DnD and SW5e Equivalents

by Aziz

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 DnD5e - SW5e

DnD5e - (SW5e, but very different)

Classes:

 Barbarian - Berserker

Fighter - Fighter

Monk - Monk

Paladin - Guardian

Ranger - Scout

Rogue - Operative

Sorcerer - Consular

Archetypes:

 Berserker - Frenzied

Battlerager - (Armored)

Zealot - (Addicted and Marauder)

Beast - (Beastmaster)

Battle Master - Tactical

Arcane Archer - Enhancement

Banneret - Shield

Brute - Assault

Rune Knight - Totem

Samurai - Praetorian

Cavalier - Mounted

Drunken Master - Trickster

Kensei - Echani

Four Elements - Kro Var

Sun Soul - (Nightsister)

Shadow - Kage

Cobalt Soul - Jal Shey

Long Death - Nightsister

Thief - Acquisitions

Assassin - Lethality

Swashbuckler - Ruffian

Arcane Trickster - (Saboteur)

Inquisitive - (Detective)

Hunter - Hunter

Monster Slayer - Slayer

Gloom Stalker - Stalker

Wild Magic - (Unstable)

Divination - (Seer)

Armor:

 leather - combat suit

studded leather - fiber armor

chain shirt - mesh armor

breastplate - weave armor

half plate - composite armor

chain mail - battle armor

splint - assault armor

plate - heavy exoskeleton

Weapons:

 (weapons tend to be very different)

dagger - vibrodagger, lightdagger

greatclub - vibroclub, lightclub

handaxe - techaxe

quarterstaff - vibrostaff, lightsaber

spear - vibrospear, saberspear

battleaxe/longsword - vibroblade, martial lightsaber

glaive/halberd - vibroglaive, lightglaive

greataxe - vibroaxe, vibrobattleaxe, lightaxe

greatsword/maul - vibrosword, greatsaber

lance - vibrolance

pike - vibropike, pikesaber

rapier - vibrorapier, lightfoil

scimitar/shortsword - techblade, shotosaber

whip - vibrowhip, saberwhip

shortbow - energy bow, compound bow

dart - vibrodart

net - net

Powers:

 (F is for force powers, T is for tech powers)

Cantrips/At-wills

Acid Splash - Acid Splash T

Blade Ward - Saber Ward F

Blade Ward - Ward T

Booming Blade - Force Technique F

Chill Touch - Stinger T

Create Bonfire - Pyrokinesis F

Dancing Lights - Mobile Lights T

Eldritch Blast - (Echo Blast ) T

Eldritch Blast - (Spirit Blade) F

Fire Bolt - Shock F

Friends - Affect Mind F

Frostbite - Feedback F

Green-Flame Blade - Lightning Charge F

Guidance - Guidance F

Light - Light T

Mage Hand - Force Push/Pull F

Mending - Mending T

Message - Encrypted Message T

On/Off - On/Off T

Poison Spray - Poison Spray T

Prestidigitation - Minor Hologram T

Produce Flame - Jet of Flame T

Resistance - Resistance F

Shillelagh - (Blaster Calibration) T

Shillelagh - Force Imbuement F

Spare the Dying - Spare the Dying F

Thaumaturgy - Production Values T

Thaumaturgy - (Sound Trick) F

1st-level

Absorb Elements - Absorb Energy T

Absorb Elements - (Disperse Force) F

Alarm - Alarm T

Animal Friendship - Beast Trick F

Armor of Agathys - Armor of Abeloth F

Armor of Agathys - Voltaic Shielding T

Arms of Hadar - Dark Side Tendrils F

Bane - Curse F

Bane - Spot the Weakness T

Beast Bond - (Telepathic Link) F

Bless - Valor F

Bless - Stack the Deck T

Burning Hands - Flame Sweep T

Burning Hands - (Force Current) F

Catapult - (Force Propel) F

Cause Fear - Fear F

Chaos Bolt - Spectrum Bolt T

Color Spray - Flash T

Color Spray - Force Blinding F

Command - Execute Command T

Compelled Duel - Dun Moch F

Comprehend Languages - Comprehend Speech F

Comprehend Languages - Translation Program T

Create or Destroy Water - Condense/Vaporize T

Cure Wounds - Heal F

1st-level, continued

Cure Wounds - Repair Droid T

Detect Magic - Detect Enhancement T

Detect Magic - Sense Force F

Detect Poison and Disease - Toxin Scan T

Disguise Self - Force Mask F

Disguise Self - Holographic Disguise T

Dissonant Whispers - Improved Feedback F

Divine Favor - Force Focus F

Earth Tremor - Tremor F

Expeditious Retreat - Expeditious Retreat T

Faerie Fire - Gleaming Outline T

False Life - Buffer T

Feather Fall - Slow Descent F

Find Familiar - Tracker Droid Interface T

Fog Cloud - Smoke Cloud T

Frost Fingers - Cryogenic Wave T

Gift of Alacrity - Preparedness T

Grease - Oil Slick T

Guiding Bolt - Tracer Bolt T

Healing Word - Kolto Pack T

Hellish Rebuke - Element of Surprise T

Heroism - Heroism F

Hex - Hex F

Hunter's Mark - Target Lock T

Ice Knife - Cryogenic Blast T

Identify - Analyze T

Identify - Telemetry F

Inflict Wounds - Sap Vitality F

Jump - Jump T

Longstrider - Burst of Speed F

Mage Armor - Battle Precognition F

Magic Missile - Project F

Magic Missile - Homing Rockets T

Ray of Sickness - Poison Dart T

Ray of Sickness - Wound F

Sanctuary - Sanctuary F

Sense Emotion - Sense Emotion F

Shield - (Greater) Energy Shield T

Shield of Faith - Tactical Barrier T

Silent Image - Hologram T

Sleep - Cloud Mind F

Sleep - Tranquilizer T

Thunderwave - Overload T

Witch Bolt - Ionic Bond T

Witch Bolt - Sustained Lightning F

Zephyr Strike - Phasestrike F

2nd-level

Aganazzar's Scorcher - Improved Pyrokinesis F

Aid - Force Barrier F

Alter Self - Alter Self T

Arcane Lock - Lock T

Blindness/Deafness - Force Blind/Deafen F

Blur - Force Blur F

Crown of Madness - Force Confusion F

Darkvision - Darkvision T

Dragon's Breath - Spectrum Discharge T

Enhance Ability - Enhance Droid T

Enhance Ability - Force Enlightenment F

Hold Person - Stun F

Invisibility - Infiltrate T

Lesser Restoration - Restoration F

Locate Object - Locate Object T

Magic Mouth - Implant Message T

Magic Weapon - Force Weapon F (3rd)

Melf's Acid Arrow - Acid Dart T

Mind Spike - Mind Spike F

Mirror Image - Mirror Image T

Misty Step - Phasewalk F

Misty Step - Translocate T

Nystul's Magic Aura - Force Concealment F

Pass Without Trace - Smuggle T

Phantasmal Force - Hallucination F

Prayer of Healing - Tune-up T

Protection from Poison - Toxin Purge T

Pyrotechnics - Pyrotechnics T

Ray of Enfeeblement - Drain Vitality F

Scorching Ray - Shocking Ray T

See Invisibility - Detect Invisibility T

Shadow Blade - Dark Shear F

Shatter - Shatter T

Snilloc's Snowball Storm - Cryogenic Volley T

Spider Climb - Magnetic Hold T

Spike Growth - Concealed Caltrops T

Spiritual Weapon - Animate Weapon F

Suggestion - Coerce Mind F

Vortex Warp - Transposition T

Warding Bond - Shared Shielding T

Web - Electromesh T

3rd-level

Aura of Vitality - Slow-Release Medpac T

Beacon of Hope - Beacon of Hope F

Bestow Curse - Bestow Curse F

Bestow Curse - Bestow Virus T

Call Lightning - Call Lightning F

Catnap - Force Trance F

Counterspell - Sever Force F

Counterspell - Tech Override T

Crusader's Mantle - Aura of Vigor F

Daylight - Greater Light T

Dispel Magic - Diminish Tech T

Dispel Magic - Force Suppression F

Elemental Weapon - Enhance Weapon T

Enemies Abound - Scramble Interface T

Erupting Earth - Convulsion F

Fear - Horror F

Feign Death - Morichro F

Fireball - Explosion T

Flame Arrows - Flaming Shots T (2nd)

Glyph of Warding - Fabricate Trap T

Haste - Knight Speed F

Haste - Tactical Advantage T

Hunger of Hadar - Improved Dark Side Tendrils F

Hypnotic Pattern - Mass Malacia F

Invisibility to Cameras - Invisibility to Cameras T

Life Transference - Give Life F

Lightning Bolt - Force Lightning F

Major Image - Greater Hologram T

Mass Healing Word - Kolto Cloud T

Melf's Minute Meteors - Sabotage Charges T

Plant Growth - Plant Surge F

Protection from Energy - Protection from Energy T

Remove Curse - Remove Curse F

Remove Curse - Remove Virus T

Revivify - Defibrillate T (4th)

Sending - Sending T

Slow - Plague F

Speak with Dead - Read Memory T

 Spirit Guardians - Telekinetic Storm F

Spirit Shroud - Dark Aura F

Stinking Cloud - Debilitating Gas T

Thunder Step - Tonal Translocate T

Tiny Servant - Autonomous Servant T

Tongues - Greater Translation Program T

4th-level

Arcane Eye - Sensor Probe T

Aura of Purity - Aura of Purity F

Banishment - (Mind Trap) F

Death Ward - Kolto Reserve T

Dominate Beast - Dominate Beast F

Elemental Bane - Elemental Accelerant T

Fabricate - Fabricate T

Fire Shield - Shocking Shield F

Freedom of Movement - Freedom of Movement F

Grasping Vine - Grasping Vine F

Greater Invisibility - Cloaking Screen T

Greater Invisibility - Improved Force Camouflage F

Hallucinatory Terrain - Illusory Terrain T

Ice Storm - Cryogenic Storm T

Locate Creature - Locate Creature F

Otiluke's Resilient Sphere - Holding Cell T

Phantasmal Filler - Hysteria F

Shadow of Moil - Shroud of Darkness F

Sickening Radiance - Radiation F

Stoneskin - (Ballistic Shield) T

Storm Sphere - Improved Kinetite F

Synchronicity - Synchronicity T

Vitriolic Sphere - Corrosive Sphere T

Wall of Fire - Greater Pyrokinesis F

5th-level

Animate Objects - Mass Animation F

Cloudkill - Toxic Cloud T

Cone of Cold - Cryogenic Spray T

Destructive Wave - Improved Force Scream F

Dominate Person - Dominate Mind F

Dominate Person - Override Interface T

Enervation - Siphon Life F

Far Step - Greater Translocate T

Far Step - Improved Phasewalk F

Geas - Reprogram Droid T

Greater Restoration - Improved Restoration F

Hold Monster - (Paralyze Creature) T

Hold Monster - Stasis F

Legend Lore - Greater Analyze T

Immolation - Immolate T

Mass Cure Wounds - Improved Heal F

Mass Cure Wounds - Mass Repair Droid T

Mislead - Mislead T

Modify Memory - Rewrite Memory T

Raise Dead - (Revitalize) F

Rary's Telepathic Bond - Force Meld F

Shutdown - Shutdown T

Steel Wind Strike - Improved Phasestrike F

Swift Quiver - (Capacity Boost) T (2nd)

Synaptic Static - Greater Feedback F

Telekinesis - Telekinesis F

6th-level

Blade Barrier - Wall of Light T

Bones of the Earth - Eruption F

Chain Lightning - Force Chain Lightning F

Contingency - Contingency T

Disintegrate - Disintegrate T

Eyebite - Scourge F

Find the Path - Find the Path T

Flesh to Stone - Carbonite T

Globe of Invulnerability - Improved Force Immunity F

Globe of Invulnerability - Scrambling Barrier T

Guards and Wards - Security Protocols T

Harm - Wrack F

Heal - Greater Heal F

Heal - Kolto Infusion T

Mass Suggestion - Mass Coerce Mind F

Mental Prison - Mind Prison F

Otto's Irresistable Dance - Master Malacia F

Primordial Ward - Disperse Energy T

Programmed Illusion - Programmed Illusion T

Sunbeam - Telekinetic Burst F

Tenser's Transformation - Rage F

True Seeing - True Sight F

7th-level

Divine Word - Neurotoxin T

Delayed Blast Fireball - Delayed Explosion T

Fire Storm - Master Pyrokinesis F

Forcecage - Cage T

Power Word: Pain - Ruin F

Project Image - Force Project F

Project Image - Project Hologram T

Regenerate - Force Mend F

Resurrection - (Improved Revitalize) F

Whirlwind - Whirlwind F

8th-level

Abi-Dalzim's Horrid Wilting - (Death Field) F

Antimagic Field - Master Force Immunity F

Antimagic Field - Scrambling Field T

Antipathy/Sympathy - Antipathy/Sympathy T

Dominate Monster - Dominate Monster F

Earthquake - Earthquake F

Holy Aura - Master Force Barrier F

Incendiary Cloud - Incendiary Cloud T

Telepathy - Force Link F

Maddening Darkness - Maddening Darkness F

Mind Blank - Mind Blank F

Power Word: Stun - Stun Dart T

9th-level

Foresight - Precognition F

Foresight - Predictive AI T

Invulnerability - Invulnerability T

Mass Heal - Kolto Waves T

Meteor Swarm - (Greater Salvo) T

Power Word: Heal - Master Heal F

Power Word: Kill - Kill F

Psychic Scream - Master Feedback F

True Resurrection - (Master Revitalize) F

Weird - Mass Hysteria F

Wish - Will of the Force F

Misc. Items

 1 gold - 10 credits

potion of healing - (medpac), (repair kit)

healer's kit - medkit, emergency battery

Feats:

 (feats tend to be very different)

Acrobat - Acrobat

Actor - Actor

Alert - Alert

Animal Handler - Animal Handler

Athlete - Athlete

Blade Mastery - Blade Supremacy*

Bountiful Luck - Bountiful Luck

Brawny - Brawny

Diplomat - Charmer

Dual Wielder - Dual Wield Mastery*

Dungeon Delver - Dungeon Delver

Durable + Tough - Durable

Dwarven Fortitude - Tough

Elemental Adept - Power Adept

Elven Accuracy - Supreme Accuracy

Empathic - Empathic

Fighting Initiate - Fighting Stylist

Great Weapon Master - Great Weapon Mastery*

Healer - Healer

Heavily Armored - Armor Expert

Historian - Loremaster

Inspiring Leader - Inspiring Leader

Investigator - Investigator

Keen Mind - Keen Mind

Lightly Armored - Armor Expert

Linguist - Linguist

Lucky - Lucky

Mage Slayer - Disruption Mastery*

Magic Initiate - Force Dabbler

Magic Initiate - Tech Dabbler

Martial Adept - Martial Superiority

Medic - Medic

Medium Armor Master - Armor Expert

Menacing - Threatening

Metamagic Adept - Consular Splashclass*

Mobile - Mobile

Moderately Armored - Armor Expert

Mounted Combatant - Mounted Mastery*

Naturalist - Naturalist

Observant - Observant

Perceptive - Perceptive

Performer - Performer

Poisoner - Poison Mastery*

Polearm Master - (Sentinel Style*)

Quick-Fingered - Quick-Fingered

Resilient - Resilient

Savage Attacker + Weapon Master - Weapon Expert

Sentinel - Sentinel Mastery*

Sharpshooter - Sharpshooting Mastery*

Shield Master - Shield Mastery*

Silver-Tongued - Silver-Tongued

Skilled - Practiced

Spell Sniper - Sniping Caster

Stealthy - Stealthy

Survivalist - Survivalist

Tandem Tactician - Assisting Style*

Tavern Brawler - Brawler Style*

Tough + Durable - Durable

War Caster - War Caster

Weapon Master + Savage Attacker - Weapon Expert

Damage Types

 acid - acid

blundgeon, pierce, slash - kinetic, energy

cold - cold

fire - fire

force - force

lightning - lightning

necrotic - necrotic

poison - poison

psychic - psychic

radiant - ion

thunder - sonic

Notes

*Several feats listed here will say they are a Mastery, Style, Focus, Supremacy or Splashclass. These are not the actual names of feats, but rather options you can select by gaining specific feats. If something in the list says it is a Mastery, then you would gain the Fighting Master feat and select the listed Fighting Mastery. The same applies to Styles and the Fighting Stylist feat, Supremacies and the Weapon Supremacist feat, Focuses and the Weapon Focused feat, and Splashclasses and the Splashclass Improvement feat.

Note that if a DnD feat has an equivalent Style or Mastery, it is very likely that its effects are split somewhat between both the Mastery and its corresponding Style. You do not need a specific Style in order to learn its corresponding Mastery, nor do you need a specific Focus to learn its corresponding Supremacy.

Hugehuman's force powers and tech powers.

Powers

 (F is for force powers, T is for tech powers)

6th-level

Gravity Fissure - Vortex Beam T

Tasha's Otherworldly Guise - Tech Empowerment T

Wall of Thorns - Wall of Thorns F

7th-level

Prismatic Spray - Spectrum Spray T

Reverse Gravity - Reverse Gravity T

Tether Essence - Force Convalescence F

8th-level

Control Weather - Control Weather F

Dark Star - Black Hole T

Feeblemind - (Drain Knowledge) F

Feeblemind - Restrictive Program T

Glibness - Superior Pheromones T

Reality Break - Reality Break F

Sunburst - Master Dark Shear F

9th-level

Blade of Disaster - Master Animate Weapon F

Prismatic Wall - Spectrum Barrier T

Ravenous Void - Lesser Thought Bomb F

Storm of Vengeance - Call Storm F

True Resurrection - (Overhaul) T

 

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