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## Astral Vessel Artifact ___ *Wondrous Item, Rare, requires attunement* Astral vessel artifacts are crafted from planar fragments embedding the spirit and essence of a world. These artifacts are typically small enough to be held or worn, from a jeweled box, to an amulet, or even a cloak of mysterious weave. Astral vessel artifacts require attunement. The attunement process is not guaranteed, for the artifact is sentient and must align its will with the creature that would bear the artifact (share at least one portion of their alignment). The sentience within the artifact is at least partially aware of what the bearer is doing and thinking, and may express their enjoyment or displeasure as a distinct, and often uncomfortable feeling, or even a voice in their mind. On rare occasion, a bearer may become overwhelmed by the artifact and lose their own identity, their personality and alignment shifting and merging with that of the sentience within the artifact. This joined state is unstable and either the bearer will be drawn body and soul into the artifact and become the new resident sentience, or the spirit will escape the artifact as the new host of the bearer’s body, rendering the artifact useless. However, possession is a minor risk, provided the artificer that prepared the vessel knew what they were doing and the bearer’s alignment does not become opposed to the artifact’s. This magic item has a tiny artifact form and a large astral vessel form. Once per day, as an action, the attuned bearer can speak a command phrase and cause the astral vessel artifact to shift to its astral vessel form. At any time, the attuned bearer can speak a command phrase as an action to make it shift back into its artifact form. \columnbreak
___ > ## Astral Vessel >*Large Vehicle (sentient), alignment varies* >___ > - **Armor Class** 15 > - **Hit Points** 50 (0 damage threshold) > - **Speed** fly 40 feet, hover > - **Crew:** 1-2, max capacity 4 medium creatures >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >| +0 | +5| +0| +0 | +0 | +2| >___ >- ***Saves*** Con +3 >___ > ### Spellcasting > The vessel is a 5th level caster (Cha) with a spell attack bonus of +5, and a spell DC of 13. The astral vessel has a number of charges per day equal to 1 plus half the attuned creature's level. Each spell requires one charge per spell level to cast. The vessel casts specified spells that pertain to its plane of origin (see [Planar Origin](#astral-vessel-planar-origin)). The spell is controlled by the spirit, as directed by the bearer. The spirit/vessel makes Constitution saving throws to maintain concentration when the vessel takes damage. > ### Familiar Relationship >The vessel takes its turn immediately following the attuned bearer and obeys the bearer's instructions. \pagebreakNum
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### Version History | Date | Version | Change | |:-|:--:|:-| | 2023.03.12 | 1.1 | Minor (non-mechanical) clerical fixes. | | 2023.03.09 | 1.0 | Initial release for play test. | ### Credits Art generated using Midjourney tool. Feel free to use for noncomercial purposses. >### Feedback Please! >Have questions, comments, playtest feedback, or **requests for additional content** or changes? >Need more encounters, NPCs, or maps? >Missing attribution? >Broken ability that needs nerfing? >Did you enjoy this supplement? >I need your feedback! >Contact me at **adventure@authordanallen.com**.