Exploding Kitten

by pixelpwer42

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Exploding Kitten

Tiny Beast, Unaligned


  • Armor Class 12 (natural armor)
  • Hit Points 2 (1d4)
  • Speed 40 ft, climb 30 ft

STR DEX CON INT WIS CHA
3 (-4) 15 (+2) 10 (+0) 3 (-4) 12 (+1) 7 (-2)

  • Skills Perception +3, Stealth +4
  • Senses Darkvision 120 ft, Passive Perception +13
  • Languages None
  • Challenge more than 30 (you can choose xp)

Keen Smell. The kitten has advantage on Wisdom (Perception) checks that rely on smell.

Dangersense. The kitten can sense any incoming danger and can always time its explosion to avoid that danger.

Actions

Claws. Melee Weapon Attack: +0 to hit, reach 5 feet, one target. Hit: 1 slashing damage.

Explode. The kitten generates an explosion around itself in a 20 foot radius. Any creature besides the kitten who is in the radius of the blast is automatically killed. If a creature in the radius has resistance to force or fire damage, it is not killed, it instead takes 6d20 fire damage and 6d20 force damage, applying the resistance. If a creature is immune to fire or force damage, it takes 6d20 of the damage it is not immune to, or is blown back 100 feet if it is immune to both types of damage. Any projectiles in the radius are incinerated, unless they have immunity to both Fire and Force damage. If so, they are blown back 100 feet.

Legendary Actions

The kitten can use Explode as a legendary action an unlimited amount of times

Explode. The kitten uses its Explode action.

Credits

Made by Pixelpwer42 (me)
Art by The Oatmeal
Made with GM binder

 

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