Wolf-kin
Merging from the darkness of dusk, a traveler
on his horse-drawn cart races toward a sunlit field.
Behind him, several human-like wolves sprint into
view. Laughing to himself, the trader watches the wolves slowing down and stopping before the sunlight touches them. What he doesn't see is a creature
in front of him leaping onto one of his horses, taking
it violently down. As the horse goes down, the cart flips end-over-end, flying through the air and dumping the trader fifteen feet away. Hitting the ground, he screams in pain, choking on his own blood. Hearing steps approaching, he looks up to see a large Humanoid Wolf with equipment strapped to its body. Blood is coating their white fur-covered snout and large razer tipped fingers. Behind the beast, protected by the shadows in the forest, sits the werewolfs, waiting. The man continues to scream as the beast begins to drag him closer and closer to death; until eventually he falls silent, dead from blood loss.
Lineage
Hailing from Werewolf lineage, the wolfmen of Haven are a recently discovered species. Possessing a towering height in comparison to other humanoids, they are known to be slender, brawny, and don a luscious coat of fur. Though they are predominantly wolf in nature, they retain their intelligence, which makes them a formidable foe. They inherit most of the benefits of the Werewolf curse and none of its drawbacks. Their kind are made up of different tree types. Artic and Forest.
Master Trackers
The Wolf-kin are renowned for their exceptional tracking skills, as their acute sense of smell enables them to follow their prey from hundreds of feet away. Their large eyes possess the capability to penetrate through even the darkest of nights. Additionally, their unique ability to transition between bipedal and quadrupedal locomotion allows them to sprint towards their target with unmatched speed and agility.
Names
Naming conventions among the Wolf-kin vary widely. Some choose to name their young after the prey they hunt, while others opt for powerful mythic names derived from gods of old. Still, others prefer to take inspiration from the nature around them. Additionally, each individual wolf will also have a pack name that represents the qualities and characteristics of their specific pack.
Male Names: Fenrir, Lynx, Coyote, Gazelle, or Warg.
Female Names: Deer, Ash, Brook, Ember, or Willow.
Pack names: Bloodtooth, Howler. Everfrost, or Anubis.
Wolf-kin Traits
Your Wolf-kin character shares a number of traits with all other Wolf-kin.
Ability Score Increase. You have the choice between increasing your Dexterity or Strength by 2.
Age. Wolf-kin age like humans, but live slightly longer, usually dying around 110 or so.
Alignment. Wolf-kin tend to become lawful, due to strict social rules. Inherently, they do not lean towards evil or good, though many tend to be good as a result of their upbringing.
Size. Most Wolf-kin will appear leaner, but their height tends to tower over most men, ranging from 7-8 feet tall.
Creature type Humaniod
Speed. Your base walking speed is 35 feet.
Languages. You can speak, read, and write Undercommon, Sylvan and one language of your choice.
Wolflike sight The eyes of the Wolf-kin are a remarkable feature that sets them apart from other creatures. Their vision is incredibly sharp and acute, allowing them to see even the smallest details at great distances. They have proficiency in the Perception
More Werewolf than beastTheir arms have become more extended and monstrous than most werewolfs, giving them a significant advantage in melee combat. This means that they can strike their opponents from safe distance, without having to worry about getting too close and risking injury. When these wolfkin make a melee attack on their turn, their reach is extended by 5 feet.
Wolf like agility The wolfmen are a fearful sight to behold, they can jump forward onto all fours and run at an incredible speed. Their agility and reflexes are unmatched, allowing them to move with a burst of speed that is difficult to track. When they move during combat, they have the ability to double their speed until the end of the turn.
You use this trait equal to your proficiency bonus, per long rest.
Subraces
Artic Wolf-kin
The Arctic variant are a unique subspecies of Wolf-kin that hail from the mountainous peaks in the north. These Wolf-kin have adapted to their harsh environment, developing physical traits that allow them to thrive in even the coldest and harshest of conditions.
One of the most notable features of the Arctic Wolf-kin is their white-colored fur. This fur provides excellent camouflage in the snowy terrain their surroundings. Additionally, their fur is heavy and insulating, which helps to keep them warm during the coldest of months.
The Arctic Wolf-kin also stand taller than other Wolf-kin, which allows them to traverse the rough terrain of the mountains more easily. This gives them a significant advantage when it comes to navigating their environment and hunting for food.
Another unique feature of the Arctic Wolf-kin is their eye color. Many of these Wolf-kin have white or blue eyes, which further enhances their ability to blend in with their surroundings. This allows them to move stealthily and avoid detection by potential prey or predators.
Ability score increase. Your Constitution increases by 1
Artic Hide. This particular branch the Wolf-kin have adapted to their environment in a unique way, developing a thick hide that provides them with natural insulation. This adaptation has granted them resistance to cold temperatures and damage, allowing them to survive and thrive in environments that would be unbearable for others.
Stalker. The Artic Wolf-kin possess a unique set of skills that allow them to move stealthily and undetected. These skills make them experts at slinking through shadows, giving them advantage in combat and other situations. they have advantage when they try to hide in lightly obscured environments from creatures. Another benefit of being this variant Wolf-kin is that dim light does not impose disadvantage on their Wisdom (Perception) checks relying on sight.
Forest Wolf-kin
The forest dwelling Wolf-kin have adapted their skills to thrive in their specific environment. They have developed a heightened sense of agility, allowing them to easily evade combat and to ambush their prey with ease. They are known for their quick reflexes to move quickly through the forest, darting in and out of cover.
Their fur coats have also adapted to their environment, with more brown, black, and orange variations. This allows them to blend in with the trees and foliage of the forest, making them more difficult to detect by both prey and predators.
Ability score increase. Dexterity is increase by 1
Nimble Retreat. The Wolf-kin can take the Disengage or Hide action as a bonus action on each of their turns
One with the predator. This Wolf-kin's unique set of skills allows them to navigate through challenging environments with ease. They can move through thick foliage and overgrown areas with minimal effort, giving them a significant advantage in situations where others might struggle.
Additionally, their natural instincts and agility make it difficult for others to track them. Even the most experienced trackers may struggle to keep up with this Wolf-kins movements, making it difficult to anticipate their next move.
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When they move across difficult terrain made of non-magical plants and undergrowth, they do so without expending extra movement.
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When someone attempts to track this Wolf-kin, they have disadvantage on their ability checks.
Backstory possibilities
Players interested in this race will find back story paths including:
1. Departure- leaving the pack to become a mercenary. Many other factions welcome the unique skills of your kind.
2. Exiled- for many reason including betrayal, theft, etc. The race having a very high standards for its people, the smallest act of self interest is seen as betrayal, and some times ends in exile.
3. Lone wolf- the parents left the pack already, or you had been a part of a smaller pack that has been dying out.
Changelog
March 31, 2023
- Reorganized Racial traits to be similar to how it is in the players handbook
- Nerfed "wolf like agility." Was able to use ability again after moving 0 feet on a turn after use. Now it can only be used up to what your proficiency bonus is.
- Added new art to page 3
- Removed extra title on page 3 and changed back story title to look nicer
- Added Creature type
- Fixed Discord link, it should now take you to the discord!
- Added Patreon link!!
April 14,2023
- Updated names for the Wolf-kin
- Straightened many of the paragraphs to look neater
- Scanned through whole document making more corrections in spelling and grammar
Credits
Art from page 2 made by: Bernice Crawford on Pinterest, check our their work! https://pin.it/2i0CipM Art from page 3 used from: https://rare-gallery.com/1067549-mythology-werewolves-werewolf-darkness-screenshot-computer-wallpaper-fictional-character-mythical-cr.html lots of amazing art on the website!!
The Wolf-kin is my first attempt at building a Homebrew race, and trust me when i say, i do have soo much more coming soon!! This is only the beginning.
Feel free to check out my discord for updates, and patreon if you wanna be apart of my community!