*Example :*
You could add the following Legendary Actions to the Ancient Red Dragon :
- **Deadly Grasp (Only if the dragon's maximum number of Legendary Resistances is 2, cost 2 actions).** The dragon flies 40 feet and can make a special grapple attack at any time during that movement.
- **Bolt of Fire (Only if the dragon's maximum number of Legendary Resistances is 1).** *Range Weapon Attack :* +14 to hit, range 150 ft., one target. Hit : 16 (2d10 + 5) fire damage.
With those new Legendary Actions, the dragon can now adopt different strategies during the fight :
- ***At 3 LR :*** The dragon starts the fight by breathing fire and mauling the weakest characters with its claws and its tail.
- ***At 2 LR :*** The dragon now tries to grapple one enemy to take it into the airs, away from the rest of its group. there, the dragon can bite its target more easily, and eventually let it fall to its death.
- ***At 1 LR :*** It now avoids the melee at all cost, staying in the airs and breathing Fire Bolts from a safe distance.
- ***At 0 LR :*** Finally, as it is now seriously wounded, the dragon either tries to flee, or rushes on the survivors to finish them in a last frenzy.
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*Example :*
1d4 + 1 Red Dragon Wyrmlings join the fight the first time the maximum number of Legendary Resistances of the dragon becomes 2, the first time it becomes 1 and the first time it becomes 0*.
Or
When the dragon's maximum number of Legendary Resistances becomes 2 for the first time, the lava in the cave starts rising. At the end of each of its turns until the dragon dies, the lava rises 5 feet.
##### A big THANK YOU to my patreons.
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