Dual Imbue Weapon

by Voidscape

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Dual Imbue Weapon

3rd-level transmutation


  • Classes: Artificer, Paladin, Wizard
  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S, M (a diamond worth at least 100 gp)
  • Duration: 1 hour

You touch a nonmagical weapon and imbue it with the power of two different magical forces. Choose two of the following damage types: acid, cold, fire, lightning, necrotic, poison, or radiant.

For the duration of this spell, the weapon becomes a magic weapon and deals an extra 1d4 damage of both chosen types when it hits (rolled separately). You can change your two chosen damage types using a bonus action if the weapon is within 30 feet of you.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage for both damage types increases by 1d4 for every two slot levels above 3rd.

VoidscapeCreate

Art by Chris Rahn