D&D Harvesting and Crafting System
Summary
This document has been created to incorporate a monster harvesting and crafting system for D&D 5e. Monster parts can be collected and used to make potions and poisons.
Monster parts have been given one or more crafting tags to denote the essence that the monster part contributes to the alchemical crafting process. These tags are: Acid, Air, Arcane, Cold, Earth, Fire, Flora, Lightning, Poison, Psychic, Stealth, Strength, Unholy, Vitality, and Water, representing a variety of innate arcane, elemental, and physical characteristics of these monsters.
These crafting tags are then used in alchemical crafting tables to show which type of monsters need to be sought to create a particular potion or poison.
Monster Harvesting
When a monster is killed, parts can be harvested for alchemical use. A player can make a Strength or Dexterity check (DM's choice) depending on the type of body part and size of monster. The DC of the check depends on the difficulty of collecting the desired monster part, as well as the size of the monster, as shown in the Monster Harvesting DC table below. On a roll of 1, or after 3 failed attempts, the harvested part is damaged beyond repair. When a creature leaves behind general remains such as smoke, ectoplasm, or ichor, no check is required to collect the parts but they dissipate or degrade after 1 minute.
The Monster Parts tables list the monsters from the Monster Manual that have useful parts to harvest. A suggested monster part is given for each monster, as well as the associated crafting tags.
Monster Harvesting DC
Part | Tiny | Small | Medium | Huge | Gargantuan |
---|---|---|---|---|---|
Easy: Appendages e.g. skull, claws, tentacles | 12 | 10 | 10 | 12 | 14 |
Medium: Features e.g. mandibles, scales, horns | 15 | 13 | 13 | 15 | 17 |
Hard: Organs e.g. heart, eyes, gland | 18 | 16 | 16 | 18 | 20 |
Storing Harvested Parts
Monster parts can be stored in a preserved state such as by use of a Jar of Preservation (below), which may be available for purchase from an alchemist or enchanter.
Jar of Preservation
Wondrous item, uncommon
This jar contains an extradimensional space filled with a cold, sterile solution. Up to three items harvested from monsters can be placed into the solution where they will remain preserved indefinitely until retrieved.
Art Credits
Artwork from Wizards of the Coast
- Hunt for Specimens by Randy Vargas
- Alchemist's Vial by Lindsey Look
Monster Parts
Monster | Part | Crafting Tag |
---|---|---|
Aarakocra | Feathers | Air |
Aboleth | Eyes | Psychic, Strength, Water |
Angels | Heart | Air, Arcane, Strength, Vitality |
Ankheg | Mandibles | Acid, Earth |
Azer | Skull | Fire |
Banshee | Ectoplasm | Unholy |
Basilisk | Gullet Lining | Earth |
Behir | Gland | Lightning, Strength |
Beholder Death Tyrant Spectator |
Central Eye Skull Central Eye |
Arcane Arcane, Unholy Psychic |
Blights | Plant Material | Flora, Unholy |
Bugbear | Hide | Stealth |
Bulette | Claws | Earth |
Bullywug | Tongue | Water |
Cambion | Horns | Fire, Unholy |
Carrion Crawler | Tentacles | Poison |
Chimera | Horns | Air, Fire |
Chuul | Tentacles | Poison, Water |
Cloaker | Wings | Air, Stealth |
Cockatrice | Skull | Air, Earth |
Couatl | Feathers | Air, Vitality |
Cyclops | Eye | Strength |
Darkmantle | Hide | Stealth |
Death Knight | Skull | Arcane, Strength, Unholy |
Demilich | Dust | Arcane, Unholy |
Demons | Ichor | Unholy |
Devils | Ichor | Unholy |
Dinosaurs | Teeth | Strength |
Displacer Beast | Tentacles | Psychic |
Doppelganger | Brain | Psychic |
Dracolich | Claws | Air, Arcane, Unholy |
Dragon, Shadow | Smoke | Air, Stealth |
Dragons: Ancient/Adult |
Scales | Acid/Cold/Fire/ Lightning/Poison, Air Arcane, Strength |
Dragons: Young/Wyrmling |
Scales | Acid/Cold/Fire/ Lightning/Poison, Air |
Monster | Part | Crafting Tag |
---|---|---|
Dragon Turtle | Gland | Fire, Strength, Water |
Drider | Pincirs | Poison, Stealth, Unholy |
Dryad | Bark | Arcane, Flora, Stealth |
Elementals: Air/Earth/ Fire/Water | Elemental Remains | Air/Earth/ Fire/Water |
Elves: Drow Drow Warrior Drow Mage Drow Priestess |
Ears | Stealth Stealth Arcane, Stealth Arcane, Stealth |
Empyrean | Heart | Arcane, Strength, Vitality |
Ettercap | Pincers | Poison |
Ettin | Tusks | Strength |
Faerie Dragon | Skull | Air, Arcane, Stealth |
Flameskull | Skull | Fire, Unholy |
Flumph | Brain | Air, Poison |
Fomorian | Eyes | Psychic, Strength |
Fungi | Spores | Flora |
Galeb Duhr | Dust | Earth, Strength |
Gargoyle | Dust | Air, Earth |
Genies: Dao/Djinni/ Efreeti/Marid | Elemental Remains | Arcane, Strength, Earth/Air/Fire/Water |
Ghost | Ectoplasm | Unholy |
Ghouls | Tongue | Unholy |
Giants: Cloud Fire Frost Hill Stone Storm |
Heart | Air, Strength Fire, Strength Cold, Strength Strength Earth, Strength Lightning, Strength, Water |
Gibbering Mouther | Ichor | Psychic |
Gith | Ears | Psychic |
Goblins | Ears | Stealth |
Golems | Runestone | Arcane, Strength |
Gorgon | Horns | Earth, Strength |
Grell | Brain | Poison, Stealth |
Griffon | Feathers | Air |
Hags: Green Night Sea |
Heart | Arcane Arcane, Unholy Arcane, Water |
Monster | Part | Crafting Tag |
---|---|---|
Half-Dragon | Scales | Acid/Cold/Fire/ Lightning/Poison |
Harpy | Feathers | Air, Psychic |
Hell Hound | Gland | Fire |
Helmed Horror | Helmet | Arcane |
Hippogriff | Feathers | Air |
Hydra | Skulls | Strength, Vitality |
Intellect Devourer | Brain | Psychic |
Kraken | Heart | Arcane, Psychic, Strength, Water |
Kuo-toa | Eyes | Psychic, Water |
Lamia | Heart | Arcane, Unholy |
Lich | Brain | Arcane, Unholy |
Lizardfolk | Hide | Stealth |
Magmin | Elemental Remains | Fire |
Manticore | Skull | Air |
Medusa | Skull | Earth, Stealth |
Mephits: Dust/ Ice/Magma/Mud/ Smoke/Steam | Elemental Remains | Earth/Cold/Fire/ Earth/Fire/Fire |
Merfolk | Fins | Water |
Mimic | Ichor | Acid |
Mind Flayer | Tentacles | Psychic, Stealth |
Mummy | Brain | Unholy |
Mummy Lord | Brain | Arcane, Unholy |
Myconid | Spores | Flora |
Naga | Skull | Arcane |
Nightmare | Hooves | Fire, Unholy |
Nothic | Eye | Psychic |
Oni | Heart | Arcane, Vitality |
Ooze | Ichor | Acid |
Owlbear | Claws | Strength |
Pegasus | Feathers | Air |
Peryton | Feathers | Air |
Pixie | Wings | Air, Stealth |
Purple Worm | Stinger | Acid, Earth, Poison, Strength |
Rakshasa | Heart | Arcane, Unholy |
Remorhaz | Teeth | Acid, Earth, Fire |
Revenant | Heart | Unholy, Vitality |
Monster | Part | Crafting Tag |
---|---|---|
Roc | Feathers | Air, Strength |
Roper | Tendrils | Stealth |
Rust Monster | Antennae | Acid |
Sahuagin | Gills | Water |
Salamanders | Elemental Remains | Fire |
Shadow | Smoke | Stealth |
Shambling Mound | Plant Material | Flora |
Shield Guardian | Runestone | Arcane, Vitality |
Skeletons | Skull | Unholy |
Slaadi | Claws | Arcane, Strength, Vitality |
Specter | Ectoplasm | Unholy |
Sphinxes | Heart | Arcane, Earth, Vitality |
Sprite | Wings | Air, Stealth |
Succubus/Incubus | Heart | Psychic, Stealth, Unholy |
Tarrasque | Claws | Strength |
Thri-kreen | Mandibles | Poison |
Treant | Bark | Flora, Strength |
Troll | Claws | Vitality |
Umber Hulk | Mandibles | Earth, Strength |
Unicorn | Horn | Vitality |
Vampire | Mist | Stealth, Strength, Unholy, Vitality |
Vampire Spawn | Heart | Stealth, Unholy, Vitality |
Water Weird | Elemental Remains | Water |
Wight | Brain | Unholy |
Will-o'-wisp | Smoke | Lightning, Unholy |
Wraith | Smoke | Unholy |
Wyvern | Stinger | Air, Poison |
Xorn | Hide | Earth, Stealth |
Yeti Abominable Yeti |
Hide | Cold, Stealth Cold, Stealth, Strength |
Yuan-ti | Tongue | Arcane, Poison, Stealth |
Yugoloths | Ichor | Unholy |
Zombies | Brain | Unholy |
Crafting Potions and Poisons
A potion or poison can be crafted from monster parts. The Potion Crafting and Poison Crafting tables below show the required crafting tags that the monster parts must contain, plus any other components required to make the potion or poison. One monster part can contribute more than one crafting tag. The other components can be purchased for the cost provided or sourced naturally.
Potions and poisons can be created without a check by anyone proficient with Alchemist's Supplies or a Poisoner's Kit, respectively, so long as they have a formula. Anyone proficient with a Herbalism Kit can similarly craft a potion or poison if it uses plant material (marked with an asterisk in the tables). The Alchemist's Supplies, Poisoner's Kit, and Herbalism Kit provide the necessary equipment to produce the final potion or poison.
Anyone not proficient with an appropriate Alchemist's Supplies, Poisoner's Kit or Herbalism Kit can make a DC 15 Intelligence check when attempting to create the potion or poison if they have the correct equipment and formula. On a success, the potion or poison is crafted. On a failure the components are used up and the attempt was unsuccessful.
The number of monster parts for crafting a potion or poison is commensurate with its rarity. The cost given for potions is proportional to the item's sane magic item value.
Potion Crafting
Item | Monster Components | Other Components | Cost (GP) |
---|---|---|---|
Elixir of Health* | Poison, Vitality | Phosphorescent moss, Tree sap | 30 |
Oil of Etherealness | Cold, Unholy | Spirit of ether | 480 |
Oil of Sharpness | Acid, Cold, Earth | Oil of turpentine, Platinum shards | 800 |
Oil of Slipperiness | Water | Quicksilver, Treacle | 120 |
Philter of Love* | Psychic | Passionfruit, Rose petals | 20 |
Potion of Animal Friendship* | Psychic | Food scraps, Huckleberries | 50 |
Potion of Clairvoyance* | Psychic, Stealth | Lemongrass, Jasmine | 45 |
Potion of Climbing | Earth | Three types of dirt | 45 |
Potion of Diminution* | Lightning, Stealth | Six different food dishes | 70 |
Potion of Fire Breath* | Fire | Mandrake root, Peppercorn | 40 |
Potion of Flying* | Air, Lightning, Stealth | Dandelion, Pixie dust | 125 |
Potion of Gaseous Form | Air, Unholy | Incense | 75 |
Potion of Hill Giant Strength | Strength | Hearty stew, Powdered Garnet | 125 |
Item | Monster Components | Other Components | Cost (GP) |
---|---|---|---|
Potion of Frost Giant Strength | Cold, Strength | Icicle, Sapphire dust | 500 |
Potion of Stone Giant Strength | Earth, Strength | Onyx dust, Stalactite | 500 |
Potion of Fire Giant Strength | Fire, Strength | Lava, Ruby dust | 750 |
Potion of Cloud Giant Strength | Air, Arcane, Strength | Diamond dust, Solid cloud | 1250 |
Potion of Storm Giant Strength* | Cold, Lightning, Strength, Water | Coral, Powdered aquamarine, Thundervine | 1500 |
Potion of Growth* | Strength | Bamboo, Dragonfruit | 70 |
Potion of Healing* | Flora | Goodberries | 10 |
Potion of Greater Healing* | Flora | Goodberries, Silver powder | 35 |
Potion of Superior Healing* | Flora, Vitality | Goodberries, Gold powder | 110 |
Potion of Supreme Healing* | Flora, Strength, Vitality | Goodberries, Platinum powder | 340 |
Item | Monster Components | Other Components | Cost (GP) |
---|---|---|---|
Potion of Heroism | Fire, Vitality | Powdered lapis lazuli | 45 |
Potion of Invisibility | Acid, Arcane, Stealth | Distilled water, Silver powder | 45 |
Potion of Invulnerability | Fire, Strength | Diamond dust | 960 |
Potion of Longevity | Acid, Arcane, Lightning | Life essence of three creatures | 2250 |
Potion of Mind Reading | Air, Psychic, Stealth | Copper powder, Quartz | 45 |
Potion of Poison* | Poison | Yewberries | 25 |
Potion of Acid Resistance | Acid | Chalk, Lye | 75 |
Potion of Cold Resistance* | Cold | Spearmint, Winterberry | 75 |
Potion of Fire Resistance* | Fire | Chili pepper, Firethorn | 75 |
Potion of Force Resistance | Arcane | Powdered garnet | 75 |
Potion of Lightning Resistance | Lightning | Salt water, Silver powder | 75 |
Potion of Necrotic Resistance | Unholy | Amber, Potash | 75 |
Potion of Poison Resistance* | Poison | Arrowroot, Serpentvine | 75 |
Potion of Psychic Resistance* | Psychic | Cinnabar, Sage | 75 |
Potion of Radiant Resistance* | Vitality | Elysian fruit, Holy water | 75 |
Potion of Thunder Resistance | Air | Black powder | 75 |
Potion of Speed* | Arcane, Fire, Lightning | Coffee beans, Honey | 100 |
Potion of Vitality* | Flora, Poison, Vitality | Gooseberries, Jungle moss | 240 |
Potion of Water Breathing* | Water | Red kelp | 45 |
Poison Crafting
Item | Monster Components | Other Components | Cost (GP) |
---|---|---|---|
Assassin's Blood* | Flora, Poison | Fine wine | 40 |
Burnt Othur Fumes* | Fire, Flora | Oleander, Othur moss | 125 |
Crawler Mucus | Poison | Saliva from a creature with spider climb ability | 50 |
Drow Poison* | Earth, Poison | Deathcap mushroom | 50 |
Essence of ether* | Poison, Unholy | Chronolily, Potash | 75 |
Malice | Air, Poison | Brimstone, Calomel | 60 |
Midnight tears* | Cold, Poison | Teardrops, Thyme | 375 |
Oil of Taggit* | Flora, Poison | Oil of vitriol, Taggit root | 100 |
Pale tincture* | Poison, Water | Milkweed | 60 |
Purple Worm poison | Acid, Earth, Poison, Strength | Blood of a creature with a 20 ft or greater burrowing speed | 500 |
Serpent venom | Poison, Stealth | Snake oil | 50 |
Torpor* | Flora, Poison | Licorice root | 150 |
Truth serum* | Air, Psychic, Water | Nightshade | 40 |
Wyvern poison | Air, Poison | Blood of a draconic creature | 300 |
* can be crafted using Herbalism Kit
Selling Harvested Parts
An alternative to crafting is to sell the harvested part to a collector, alchemist, or enchanter. An approximate guide for the value of a particular monster part is given in the Monster Part Value table, below, assuming the monster part is preserved appropriately.
Monster Part Value
CR | Value (GP) | CR | Value (GP) |
---|---|---|---|
0-1 | 1-10 | 10-11 | 500-1000 |
2-3 | 10-50 | 12-13 | 1000-1500 |
4-5 | 50-100 | 14-15 | 1500-2000 |
6-7 | 100-200 | 16-17 | 2000-5000 |
8-9 | 200-500 | 18+ | 5000-10000 |