Ten-Towns Guide

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Ten-Towns Overview

(Numbered from largest to smallest population)

1. Bryn Shander


  • Overview: Largest city in ten-towns.
  • Geography: Walled, centrally located, and perched on a hill.
  • People: Friendly and diverse. Craftsmen, traders, and merchants.
  • Locations: Inns, taverns, a large market, church of lathander, a grand town hall

2. Targos


  • Overview: The biggest fishing and shipping industry in the ten-towns
  • Geography: Walled and defended. When the river isn't frozen, sailors send ships to Luskan to trade.
  • People: Sailors, fishers, and traders.
  • Locations: Town hall, shops, inns, taverns, and trade houses.

3. Easthaven


  • Overview: Oldest town. Pickpocketing is legal here due to local traditions.
  • Geography: On Lac Dinneshere
  • People: Fishers, ferryworkers, thieves, and black market merchants.
  • Locations: A town hall, the Easthaven Ferry across Lac Dinneshere, inns & taverns.

4.Termaline


  • Overview: Most scenic town.
  • Geography: Aesthetic architecture, good view of Kelvin's Cairn, near a gem mine.
  • People: Fishers, gem miners, jewlers, scrimshanders.
  • Locations: Town hall, inns, taverns, and the gem mine.

5. Caer-Konig


  • Overview: Mountaineering & mushing town.
  • Geography: Near Kelvin's Cairn
  • People: Mountaineers, travel guides, mushers, and fishers.
  • Locations: Inn, tavern, ruined castle, mountainering supplies shop, sled dog kennel.

6. Good Mead


  • Overview: Makes and delivers mead to the rest of the towns.
  • Geography: Near a forest and Redwater lake.
  • People: Beekeeprs and mead-brewers. Many people have Chultan ancestry.
  • Locations: Heated greenhouse for bees (Mead Hall), shrine to Tempus

7. Bremen


  • Overview: Treasure hunting town
  • Geography: On Maer Dualdon. When not frozen, valuables wash up on the shore often.
  • People: Fishers, prospectors, and treasure hunters.
  • Locations: Five competing taverns and an inn

8. Lonelywood


  • Overview: Forest/logging town
  • Geography: Surrounded by an evergreen forest and Maer Dualdon.
  • People: Lumberjacks, fishers, scrimshanders, and hunters. Former criminals can find a new life here.
  • Locations: Inn, tavern, scrimshander shop.

9. Caer-Dineval


  • Overview: Has a historic castle
  • Geography: Small and on a lake, depends on the Easthaven Ferry.
  • People: Somewhat unfriendly. Ferryworkers and fishers.
  • Locations: An inn, tavern, and the Caer (a castle which serves as the town hall).

10. Dougan's Hole


  • Overview: Smallest town in ten-towns.
  • Geography: On the redwater lake.
  • People: Very unfriendly to outsiders. Most people are inbred, many have deformities.
  • Locations: A mysterious triangle of megaliths.
 

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