Sub-Race: Sun Elf

by Exnil

Search GM Binder Visit User Profile

Sun Elf

Hailing from the vast desert lands of Aryt'Sau on the continent of Q'Arada, Sun elves have developed a unique appearance and culture compared to other elves as they adapted to living under the hot desert sun.

Steeped in History

The Sun Elves are said to be one of the oldest races of elves in Erilar. They have been walking the sands of Q'Arada for Millenia, watching the shisfting of the dunes as Cities grow from, and are eventually return to the sand from whence they came.

Sun Elf Traits

Ability Score Increase Your Dexterity score increases by 2.
Age Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.
Alignment Elves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect others’ freedom as well as their own, and they are more often good than not. The drow are an exception; their exile into the Underdark has made them vicious and dangerous. Drow are more often evil than not.
Size Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
Speed Your base walking speed is 30 feet.
Darkvision Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses You have proficiency in the Perception skill.
Fey Ancestry You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Desert Survival You have advantage on Constitution saving throws, Nature checks and Survival checks relating to the environment while in hot and arid environments.
Trance Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages You can speak, read, and write Common and Elvish and Q'Aradian.

ERILAR | RACES | SUN ELF

Part of the

world of

Erilar

The Botani along with other races are part of the world of Erilar.

Cover Art: Brian Valeza
Character Art: @inualet33

When you're ready to share with the community, don't forget to mark your document as public so people can find it in the GM Binder Search

More Credits

Maybe you have so many people to give credit to that you need a bit more space. Well, you can use this column to do exactly that!

 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.