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#### The Koira The Koira were once wolves, traveling in packs and hunting with a ruthless efficiency. Malar, God of the Hunt, provided the wolves with game to hunt throughout the forests and plains, guiding the wolves to their prey as needed. As time passed, a few smaller packs strayed from Malar's path, finding themselves drawn to human settlements, not to kill, but out of curiosity. Enraged, Malar sent his strongest members of the pack to wipe out the both the deserters and the humans who he thought had corrupted their souls. The humans, first wary of them, found they were passive creatures, following them around as they worked the field, scaring off would be predators. The humans soon fed them and allowed them into their homes, treating them with respect and kindness. As Malar's wolves viciously attacked the humans, the rebel wolves came to their defense. They held Malar's wolves at bay long enough for reinforcements rom other settlements to arrive and chase off the attackers. Impressed with their bravery and selflessness, Torm, god of courage and self-sacrifice, removed their feral traits and provided them with a higher intelligence and transformed them into bi-pedal creatures. This metamorphosis allowed them to use tools and weapons, rapidly advancing their society. As time passed, these creatures, who now called themselves the Koira, established their own settlements and society. They continue to work with humans and have also developed close ties with other humanoid races. #### Fierce & Loyal A Koira forms lifelong bonds with other individuals and considers those lucky few to be part of their pack. When one of the pack is threatened or attacked, the Koira rush to their aid without hesitation. Larger Koira place themselves in harms way without a second thought, attacking with an intensity that instills fear in even the most bravest of warriors. Small Koira breeds assist by distracting foes and healing their friends, often with little thought of their own well being. #### A Breed Apart The Koira are a diverse race, with countless sub species which are grouped into seven major clans. They vary widely in their physical appearance. The breed of a Koira determines how large or small they are and their general personalities. No matter their differences, all Koira have the same ancestral blood running through their veins. #### Koira Names A Koira's name is determined through mainly by their subrace. Most subraces have a surname, but very few ever use it. A few of the noble and purebreed lines use their surnames as a point of pride, and consider it a title more than a name. #### Koira Names ___ - **Male Koira Names** Angis, Gizmo, Mac, Maxiums, Qunicy, Rex, Winston - **Female Koira Names:** Amaya, Dahila, Fifi, Ginger, Maggie, Sienna, Xena \columnbreak ### Koira Traits Your Koira character has the following racial traits. ___ - **Ability Score Increase.** Your Dexterity score increases by 1, and your Charisma score increases by 1. - **Age.** The koira reaches adulthood at an exceptional speed, maturing at age 3. Koira have very short lifespans when compared with other humanoids, living only 30 or so years on average. - **Alignment.** Koira tend towards good alignments due to their helpful and loyal nature. - **Size.** A Koira's size is determined by which clan they belong to. - ***Champion (sporting)*** You typically weigh over 100 pounds and your size is Medium. - ***Hunter (terrier)*** You typically weigh from 24 to 59 pounds and your size is Small. - ***Tracker (hound)*** You typically weigh from 24 to 59 pounds and your size is Small. - ***Urban (toy)*** You typically weigh from 5 to 12 pounds and your size is Small. - ***Vigilant (working)*** You typically weigh from 59 to 99 pounds and your size is Medium. - ***Vigorous (herding)*** You typically weigh from 59 to 99 pounds and your size is Medium. - **Speed.** Your base walking speed is 30 feet. - **Canine Canines.** Your teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. - **Languages.** You can speak, read, and write Common and one other language of your choice. ### Koira Subraces There are over 190 various types of koira in existence. Divided into the six major clans, each has its own specialized skills that sets them apart from the others. The clans work closely together and the is, nor has there ever been, any animosity between them. ### Urban Koira This clan of koira includes such breeds as the chihuahua, maltese, and miniature pinscher. Urban koira are often city dwellers, as their small size and personalities make them more adaptable to urban living. They do not have the stamina of large breeds, making long distance travel difficult for them. Urban koira excel at covert operations as they can hide from watchful eyes. Their size make them the perfect creatures to sneak into all sorts of locations. They can squeeze through the smallest of openings and disappear in the shadows. The urban koira make excellent rogues and spies. ___ - **Ability Score Increase.** Your Dexterity score increases by 1. - **Small and Sneaky.** Your small stature makes it easy for you to disappear in the crowd. When in an urban setting, you have advantage on all Stealth (Dexterity) checks. - **Nimble.** You can move through the space of a creature that is of a size larger than yours. \pagebreakNum ### Hunter Koira Also known as terrier koira this clan consists of fox, bull, and border terriers. Most koira in this group are Small sized, but a select few can reach Medium size, such as the airedale and fey terrier. The common trait that ties this group of koira together is their fearlessness. They are known for not backing down from adversaries, whether a small beast to the largest owlbear. This stubbornness makes them excellent fighters, but it should be noted that their chaotic nature can often lead them into a battle they cannot win. They make excellent barbarians or fighters. ___ - **Ability Score Increase.** Your Constitution score increases by 1. - **Fearlessness.** You have advantage on saving throws against being Frightened. - **Unyielding.** When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest. ### Vigilant Koira The companion koira clan is made up of spaniels, pointers, retrievers, and setters. They are not the strongest, largest or fastest of koira, but excel at a wide variety of useful skills. Companion koira are ever vigilant and have joyful and alert personalities Companion Koira do not see themselves as leaders, but provide the people in their pack with a variety of support features that no party should be without. They love fufilling this role. Companion koira make excellent bards. ___ - **Ability Score Increase.** Your Charisma score increases by 1. - **Natural Swimmer.** You have a swim speed equal to your walking speed. - **Ever Observant.** Your heightened awareness of your surrounding allows you to alert you allies of danger. You and can't be surprised while you are conscious. ### Champion Koira This clan is home to such koira as huskies, boxers, and doberman pinschers, They are the strongest of all the koira and highly intelligent, making them excellent tacticians. Their intimidating appearance seemingly contradicts their soothing nature to their allies, who have little to fear when part of a champion's pack. They tend to be larger than most koira, and a majority of them are medium size. Champion koira are constantly on the lookout for danger. They will always provide undying support to those the view as members of their pack. Once a creature has gained their trust, the champion koira will stand beside them, even in a fight to the death. Most champion koira are fighters or paladins. ___ - **Ability Score Increase.** Your Strength score increases by 1. - **Calming Presence.** Your presence is calming to members of your pack. As a reaction, you can aid an ally within 30 feet that can see or hear you, providing them with advantage on saving throws against being charmed or frightened. Once you use this trait, you can’t use it again until you finish a long or short rest. - **Growl.** You gain proficiency in the Intimidation skill. ### Tracker Koira A both small and medium size clan of koira, it includes a wide variety of hound clans including the basset hound, coonhound, and basenji. The one trait they all have in common is a love for hunting. With a superior sense of hearing and smell, the tracker koira have can stalk there quarry over all types of terrain. Tracker koira typically have high endurance, allowing them to be relentess when hunting down their prey. They excel in all types of terrain, even those they have never have been in before. A tracker koira perfers to work in a pack, as it enjos the camaraderie of others when on the hunt. Tracker koira make excellent rangers and druids. ___ - **Ability Score Increase.** Your Wisdom score increases by 1. - **Keen Hearing and Smell.** You have advantage on Wisdom (Perception) checks that rely on hearing or smell. - **Pack Tactics.** You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated. ### Vigorious Koira Made up of the largest number koira, this clan consists of the shepards, collies, sheepdogs and countless others. While they can vary in size, for example the corgi is small sized, most qualify as medium sized creatures. Vigorous koira are quite wise and naturally athletic. They enjoy the adventuring lifestyle. This clan are renown for their drive, with some having an aptitude for protecting the other members of their pack, and others an athleticism second to none. Vigorous koira can make both good clerics or monks. ___ - **Ability Score Increase.** Your Wisdom score increases by 1. - **Natural Athlete.** You gain proficiency in Athletics. - **A Helpful Hand.** You can take the Help action as a bonus action. You can use this ability a number of times equal to your proficiency bonus, regaining all spent uses after a long rest.