Feats for Animal Races
A Loxodon Never Forgets
Prerequisite: Loxodon
You have an elephant's memory. You gain the following benefits:
- Increase your Intelligence or Wisdom score by 1, to a maximum of 20.
- You have advantage on Intelligence checks you make to remember paths you've already walked down and roads you've already taken.
- Whenever you attack a creature for the first time after it dealt damage to you, you may add 1d4 to the attack roll.
A Tabaxi always Lands on its Feet
Prerequisite: Tabaxi
Your agility is truly feline. You gain the following benefits:
- Increase you Dexterity score by 1, to a maximum of 20.
- Whenever you fall, as long as you are not incapacitated, you may make a DC 10 Dexterity saving throw. If you succeed, you land on your feet, and the falling damage you take is reduced by two times your level.
- Standing up from prone only costs 5 feet of movement, instead of half your movement speed.
Hardened Shell
Prerequisite: Tortle
Your shell is tougher. You gain the following benefits:
- Increase your Constitution score by 1, to a maximum of 20.
- While you are using your Shell Defense racial feature, melee attacks made against you don't have advantage because you are prone, and you have resistance to all damage types while you remain within your shell.
True Shifting
Prerequisite: Shifter
You can truly shapeshift. You gain the following benefits:
- Increase your Strength or Dexterity score by 1, to a maximum of 20.
- Whenever you use your Shifting racial feature you may choose to transform into a beast instead of merely becoming a bestial humanoid, if you do so, you use the Shifter Bestial Form stat block shown below. You bestial forms benefits from any increases to your Strength, Dexterity or Constitution scores that your subrace gives you (for example, if you are a Beasthide shifter, your bestial form's Constitution score increases by 2, to 16). All rules of the druid's wildshape transformation apply to this one, except that it lasts for 1 hour. When you choose to do this, you do not gain temporary hitpoints from the main shifting feature, however you do gain the shifting benefits of your subrace while transformed.
Shifter Bestial Form
Medium beast
- Armor Class 14 (natural armor)
- Hit Points Your character level + this form's Constitution modifier
- Speed 35ft.
STR DEX CON INT WIS CHA 14 (+2) 15 (+2) 14 (+2) 3 (-4) 12 (+1) 8 (-2)
Beast senses. You have advantage on Wisdom (perception) checks that use your sight or smell.
Beast tongue. You may communicate with others beasts as if you were under the effects of the Speak with Animals spell.
Claws. You grow long, sharp claws. You may use your Dexterity modifier instead of your Strength modifier for your unarmed strikes, and they deal 1d8 slashing damage on a hit.