Barbarian : Path of the Berserker (Revised)

by Carreau

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Barbarian : Berserker (Revised)

Barbarian Path

Fury

Starting at 3rd level, when you are hit by at least one attack while raging, you become infuriated until the end of your next turn. While infuriated, all your melee weapon attacks using Strength deal an extra 1d4 damage.

The extra damage you deal when infuriated increases to 1d6 at 10th level.

Mindless Rage

Beginning at 6th level, you can't be charmed or frightened while raging. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.

Frightening Anger

Starting at 10th level, when you enter a rage, you kill an enemy or you roll a critical hit, each enemy within 30 feet that can see you must make a wisdom saving throw with a DC equal to 8 + your proficiency bonus + your strength modifier. On a fail, the creature is frighten by you until the end of your next turn.

Oversized Weaponery

Starting at 14th level, you can wield weapons that are made for creatures one size bigger than you without any malus or disadvantage.

A word about that rework

The Berserker is known for going head first in the melee without fear, and for its frenzy that makes him ignore the damage it receives, and makes him really scary for its enemies. My goal with this rework was to keep and even reinforce that identity, by giving the barbarian incentive to use its Reckless Attack feature (3rd and 10th level features go in that way). I also wanted to give it a more flavorful cap stone, and I always found really cool big angry warriors that fight with giant weapons, so... here is the 14th level feature !

In addition, you can wield melee weapons of your size with the two-handed property with only one hand, and when you make an attack with a melee weapon of your size, you can apply all bonuses normally reserved for when you wield your weapon with two hands, even if you are actually wielding it with one hand (like the versatile weapon damage or the great weapon fighting style for instance).

Finally, if you have the Dual Wielder feat, you can make an attack with a weapon of your size you wield in your offhand as a bonus action, even if it has the two-handed property.

Art Credit : Wizards of the Coast

Homebrew lovingly made by LeRoiDeCarreau

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