My Documents
Become a Patron!
Warlock Patron: Genius Loci
\pagebreak # Warlock Patron: Genius Loci ! ## Embody the land and world The World itself lives. Just as you or I breath and think so does the Earth. Genius Loci are the living embodiment of the will of a region. More often than not a Genius Loci itself chooses its champion and might foist the responsibility regardless of whether they want it or not. ### Table of Contents | level | Warlock Features | ------------- |:-------------:| | 1 | Blood of the Land | | 1 | Touch the Source | | 6 | Feel the Quake | | 10 | The land is Never Far | | 14 | I am, You Aren't | ### Domain Embodiment | level | Domain | spells | | ------------- |:-------------:| -----:| | 3rd | Arctic | Hold Person, Spike Growth | | 5th | Arctic | Sleet Storm, Slow | | 7th | Arctic | Freedom of Movement, Ice Storm| | 9th | Arctic | Commune with Nature, Cone of Cold| || | | 3rd | Coast | Mirror Image, Misty Step | | 5th | Coast | Water Breathing, Water Walk | | 7th | Coast | Control Water, Freedom of Movement | | 9th | Coast | Conjure Elemental, Scrying | | || | | 3rd | Dessert | Blur, Silence | | 5th | Dessert | Create Food and Water, Protection from Energy | | 7th | Dessert | Blight, Hallucinatory Terrain | | 9th | Dessert | Insect Plague, Wall of Stone | | ||| | 3rd | Forrest | Barkskin, Spider Climb | | 5th | Forrest | Call Lightning, Plant Growth | | 7th | Forrest | Divination, Freedom of Movement | | 9th | Forrest | Commune with Nature, Tree Stride| |||| | 3rd | Grassland | Invisibility, Pass Without Trace | | 5th | Grassland | Daylight, Haste | | 7th | Grassland |Divination, Freedom of Movement | | 9th | Grassland | Dream, Insect Plague| | ||| | 3rd | Mountain | Spider Climb, Spike Growth | | 5th | Mountain | Lightning Bolt, Meld into Stone| | 7th | Mountain | Stone Shape, Stoneskin| | 9th | Mountain | Passwall, Wall of Stone| | ||| | 3rd | Swamp | Darkness, Melf's Acid Arrow| | 5th | Swamp | Water Walk, Stinking Cloud | | 7th | Swamp |Freedom of Movement, Locate Creature| | 9th | Swamp | Insect Plague, Scrying| | ------------- |:-------------:| -----:| | 3rd | Underdark |Spider Climb, Web| | 5th | Underdark |Gaseous Form, Stinking Cloud| | 7th | Underdark | Greater Invisibility, Stone Shape| | 9th | Underdark |Cloudkill, Insect Plague| \pagebreak ### Blood of the Land At level one, you gain either the Mold Earth or Shape Water cantrips. charisma is your spell casting modifier for these spells. Choose a from the list of circle of land domains you gain these spells at the level Druids of the land typically gain circle spells. You also gain either swimming speed or burrowing speed equal to your walking speed, depending on your circle. * ### Touch the Source At level one, during a Long rest you may enter a trance where your Loci is willing to answer simple questions about the terrain your party is in. Such as, what plants are poison, if there a is a nearby well, what animals are hostile, Ect. Creatures native to your domain of 1 CR or lower will not attack you unless provoked. ### Feel the Quake At level six, you learn how to merge yourself with your your patron's domain to a small degree. Feeling the vibrations in the earth you gain 60 ft of Tremor sense. You learn the meld into stone spell if you don't already know it, and can use it a number of times equal to your proficiency bonus each long rest. You body gains the property of earth and you gain a resistance to bludgeoning damage. ### The Land is Never Far At level ten, you gain the favor of you patron and can call on their power regardless of where you are. Once per Long rest you can transform a space of thirty feet around you in circle around you to your chosen domain, including summoning a number (1d6) of native creatures of CR 3 or less. This circle lasts for five minutes and then returns to its previous form, including returning the summoned creatures to their original region. Creature native to your chosen domain of CR 6 or less will not attack you unless provoked and you can speak and understand those of cr 3 or less. Once per long rest your Patron can intervene in battle on your behalf canceling a failed roll and forcing a reroll.
### I am, You Aren't At level fourteen you gain complete understanding of your chosen domain, knowing all wisdom of it. You gain advantage on all skill checks while in your domain. If your body is permanently destroyed or damaged, you can create a new one in exchange for a diamond (of any value) and thirty days so long as you are in good standing with your patron and desire to return to life, effectively casting the resurrection spell. \pagebreak
### Art * CD Projekt Red * 'Wizard's of the Coast * Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter