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Become a Patron!
<img src='https://www.gmbinder.com/images/wSiV6GN.png' style='position:absolute; top:0px; right:-0px; height:50%; mix-blend-mode:multiply'/> ## The Resurrected You made a pact with the Undying God when you died for the first time. By the will of the Undying god you have been made immortal, the Undying Curse seemed like a blessing, until you learned it's dark twist. ##### Resurrected Features/Spells | Class Level | Feature | |:----:|:-------------| | 3rd | Undying Curse | | 3rd | Spellcasting, Eldritch Ivocations | | 9th | +2 spells known, +1 spell slots, +1 spell slot level, +1 eldritch invocations known | | 13th | +3 spells known, +1 spell slots, +1 spell slot level, +1 eldritch invocations known | | 17th | +5 spells known, +1 spell slots, +1 spell slot level, +1 eldritch invocations known | #### Undying Curse The curse carries with it the capabilities of its last victim who was a warlock of great power. You gain limited pact magic and some of the warlocks features. When you die, the curse continues and moves your consciousness to an unsuspecting mundane humanoid within 500 ft, supplanting your personality, memories and abilities into that persons body and mind resulting in the permanent destruction of that person's personality and memories and abilities. <div class='descriptive'> Your newly severed link to your last corpse reveals the corpse's whereabouts for the next 24 hrs, after which the link fades forever. </div> ### Spellcasting When you choose this archetype at level three, you gain access to magical power; a boon granted by the Undying God. #### Cunning Caster You may cast Cantrips or use Eldritch Invocations as part of your Cunning Action feature. #### Silent, Still, Empty Handed In casting a spell you may choose to forego one of Verbal, Somatic, or Material components which are not consumed. #### Cantrips At third level, you learn one of Produce Flame, Thaumaturgy, or True Strike. The cantrip chosen will always be known and does not count against your total cantrips known. You learn additional Resurrected Cantrips of your choice at higher levels, as shown in the _Resurrected Spellcasting_ table. Every time you gain another Cantrip, you may also swap one Cantrip you know for one from the Resurrected spell list. \columnbreak <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/> #### Spells Known of 1st Level or Higher At third level, you know three 1st level spells from the Resurrected spell list. The Spells Known column of the Warlock table shows when you learn more warlock spells of your choice of 1st level or higher. A spell you choose must be of a level no higher than what's shown in the _Resurrected Spellcasting_ table's Spell Slot Level column for your level. When you reach 13th level, for example, you learn a new warlock spell, which can be 1st, 2nd, or 3rd level. Additionally, when you gain a level in this class, you can choose one of the warlock spells you know and replace it with another spell from the warlock spell list, which also must be of a level for which you have spell slots. #### Spell Slots All your spell slots are of the same level, as indicated by the Spell Slot Level column of the _Resurrected Spellcasting_ table. You regain all spent spell slots when you finish a short or long rest. #### Spellcasting Ability Charisma is your spellcasting ability for the Resurrected Rogue Archetype. * **Spell save DC** = 8 + your charisma modifier + your proficiency bonus * **Spell attack modifier** = your charisma modifier + your proficiency bonus \pagebreak <div class='classTable'> ##### Resurrected Spellcasting | Rogue Level | Cantrips Known | Spells Known | Spell Slots | Spell Slot Level | Invocations Known | |:----:|:-:|:--:|:-:|:---:|:-:| | 3rd | 1 | 3 | 2 | 1st | 1 | | 4th | 1 | 3 | 2 | 1st | 1 | | 5th | 1 | 3 | 2 | 1st | 1 | | 6th | 1 | 3 | 2 | 1st | 1 | | 7th | 1 | 3 | 2 | 1st | 1 | | 8th | 1 | 3 | 2 | 1st | 1 | | 9th | 2 | 5 | 3 | 2nd | 2 | | 10th | 2 | 5 | 3 | 2nd | 2 | | 11th | 2 | 5 | 3 | 2nd | 2 | | 12th | 2 | 5 | 3 | 2nd | 2 | | 13th | 3 | 8 | 4 | 3rd | 3 | | 14th | 3 | 8 | 4 | 3rd | 3 | | 15th | 3 | 8 | 4 | 3rd | 3 | | 16th | 3 | 8 | 4 | 3rd | 3 | | 17th | 4 | 13 | 5 | 4th | 4 | | 18th | 4 | 13 | 5 | 4th | 4 | | 19th | 4 | 13 | 5 | 4th | 4 | | 20th | 4 | 13 | 5 | 4th | 4 | </div> <div class='descriptive' style="font-size:85%;"> ##### When death came calling..... _The first time you died. You remember it like it was yesterday_. As the light left your eyes a new light replaced it, dark and Eldritch. You open your eyes and saw you were surrounded by hundreds of thousands of the fallen souls of the dead and before you all, the essence of the Undying God looming above you. The gods ethereal finger pointed directly at you as it spoke, its voice gripped your soul as it filled your mind. "If you wish to return to the living, you shall serve me, as you shall choose me for your patron. You shall exist eternally, each time your weak, pathetic body inevitably dies you shall be resurrected, consequently destroying another's soul in the process. You shall never know true death." Your voice, barely a whisper amongst the din of the dead, was heard clearly by the god, "Undying God, I accept this pact, other's souls in exchange for mine, for eternity." You felt the grip of the Undying Gods curse tighten about you and you opened your eyes. You were no longer yourself, though you thought and felt the same as before, the new body you inhabited was strange and unusual to your senses. You now must live with the abject horror of the dreadful cost of immortality. </div> \columnbreak #### Resurrected Spell List <div class='description' height='400' style='column-count:2'> ##### Cantrips - Dancing Lights - Light - Mage Hand - Minor Illusion - Prestidigitation - Produce Flame - Thaumaturgy - True Strike ##### 1st Level - Charm Person - Disguise Self - False Life - Fog Cloud - Grease - Hex - Hunter's Mark - Jump - Longstrider - Silent Image - Sleep - Thunderwave - Unseen Servant ##### 2nd Level - Darkness - Enhance Ability - Hold Person - Invisibility - Knock - Levitate - Locate Object - Magic Weapon - Mirror Image - Misty Step - Pass Without Trace - Phantasmal Force - Spider Climb - Suggestion ##### 3rd Level - Counterspell - Dispel Magic - Fear - Fly - Hypnotic Pattern - Major Image - Phantom Steed - Slow - Sleet Storm - Vampiric Touch - Water Breathing - Water Walking ##### 4th Level - Arcane Eye - Banishment - Compulsion - Dimension Door - Greater Invisibility - Locate Creature - Phantasmal Killer </div> <img src='https://www.gmbinder.com/images/lJa7nY7.png' style='position:absolute; bottom:0px; right:-350px; height:45%; mix-blend-mode:multiply'/> \pagebreak ### Eldritch Invocations You learn the Ghostly Leap invocation at level three, and additional invocations at higher levels as indicated by the _Resurrected Spellcasting_ Table. You have access to the following Eldrich invocations which are also available to the warlock class: <div> <span style="font-size:90%;">Requires level 3</span> - __Armor of Shadows__ - __Devil's Sight__ - __Eldritch Sight__ - __Fiendish Vigor__ - __One With Shadows__ <span style="font-size:90%;">Requires level 9</span> - __Ascendant Step__ - __Mask of Many Faces__ - __Misty Visions__ - __Otherworldly Leap__ <span style="font-size:90%;">Requires level 13</span> - __Beast Speech__ - __Whispers of the Grave__ <span style="font-size:90%;">Requires level 17</span> - __Visions of Distant Realms__ </div> <div> #### Resurrected Eldritch Invocations - **Ghostly Leap** _Prerequisites: The Resurrected Rogue_ You can cast Misty Step without using components or expending spell slots. \columnbreak - **Black Widow** _Prerequisites: Level 9, The Resurrected Rogue_ You are under the effects of the Spider Climb spell as long as you are conscious. - **Frightful Presence** _Prerequisites: Level 13, The Resurrected Rogue_ You can cast Fear without using components or expending spell slots. - **Black Crow** _Prerequisites: Level 17, The Resurrected Rogue, Black Widow invocation_ You are under the effects of the Fly spell as long as you are conscious. </div> Each time you level up, you may choose to swap an Eldrich invocation you know for one from the above or below list, which you fulfill the requirements for. <img src='https://www.gmbinder.com/images/w3cWySM.jpg' style='position:absolute;bottom:45px;right:30px;width:380px; mix-blend-mode:multiply;' /> \pagebreak <h3 id="credits">Credits</h3> **Mostly written by** Paulcheeba. ___ **Special thanks** to [Everything Narrative](https://homebrewery.naturalcrit.com/share/rJXIkYLag) for for creating the Malvole Rogue Archetype. The Resurrected Rogue Archetype is a modified version of the Malvole. Another special thanks to the creator of the [GM Binder Styling Reference](https://www.gmbinder.com/share/-L0WUSjJyFHG7PDyIFta) which was very helpful in the creation of this document.