Social Interaction
A creature's ability to influence another creature can be limited by skill checks, the mechanics of social interaction or even the practical nature of what is being asked. Ability checks should only be called for when there is a meaningful chance of influencing the other creature.
If the player becomes the target of a social interaction that seeks to influence their course of action, the player decides their starting attitude: friendly, indifferent, or hostile, as defined in the "Resolving Interactions" section of the Dungeon Master's Guide.
Continue to use these rules as written for resolving those interactions, but with the following exception for players:
Conversation Reactions
Players may choose to oppose a suggested course of action, regardless of the DC or outcome of the roll. A player who disregards the request, demand or suggestion has disadvantage on the next ability check, saving throw or attack roll made in opposition to the suggested course of action. At your DM's discretion, inspiration may be awarded to players who follow the suggested course of action.
Social Interaction
A creature's ability to influence another creature can be limited by skill checks, the mechanics of social interaction or even the practical nature of what is being asked. Ability checks should only be called for when there is a meaningful chance of influencing the other creature.
If the player becomes the target of a social interaction that seeks to influence their course of action, the player decides their starting attitude: friendly, indifferent, or hostile, as defined in the "Resolving Interactions" section of the Dungeon Master's Guide.
Continue to use these rules as written for resolving those interactions, but with the following exception for players:
Conversation Reactions
Players may choose to oppose a suggested course of action, regardless of the DC or outcome of the roll. A player who disregards the request, demand or suggestion has disadvantage on the next ability check, saving throw or attack roll made in opposition to the suggested course of action. At your DM's discretion, inspiration may be awarded to players who follow the suggested course of action.