##### Warlock
| Level | Proficiency Bonus | Features | 1st | 2nd | 3rd | 4th | 5th |
|:---:|:---:|:---|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|
| 1st | +2 | Otherworldly Patron, Spellcasting, Eldritch Blast | 2 | — | — | — | — |
| 2nd | +2 | Otherworldly Patron Feature | 2 | — | — | — | — |
| 3rd | +2 | Otherworldly Patron Feature | 3 | 2 | ─ | — | — | — |
| 4th | +2 | Ability Score Improvement | 3 | 2 | ─ | — | — |
| 5th | +3 | Eldritch Blast Improvement | 4 | 3 | 2 | — | — |
| 6th | +3 | Otherworldly Patron Feature | 4 | 3 | 2 | — | — |
| 7th | +3 | — |4 | 3 | 3 | 1 | — |
| 8th | +3 | Ability Score Improvement | 4 | 3 | 3 | 1 | — |
| 9th | +4 | — | 4 | 3 | 3 | 2 | 1 |
| 10th | +4 | Otherworldly Patron Feature | 4 | 3 | 3 | 2 | 1 |
| 11th | +4 | Mystic Arcanum (6th Level), Eldritch Blast Improvement | 4 | 3 | 3 | 3 | 2 |
| 12th | +4 | Ability Score Improvement | 4 | 3 | 3 | 3 | 2 |
| 13th | +5 | Mystic Arcanum (7th Level) | 4 | 3 | 3 | 3 | 3 |
| 14th | +5 | Otherworldly Patron Feature | 4 | 3 | 3 | 3 | 3 |
| 15th | +5 | Mystic Arcanum (8th Level) | 4 | 3 | 3 | 3 | 3 |
| 16th | +5 | Ability Score Improvement | 4 | 3 | 3 | 3 | 3 ||
| 17th | +6 | Mystic Arcanum (9th Level), Eldritch Blast Improvement | 4 | 3 | 3 | 3 | 3 |
| 18th | +6 | Otherworldly Patron Feature | 4 | 3 | 3 | 3 | 3 |
| 19th | +6 | Ability Score Improvement | 4 | 3 | 3 | 3 | 3 |
| 20th | +6 | Avatar | 4 | 3 | 3 | 3 | 3 |
\pagebreak
## Class Features
As a Warlock, you gain the following class features:
#### Hit Points
___
- **Hit Dice:** 1d8 per Warlock level
- **Hit Points at 1st Level:** 8 + your Constitution modifier
- **Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier
___
#### Proficiencies
- **Armor:** Light armor
- **Weapons:** Simple weapons
- **Tools:** none
___
- **Saving Throws:** Wisdom, your Spellcasting ability
- **Skills:** Choose 2 from Arcana, Deception, History, Intimidation, Investigation, Nature and Religion
___
#### Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- *(a)* a light crossbow and 20 bolts or *(b)* any simple weapon.
- *(a)* a component pouch *(b)* an arcane focus
- *(a)* a scholar's pack or *(b)* a dungeoneer's pack
- Leather armor, any simple weapon & two daggers.
Alternatively, you may start with 4d4 x 10 gp to buy your own equipment.
___
#### Multiclassing
**Ability Score Minimum:** Intelligence or Charisma 13
___
When you gain a level in a class other than your first, you gain only some of that class's starting proficiencies:
**Armor:** Light armor
**Weapons:** Simple weapons
\columnbreak
### Otherworldly Patron
You strike a bargain with an otherworldly being from the list of available patrons.
Your choice grants you further features at higher levels, and affects how your Eldritch Blast, Mystic Arcanum and Avatar features behave.
| Patron | Page |
|:--:|:--:|
| The Fey | 5 |
| The Fiend | 7 |
| The Other | 9 |
### Spellcasting
As an agent of your patron’s will, you can cast warlock spells. See chapter 10 of the Player's Handbook for the general rules of spellcasting, and the end of this document for the Warlock spell list.
___
#### Spell Slots
The Warlock table shows how many spell slots you have to cast your Warlock spells. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.
___
#### Spells Known
You know a number of spells equal to your Spellcasting ability modifier + your Warlock level. Each of these spells must be of a level for which you have spell slots. Additionally, when you gain a level in this class, you can choose one of the Warlock spells you know and replace it with another spell from the Warlock spell list.
___
#### Spellcasting Ability
Choose either **Intelligence or Charisma** to be your Spellcasting ability for your Warlock spells.
___
You use that ability modifier when setting the saving throw DC for a Warlock spell you cast, and when making an attack roll with one.
___
In addition, you gain proficiency in saving throws with your Spellcasting ability.
___
#### Ritual Casting
You can cast any Warlock spell you know as a ritual if it has the ritual tag.
___
#### Spellcasting Focus
You can use an arcane focus as a spellcasting focus for your Warlock spells.
\pagebreakNum
### Eldritch Blast
You are able to channel the energies of your patron into a concentrated attack. You gain a new attack option that you can use with the Attack action or when making an opportunity attack.
___
You loose a beam of energy that strikes towards a creature within 120 feet. Make a ranged spell attack against the target. On a hit, the target suffers the effect listed under your Otherworldly Patron.
___
When you reach 5th level this produces 2 beams, then 3 beams at 11th level and 4 beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
___
### Ability Score Improvement
When you reach 4th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1.
___
As normal, you can't increase an ability score above twenty using this feature.
___
If your DM allows the use of feats, you may instead take a feat.
___
You gain this feature again at 8th, 12th, 16th and 19th level.
\columnbreak
### Mystic Arcanum
Starting at 11th level, your patron bestows upon you a way to cast the more powerful magics as listed in your subclass.
___
You gain a way to be able to cast 6th level spells, then gaining access to higher level spells at future levels:
7th level spells at 13th level, 8th level spells at 15th level and 9th level spells at 17th level.
___
### Avatar
Starting at 20th level, as an action, you become a vessel for your patron in your world.
___
You gain a number of temporary hit points equal to your Warlock level, and for 1 minute, you benefit as listed in your subclass.
___
Once you use this feature, you can’t use it again until you finish a long rest.
A big thanks to my weekly D&D groups for playtesting my nonsense for far too long than is reasonable to ask.
A special thanks also to Swordmeow for inspiring me to get into homebrewing all those years ago.
Cover Art: Specially commissioned for this warlock revision, art by [Nadhir Nor](https://www.nadhirnor.com/), @yesterdhir on twitter
Page 4 Art: [The King's Journey: The Forest's Guardian by Anato Finnstark](https://www.artstation.com/artwork/RYLgGE)
Page 8 Art: [Agramon: Demon of Fear by Antonio J. Manzaned](https://www.artstation.com/artwork/ZVAD8)
Page 10 Art: [Lovecraftian Pantheon: The Dunwich Horror by Pascal Blanché](https://www.artstation.com/artwork/L3nN3r)
And a final thanks to Shakespeare for writing Macbeth, I suppose...