### The Epic Barbarian
| Level | Proficiency Bonus | Rage Damage | Class Features |
|:---:|:---:|:---:|:---|
| 21st | +7 | +5 | Ability Score Improvement, Fast Movement (+20 ft.) |
| 22nd | +7 | +5 | Blindsight |
| 23rd | +7 | +5 | Strong Mind |
| 24th | +7 | +5 | Indomitable Vigor |
| 25th | +8 | +6 | Ability Score Improvement, Fast Movement (+30 ft.) |
| 26th | +8 | +6 | Unmatched Brutality |
| 27th | +8 | +6 | Primal Path Feature |
| 28th | +8 | +7 | Extra Attack (2), Unmatched Strength |
| 29th | +9 | +7 | Ability Score Improvement, Spell Breaker |
| 30th | +9 | +8 | Primal Instinct, Nigh Unkillable |
###
##### Choose a primal instinct from below and gain its features. You can’t later change this choice.
#### - ***Brutal.*** Your critical hits threaten to obliterate your foes. You can roll a total of six additional weapon damage dice when determining the extra damage for a critical hit with a melee attack.
#### - ***Savage.*** Taking injuries while raging fuels the fire within you. While raging, whenever you are hit with a melee attack, you gain a number of Savagery Dice equal to the damage taken divided by 5. You can never have more than 3 Savagery Dice at any one time. Your stored Savagery Dice last until your rage ends, until you are healed, or after 1 minute. When you hit a creature with a melee weapon attack, you can expend any number of Savagery Dice you have stored and add the dice to the attack’s damage roll. The damage of your Savagery Dice equals your weapon damage die.
#### - ***Tribal.*** Your very presence makes your allies more resilient. While raging, your allies within 5 feet of you are resistant to bludgeoning, piercing, and slashing damage.
#### - ***Undaunted.*** You are near impossible to kill. If you drop to 0 hit points and don’t die outright, you can make a DC 5 Constitution saving throw with advantage. If you succeed, you drop to 1 hit point instead, and your rage is automatically activated if it isn’t already. Each time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 5. This feature replaces your Relentless Rage feature.
#### - ***Wild.*** Your vitality is unmatched. Your hit point maximum increases by 30.
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Nigh Unkillable
###
##### Your battle hardened physicality has made you very difficult to kill. You make death saving throws with advantage.