales would suggest.
> ##### Art Credit > > ["Dark wolf"](https://www.artstation.com/artwork/ybJWy9) by Anna Kowalczewska
___ ___ > ## Skoll, The Sun Eater >*Medium Monstrosity, Unaligned* > ___ > - **Armor Class** 13 plus PB (natural armor) > - **Hit Points** Your Level + PB + CON > - **Speed** 0ft., fly 5 * PB ft (hover). >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|16 (+3)|16 (+3)|14 (+2)|10 (+0)|10 (+0)|10 (+0)| >___ > - **Saving Throws** Str +3 plus PB, Dex +3 plus PB > - **Skills** Perception +1 plus PB > - **Damage Immunities** Necrotic > - **Condition Immunities** All > - **Senses** Darkvision 60 ft., passive Perception 11 + PB > - **Languages** Understands all languages you know > - **Proficiency Bonus(PB)** Equals your bonus > - **DC** 8 + your proficiency bonus + your Constitution modifier > ___ > ***The One Who Chases.*** Whenever Skoll damages a creature, the creature must succeed on a Wisdom Saving Throw or have the Frightened condition until the end of it's next turn. > > ***Incorporeal Movement.*** Skoll can move through creatures and objects as if they were difficult terrain. If it ends its turn inside an object, they are shunted to the nearest unoccupied space. > > ***Aura of the Hunt.*** Skoll darkens the area around him, turning bright light in to dim light and dim light in to darkness in a radius equal to 5ft. The range increases by 5ft at 6th level (10ft), 10th level (15ft), and 15th level (20ft) > > > \columnbreak > > ***Transformation.*** When Skoll is reduced to 0 hit points, they vanish and transform into Shadowshroud, Spiritual Armor Skoll. > > ### Actions > ***Bite.*** *Melee Weapon Attack:* 5 ft. reach, one target. *Hit:* 1d8 plus PB piercing damage. On a hit, the creature must make a Strength saving throw or be grappled. A creature can repeat the saving throw at the end of each of its turn, ending the grapple. While Skoll is grappling a creature in this way, they may still use their Tail or Claw attacks. > > ***Tail.*** *Melee Weapon Attack:* 5 ft. reach, one target. *Hit:* 1d8 plus PB bludgeoning damage. On hit, the creature must succeed on a Dexterity saving throw or be shoved. > > ***Claw.*** *Melee Weapon Attack:* 5 ft. reach, one target. *Hit:* 1d8 plus PB slashing damage. Once per turn, if Skoll miss with this attack they may an additional Claw attack. > ### Bonus Actions > ***Blink.*** Skoll can teleport (no action required) to an unoccupied space within 10-feet of you regardless of distance. > ### Reactions > ***Spiritual Retaliation.*** When a creature damages Skoll, that creatures takes radiant damage equal to PB + your consitution modifer. > > ***Spiritual Explosion (Level 10).*** Whenever Skoll takes damage, all creatures of your choice within Skoll's aura take PB + CON necrotic damage. > > ***Skoll, Shadowshroud.*** Skoll transforms into Skoll, Shadowshroud(Armor) Mode. \pagebreak ## Skoll, Shadowshroud Skoll while in Shadowshroud form empowers the Ragnarok user by being worn as a suit of Dark Armor. ___ > ## Spiritual Armor Skoll >*Enchants one armor (any) or becomes a medium armor* > > **Enchantment** When Skoll is transformed in to this form, they become imbued with armor you are wearing, if you are not wearing armor Skoll transforms in medium armor which you are proficient with. In either case, you are granted an AC of 17 unless it is already higher. > > You gain temporary HP equal to your barbarian level plus your consitution modifier. > > **Transformation** This enchantment or armor remains while you have temporary HP or you hit an enemy with Shadow Bite. The armor then vanishes and Skoll is summoned in an unoccupised space within 10 feet of you. Skoll recovers all of their Hit Points. > > **The One Who Chases** Whenever you damages a creature, the creature must succeed on a Wisdom saving throw or have the Frightened condition until the end of it's next turn. > > **Aura of the Hunt.** Skoll darkens the area around him, making bright light in to dim light and dim light in to darkness in a 5ft radius. The radius increases by 5ft at 6th level (10ft), 10th level (15ft), and 15th level (20ft) > ### Reactions > ***Bite.*** *Melee Weapon Attack:* 5 ft. reach, one target. *Hit:* 1d8 plus PB piercing damage. On a hit, the creature must make a Strength saving throw or be grappled. A creature can repeat the saving throw at the end of each of its turn, ending the grapple.
> ##### Art Credit > > ["Black&White_3"](https://www.artstation.com/artwork/18awR3) by Okku