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## Blex, Vexing Pest The life of a Witherbloom pest is pleasant but short. Raised by the students, pests are treated with great care and kindness — until their lifeforce is inevitably consumed in the casting of a powerful spell. After seeing many of his fellow pests taken from their enclosures and never returned, Blex plotted his escape. In a show of atypical restraint and intelligence for a pest, Blex hid some of his food — live, squirming insects — until it was his time to be taken. The poor student who reached into his cage received a face full of centipedes, and Blex vanished into the undergrowth of the bayou. As a form of hazing, new Witherbloom students are told a pest escaped and it is their job to retrieve it. Few students manage to locate Blex, but those who do are shocked by the belching, overgrown creature before them.
___ > ## Blex, Vexing Pest >*Small Monstrosity, Unaligned* > ___ > - **Armor Class** 13 (natural armor) > - **Hit Points** 44 (8d4 + 24) > - **Speed** 30 ft. >___ >| STR | DEX | CON | INT | WIS | CHA | >|:-------:|:-------:|:-------:|:-------:|:-------:|:-------:| >| 15 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 4 (-3) | >___ > - **Skills** Perception +3 > - **Senses** darkvision 60 ft., passive Perception 13 > - **Languages** understands Common but can't speak > - **Challenge** 3 (700 XP)
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**Proficiency Bonus** +2 > ___ > > ***Infestation (1/Day).*** Blex can cast *infestation*, requiring no spell components and using Intelligence as the spellcasting ability. > > ***Regeneration.*** Blex regains 10 hit points at the start of his turn if he has at least 1 hit point. If Blex takes fire damage, this trait doesn't function at the start of his next turn. > > ***Spiny Hide.*** At the start of each of his turns, Blex deals 10 (4d4) piercing damage to any creature grappling him or that he is grappling. > > ### Actions > ***Multiattack.*** Blex makes one Bite attack and one Claw attack. > > ***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 12 (4d4 + 2) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the target is restrained, and Blex can't bite another target. > > ***Claw.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 9 (2d6 + 2) slashing damage.