My Documents
Become a Patron!
___ ___ > ## The Last Giant >*Huge giant, any alignment* >___ > - **Armor Class** 12 > - **Position** 191 (11d20 + 70) > - **Speed** 10 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|23 (+6)|10 (+0)|21 (+5)|14 (+2)|11 (+0)|10 (+0)| >___ > - **Saving Throws** Str +9, Con +8 > - **Skills** Athletics +9, Survival +3 > - **Damage Vulnerabilities** bludgeoning > - **Damage Resistances** piercing, slashing from nonmagical attacks > - **Condition Immunities** charmed, exhaustion, frightened, grappled, petrified > - **Senses** passive Perception 10 > - **Languages** Giant > - **Challenge** 7 (2,900 Souls) >___ > ***Legendary Resistance (3/Day).*** If The Last Giant fails a saving throw, it can choose to succeed instead. > > ***Hulking Mass.*** Medium and smaller creatures can occupy the same space as The Last Giant. A creature occupying the same space as The Last Giant is treated as being in total cover from the giant but makes all saving throws at disadvantage. > > ***Bloodied.*** When the last giant is bloodied, it roars and rips off its left arm, wielding it in its right as a great stony club. The Last Giant can no longer take the _Multiattack_ action, but its _Fists_ action deals an additional 2d6 bludgeoning damage. > > ***Boss.*** This creature can spend position as if it was a PC. > ### Actions > ***Multiattack.*** The Last Giant makes two Fists attacks. > > ***Fists.*** _Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 18 (3d6+6) bludgeoning damage. _Bloodied:_ 26 (5d6+6) bludgeoning damage. > > ***Stomp.*** All creatures within 10 feet of The Last Giant must immediately make a DC 16 Dexterity saving throw, suffering 21 (3d8+6) bludgeoning damage and be knocked prone on a failed save, or half damage on a successful one. > > ***Ground Swipe.*** All creatures in a 15 foot wide line extending 5 feet forward from The Last Giant must immediately make a DC 16 Dexterity saving throw, suffering 24 (3d10+6) bludgeoning damage on a failure or half as much on a success. When The Last Giant is bloodied, the line extends 15 feet forward instead of 5 feet. > > ***Overhead Club.*** Only possible when The Last Giant is bloodied. The Last Giant vertically smashes its arm down in front of it. All creatures in a 5 foot wide line extending 15 feet forward from The Last Giant must immediately make a DC 16 Dexterity saving throw, suffering 36 (5d10+6) bludgeoning damage on a failure or half as much on a success. > ### Legendary Actions > The Last Giant can take 1 legendary action, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Each legendary action costs The Last Giant 6 position to use. The Last Giant regains spent legendary actions at the start of its turn. > > ***Stomp Attack.*** The Last Giant makes a _Stomp_ attack. > > ***Ground Swipe Attack.*** The Last Giant makes a _Ground Swipe_ attack.