Succubus/Incubus
Lascivious and fiendish in nature, succubi and incubi are loyal servants to devils, demons, night hags, rakshasas, and yugoloths. Asmodeus, ruler of the Nine Hells, uses these fiends to tempt mortals to perform evil acts. The demon lord Graz'zt keeps succubi and incubi as advisers and consorts. They thrive on manipulating unsuspecting targets, using their charismatic personality and beguiling nature to charm them into performing acts against their will or feast upon their souls.
The gender-neutral term for Succubi and Incubi is usually either Foocubus or Concubus.
Soul Collectors
Utmost value to devilkind, succubi and incubi work to collect the essence of the living. Their archdevil masters send them to the Material Plane to fulfill a mortal's end of the bargain, taking their soul whole or on rare occasion only part of it. If they are tasked to find a certain individual, they fight to the death to acquire their spirit. These fiends are capable of living with or stalking a person for decades if needed before they strike where their target is most vulnerable.
The Kiss of Death
Famously their most used form of assassination, succubi and incubi are capable of ripping out the soul of a living creature just by kissing them. For this signature style of killing, their evil acts are easily recognized by blood hunters, clerics and others who seek to destroy such beings. After devouring an individual's soul, it is transported to the Lower Planes where the succubus or incubus' master uses them as they please.
There is one way however to free a soul collected by a succubus or incubus. You have to kill the fiend that took the individual's soul and perform a ritual with their blood, attempting to trade with their archdevil master for something they desire more than the person's soul.
Shapeshifters
The work of succubi and incubi is not easy. If they murder an individual in broad daylight, they risk the chance of being discovered by a cleric or other holy person, dooming them to be chased after or even killed by their radiant power. As a safeguard against such situations succubi and incubi are gifted with the talent to shapeshift. Particularly adept at controlling others in the peak of their strength, they're often employed - albeit reluctantly - by others to act as crowd control, or to tame certain creatures.
Some turn into shadowy figures, assassinating their targets and taking their soul as their last breath escapes their mouth.
Others shift into the desired form of a curvy woman, a muscular man or sometimes into their target's significant other to charm and deceive, leaving them vulnerable and defenseless at night or in their own homes. Most of them share the nature of their reputation; flirtatious.
Mistaken Desire
Folktales and bards' songs tell tales of succubi and incubi falling in love with a certain individual and even bearing children with them, however this is an extremely rare occasion. These fiends usually do not feel emotions, nor do they have the desires a human or other intelligent race would. They are born to fulfill only one goal: serve their creator. Some folk mistake their decade-long missions for love or attraction, however most of the time this is only a means to an end for them.
Rarely however, succubi and incubi are born with emotions and feelings like any other race. When in pursuit of a person they might meet their soulmate and fall in real, humanly love with them. This is a dangerous game for them because if their master finds out there is only one way for them to survive: kissing their one true love without taking their soul. If they are capable of such an act, their bond to the Lower Planes is broken, their creator has no domain over them anymore and they lose their natural hunger for souls.
Succubus/Incubus Traits
Beautiful fiends who thrive on the corruption of mortal souls. Your succubus / incubus character has the following racial traits.
Ability Score Increase
When determining your character's ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.
Alignment
Due to their fiendish natures, succubi often tend toward evil alignments. Neutral or good succubi are extremely rare, but not unheard of. They have no particular tendency toward or against lawful or chaotic alignments.
Size
Succubi are shapeshifters; however, in general, they are similar in size to most other humanoid races. Your size is Medium.
Speed.
Your base walking speed is 30 feet.
Darkvision
Because you are a fiend, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fiendish Nature
Your creature type is considered to be both Fiend and Humanoid, and you are considered to have the "Shapechanger" tag. Additionally, you are resistant to fire damage.
Draining Kiss
Once you reach 5th level, you gain the ability to drain the life of a foe with your deadly kiss. As an action, you may kiss a target within 5 feet of you. The target must succeed on a Constitution saving throw against your Fiend Save DC or take psychic damage equal to your character level. Additionally, you gain hit points equal to the damage dealt. Once you have used this ability, you can't use it again until you finish a long rest.
Fiend Save DC
Fiendish Trait
Choose one of the following traits shown down below. Once chosen you cannot change this trait.
Shapechanger. As an action, you can transform your appearance or revert to your natural form. You can't duplicate the appearance of a creature you've never seen, and you revert to your natural form if you die.
You decide what you look like, including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics. You can make yourself appear as a member of another race; you lose the flying speed granted by your wings trait if your current form does not have wings; otherwise, none of your game statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this trait to become quadrupedal, for instance. Your clothing and other equipment don't change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.
Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection of your true nature.
Wings. You have a pair of wings that give you a flying speed of 30 feet. You cannot use this fly speed if you are wearing medium or heavy armor or if your current form granted by your Shapechanger trait does not have wings.
Silver Tongue
You have proficiency with the Deception and Persuasion skills.
Languages
You can read, speak, and write Common and your choice of Abyssal or Infernal.
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Disclaimer
The following racial feature showcased below are commonly used with the Epic Character's Guide, which gives an epic racial ability once your character reaches 25th level. If you are not using this source, please ignore this whole section.
Epic Fiendish Trait
Choose one of the following traits. Once chosen you cannot change this trait.
Charm
You can cast the Charm Person spell at its lowest level and regain the ability to cast it when you finish a long rest. The duration lasts 24 hours. You choose the spellcasting ability used to cast this spell.
Telepathic Bond
Prerequisite: Telepathic feat
You ignore the range restriction on your telepathy when communicating with a creature you have charmed. Both you and the charmed creature don't even need to be on the same plane of existence.
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