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___ --- > ## Spider Cat >*Small aberration, Unaligned* > ___ > - **Armor Class** 12 > - **Hit Points** 14 (4d4+4) > - **Speed** 40 ft, climb 30 ft >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|3 (-4)|15 (+2)|10 (0)|7 (-2)|10 (0)|8 (-1)| >___ > - **Skills** Perception +5, Stealth +7 > - **Damage Resistances** Poison > - **Senses** darkvision 60 ft., passive Perception 15 > - **Languages** understands undercommon, but can't speak > - **Challenge** 1/8 (25XP) > >--- > >**Sharpened Senses.** The spidercat has advantage on Wisdom (Perception) checks that rely on hearing and smell, but is almost completely blind. > > >**Spider Climb.** The spidercat can climb difficult surfaces, including upside down on ceilings, > >\columnbreak > >without needing to make an ability check. > >**Web Sense.** While in contact with a web, the spidercat knows the exact location of any other creature in contact with the same web. > >**Web Walker.** The spidercat ignores movement restrictions caused by webbing. > >**Web Weaver.** The spidercat can produce spider silk that can be used to produce webbing that can catch small pray, create a small patch of difficult terrain for medium creatures or used to produce up to 5 feet of silk rope a day, which can be attached to an existing silk rope with the spidercat's saliva. > ___ > > ### Actions > ***Claws.*** Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 slashing damage. > > ***Bite.*** Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: (1d1) piercing damage plus (1d4)poison damage. The target must succeed on a DC 9 Constitution saving throw or take the poison damage.
##### Credits to the artist Zady (Charlotte) @zadykuro https://twitter.com/zadykuro https://www.deviantart.com/z-a-d-y