Forest Dragon

by Sonixerse

Search GM Binder Visit User Profile
Forest Dragons


Adult Forest Dragon

Huge Dragon, varies


  • Armor Class 19(natural armor)
  • Hit Points 211(15d12+90)
  • Speed 40ft., climb 40ft., fly 80ft.

STR DEX CON INT WIS CHA
25 (+7) 10 (+0) 23 (+6) 16 (+3) 15 (+2) 19 (+4)

  • Saving Throws Dex +5, Con +11, Wis +7, Cha +9
  • Skills Perception +7, Stealth +5
  • Damage Resistances Necrotic, Poison
  • Senses blindsight 60ft., darkvision 120ft., passive Perception 17
  • Languages Common, Draconic
  • Proficiency Bonus +5
  • Challenge 16(15000)

Draconic Essence When the dragon deals necrotic or poison damage, it can ignore resistance and immunity.

Dragon Scale The dragon has advantage on saving throws against spells and magical effects. On a successful saving throw, the dragon takes no damage at all

Frightful Presence Any creature hostile to the dragon that starts its turn within 20 feet of the dragon must make a DC 17 Wisdom saving throw, unless the dragon is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Legendary Resistance (3/Day) If the dragon fails a saving throw, it can choose to succeed instead. Upon using this feature, the dragon can reroll a d6. Upon rolling a 5-6, it regains its Pollen Breath.

Regeneration At the start of each of its turns, the forest dragon regains 30 hitpoints. If it takes fire damage, it cannot benefit from this feature on its next turn.

Thorny Hide When a creature hits the forest dragon with a melee attack while within 5ft. of it, it takes 10(4d4) piercing damage.

Actions

Multiattack. The dragon can make four attacks, one with its bite, two with its claws, and one with its tail.

Bite. Melee Weapon Attack: +12 to hit, 10ft., one target. Hit: 18(2d10+7) piercing damage + 9(2d8) poison damage.

Claw. Melee Weapon Attack: +12 to hit, 5ft., one target. Hit: 14(3d4+7) slashing damage.

Tail. Melee Weapon Attack: +12 to hit, 10ft., one target. Hit: 19(2d10+7) bludgeoning damage. On a hit, the target must succeed a DC 20 Strength saving throw or be knocked prone.

Pollen Breath(Recharge 5-6). The dragon exhales a cone of in a 60ft. cone originating from the dragon. Creatures within range must succeed a DC 20 Constitution saving throw. On a failed saving throw, creatures take 35 (10d6) poison damage and half as much on a success. On a failed saving throw, a creature becomes poisoned for one minute. While poisoned in this manner, a creature must roll a d4 or suffer one of the following additional effects. Creatures can repeat their saving throw at the end of each of its turns to end the effect on a success.

  • 1.Blinding Pollen Creatures are blinded until the end of its next turn
  • 2. Dazing Pollen Creatures are incapacitated until the end of its next turn
  • 3. Lethargic Pollen Creatures deal half damage on attacks that rely on Strength or Dexterity and have their movement halved for the duration
  • 4. Paranoia Pollen For the duration, creatures are considered to be frightened by all creatures it can see.

Bonus Actions

Wing Attack The dragon can force all creatures within 10ft. of it to make a DC 20 Dexterity saving throw. On a failed saving throw, the target is pushed back 10ft. and knocked prone. The dragon can fly or swim up to half its movement speed upon using this feature.

Floral Camouflage While lightly obscured by plant life, the dragon can use its bonus action to Hide

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Wing Attack The dragon can use its Wing Attack feature

Attack(Costs 2 actions) The dragon can make its choice of a bite or tail attack

Inhale(Costs 2 actions) The dragon can roll a d6. Upon rolling a 5-6, the dragon regains its Pollen Breath.

Resilience(Costs 3 actions) The dragon can end one spell or status effect on itself.


Lair Actions

On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Grasping roots and vines erupt in a 20-foot radius centered on a point on the ground that the dragon can see within 120 feet of it. That area becomes difficult terrain, and each creature there must succeed on a DC 15 Strength saving throw or be restrained by the roots and vines. A creature can be freed if it or another creature takes an action to make a DC 15 Strength check and succeeds. The roots and vines wilt away when the dragon uses this lair action again or when the dragon dies.
  • Aromatic pollen billows around one creature the dragon can see within 120 feet of it. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by the dragon until initiative count 20 on the next round.
  • The dragon can cast Wall of Thorns. The effect lasts until the dragon loses concentration or uses this lair action again.

Regional Effects

The region containing a legendary forest dragon’s lair is warped by the dragon’s magic, which creates one or more of the following effects:

  • The dragon can alter the natural plant life at will in a 6 mile radius centered on its lair. The effect is identical to the Plant Growth spell

  • Thickets form labyrinthine passages within 1 mile of the dragon’s lair. The thickets act as 10-foot-high, 10-foot-thick walls that block line of sight. Creatures can move through the thickets, with every 1 foot a creature moves costing it 4 feet of movement. A creature in the thickets must make a DC 15 Dexterity saving throw once each round it’s in contact with the thickets or take 3 (1d6) piercing damage from thorns. Each 10-foot-cube of thickets has AC 5, 30 hit points, resistance to bludgeoning and piercing damage, vulnerability to fire damage, and immunity to psychic and thunder damage..

  • Within 1 mile of its lair, the dragon leaves no physical evidence of its passage unless it wishes to. Tracking it there is impossible except by magical means. In addition, it ignores movement impediments and damage from plants in this area that are neither magical nor creatures, including the thickets described above. The plants remove themselves from the dragon’s path.

When the dragon dies, all of these regional effects immediately fade

Forest Dragons

Forest dragons are a surprisingly common variant of dragon that can be found in nearly biome with ample plant life. Although forest dragons can prove to be benevolent guardians or voracious hunters, they all share a deep connection with their forest homes and ruthlessly slaughter those who seek to upset the balance of their home.

Forest Dragon's Appearance

Due to their close connection to their forest home, these dragons tend to have an appearance that matches their environment. For example, some forest dragons may have scales that resemble flower petals while others appear to resemble a thorny briar patch. If their home is corrupted by a swamp or bog, their scales and skin become slick with acid. In such circumstances, they are sometimes confused with black dragons due to their altered form.

Forest Dragon Tactics

Despite their size, forest dragons are surprisingly elusive fighters. Thanks to their floral scales, they can use the surrounding foliage to shroud their position. However, their primary advantage is their durability. Forest dragons possess a natural healing factor that allows them to quickly heal their wounds. However, their most powerful feature is their breath attack. Although its appearance can vary depending on the individual, its breath attack is laced with pollen that is extremely poisonous and can temporarily trigger a variety of different allergic reactions on the target with a variety of different effects.

 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.