Warlock: The Arbiter of Time

by Jigui

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Warlock: The Arbiter of Time

Created by: u/Jigui26, 2023-03-02
Image Credit: Arbiter of the Peak by RiotGames in Legend of Runeterra

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Warlock: The Arbiter of Time

Your patron is an extratemporal entity that stands outside of time. It came to you through dreams or visions and bounded your essence to itself for unknown reasons. Being tethered to such entity, you begin to share the burden of perceiving time in unconventional ways.
Through his teachings, you quickly realize how small your imprint of the world is. The powers granted by the Arbiter of Time are extremely potent and can lead to the destruction of both your physical body and mind as well as damage considerably the universe. Will you use this connection and the powers granted to you for good or evil?

Expanded Spell List

The Arbiter of Time lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

The Arbiter of Time Expanded Spells
Spell Level Spells
1st Command, Feather Fall
2nd Gentle Repose, Pass Without Trace
3rd Haste, Speak with Dead
4th Divination, Resilient Sphere
5th Legend Lore, Modify Memory

Time Hop

Starting at 1st level, as a bonus, you can teleport up to 10 feet per warlock level that you possess per day. This teleportation must be used in 5-foot increments. This movement does not provoke attacks of opportunity. You must have line of sight to your destination to use this ability. You can bring other willing creatures with you, but you must expend an equal amount of distance for each creature brought.

Endangering Premonition

Starting at 6th level, you subconsciously sense potential dangers, you add your proficiency bonus to your initiative.

Everlasting Body and Mind

Also starting at 6th level, you suffer none of the drawbacks of old age, and you can't be aged magically. In addition, your memories cannot be altered and you can accurately recall anything you have seen or heard within the past month.

Momentary Glimpse

Starting at 10th level, you can gain a glimpse into your immediate future. At the start of your turn, you can peer into the future and gain a +2 bonus on a single attack roll, single saving throw, single skill check or to your Armor Class until the start of your next turn. You decide during the round when you gain the bonus.
You can use this feature a number of time equal to your proficiency bonus per long rest.

Extratemporal Being

Starting at 14th level, when reduced to 0 hit points but not killed outright, you can rewind time and not suffer any damage from the last damaging instance you took. Once you use this feature, you can't do so again until you finish a long rest.
This feature also works on instances that forcibly move you to your death. For example, being pushed down a cliff or being pushed into lava. In those circumstance, you return back to your original position undamaged.

The Arbiter of Time's Eldritch Invocations

Eldritch Failproofing

Prerequisite: 5th level, Pact of the Talisman feature


The talisman gives you knowledge of your future failures to strengthen your ability to succeed in the present. The wearer of the talisman now rolls a d6 instead of a d4 for your Pact of the Talisman features.

Memories of the Adept

Prerequisite: 5th level, Pact of the Chain feature


When you cast Find Familiar, you can peer into its memories and gain proficiency in one of the following skills of your choice: Athletics, Acrobatics, Perception, Stealth or Survival. You gain this proficiency until your familiar is reduced to 0 Hit Points, you dismiss it or you fall unconscious.
When you change the form of your familiar, you can also change the proficiency gained. Once you've changed proficiency this way, you can't do so again until you finish a long rest.

Timelost Tome

Prerequisite: 5th level, Pact of the Tome feature


Your patron has granted you the tome of an ancient seer. When you choose this invocation, you learn one 1st-level spell and one 2nd-level spell from any class's spell list (the two needn't be from the same list). While the book is on your person, you can these spells at their lowest level with this invocation.
You cannot cast these spells with your warlock spell slots. Once you cast either of these spells with this invocation, you can’t cast that spell with it again until you finish a long rest.

Timely Invigoration

Prerequisite: 5th level, Pact of the Blade feature


When you damage a creature with your pact weapon, you can slowly rewind time on your wounds and regain a number of Hit Points equal to your Charisma modifier. You can use this feature a number of time equal to your proficiency bonus per long rest.

 

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