My Documents
Become a Patron!
## Humans of Crescendo Humans in Crescendo are almost always in search of adventure and discover new things. They seek to earn glory in the eyes of their fellows by amassing power, wealth, and fame. In a small world such as theirs, those who venture into the unknown become the greatest among them. #### Humans from Athilis Humans from this region are the most prominent in the known world. Their ancestors were first recorded as settlers who came to what is today the kingdom of Athilis, and their influence has extended all over other kingdoms. Atem, the national language of Athilis, is very widespread and used as a common language for trading between nations. Most Athilians are tall and have green or brown eyes, but these traits are hardly universal. **Male names:** Augusto, Albus, Benedicto, Cicero, Constantino, Diomedes, Fausto, Héctor, Lucio, Mateo, Octavio, Simón, Tiberio, Víctor **Female names:** Ava, Agnes, Ariana, Aurora, Brisa, Charlotte, Cora, Diana, Esmeralda, Francoise, Frida, Genevieve, Greta, Isabelle, Imogen, Jeanne, Lorelei, Matilda, Nicollette, Rebeca, Robin, Sonya, Talia, Vera #### Humans from Otama Dominant in the South shores of the "Brazo Largo" sea, humans from Otama are generally tall, slim, and amber-skinned, with eyes hazel or brown. Their hair ranges from black to dark brown, but some nobles or monks shave off all their hair. Most men and woman know how to handle weapons, and all inhabitants have deep connections with nature and spirits. It is said that their language, Otamés, was teached directly to them by the spirits that created their land. They have some of the best blacksmiths (some even rival the technique of Dwarves), and are the first mechanics of the world. **Male names:** Akito, Amida, Bayani, Cho, Feng, Guangli, Hirokazu, Ishan, Jun, Kai, Ken, Liu, Makoto, Masao, Osamu, Qiu, Ryuzaku, Samanosuke, Yuji **Female names:** Aki, Aiko, Azami, Bao, Fang, Hana, Ishi, Ju, Keiko, Kyomi, Michiru, Ren, Sakura, Xia, Xiran, Yori, Zhen #### Humans from Ur-Dhan Native to the East region of Crescendo the Urdanitas are generally tall and muscular, with dark mahogany skin, curly black hair, and dark eyes. Their capital city is called Zaina, and it's located in the center of the desert of Gobb. The Urdanitas who founded it were apparently guided there by the previous inhabitants of Gobb, whose identity is a mistery. Since then, their kingdom has prosper like no other one, with a culture rich in music, architecture and religion. Most Urdanitas who leave the kingdom are merchants looking to sell exotic wares in Athilis, with some adventurers either looking for fame or glory or in bodyguard duty. **Male names:** Akeem, Bakri, Bashir, Bwana, Damu, Enki, Fadel, Hakim, Jaleel, Khalil, Mustafá, Nadeem, Radhi, Shakir, Tariq, Yusef, Zaki **Female names:** Amara, Aliya, Bushra, Chidinma, Dalia, Farah, Ghada, Halima, Kenya, Latifa, Mai, Nala, Saira, Sade, Zendaya \columnbreak ### Human Traits: **Size.** Humans vary widely in height and build, from barely 5 feet to 6 feet tall. Your size is Medium. **Age.** Humans usually live up to 50 to 60 years and reach maturity at 18 years old. Those with richer lifestyles can live up to 90 or even 100 years. **Speed.** Your base walking speed is 30 feet. **Languages.** You can speak, read, and write the language associated with your nation and one extra language of your choice. **Skilled.** You gain proficiency in two skills of your choice. **Ability Score Increase.** One ability score of your choice increases by 2. Your other ability scores each increase by 1. **Destined to greatness:** Humans sometimes can inexplicably find the right solution to a critical question or achieve incredible physical feats, as if they are pulled through by destiny itself. Once per long rest, you can give yourself advantage on any skill check or saving throw. **Human curiosity:** Humans have a knack for learning new things all the time, and are capable of developing impressive talents during their lives. Human settlements are usually close to towns or cities of other humanoids, and as a result, they sometimes learn some traits from other cultures from the use of exotic languages or even small magic tricks. Select two options from the following list (You may pick the same option twice): * You gain proficiency with light armor. If you already have it, you gain proficiency with medium armor instead * You gain proficiency with 3 weapons of your choice * Learn 1 cantrip of any class (Your spellcasting ability depends on the class you chose) * You gain proficiency with two types of tools and a language of your choice.