Barbarian:
Path of the Crusader
A Crusader's life is an unending war, rife with blood and conflict. Sworn to faith or fealty, these ironclad warriors are the instruments of battle.
As a crusader, you might aim to uphold the law in the face of those who would threaten it, or perhaps rise up against the unjust rule of Tyrants. Whatever the cause, there is no room for hesitation or indecision, only glorious conquest.
"Here we stand and here shall we die, unbroken and unbowed, though the very hand of death itself come for us, we will spit our defiance to the end!"
Path of the Crusader Features
Barbarian Level | Feature |
---|---|
3rd | Armored initiate, Crusade |
6th | Slay the heretics |
10th | Magic resistance |
14th | Titan of war |
Armored Initiate
When you take this primal path at 3rd level, you gain proficiency in heavy armor, and heavy armor no longer hinders your rage and unarmored movement.
Crusade
At 3rd level, your rage is sustained by faith and fury. You no longer need to eat, drink, or breathe. When you drop a hostile creature to 0 hit points while raging, you gain temporary hit points equal to your constitution modifier + barbarian level.
Slay the heretics
At 6th level, when you hit a creature that has all its hit points, you deal additional damage equal to your barbarian level.
Magic resistance
At 10th level, you gain advantage on saving throws against Spells and other magical Effects.
Titan of war
At 14th level, your size increases to large and you stop aging. You gain a bonus to saving throws equal to your constitution modifier.