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# Druid Circle # Circle of the Grove ### ## Circle Spells *2nd-level Circle of the Grove feature* ___ You gain circle spells at the druid levels listed in the Circle of the Grove Spells table. ___ You always have these spells prepared, they don’t count against the number of spells you can prepare each day, and they count as druid spells for you. #### Circle of the Grove Spells |Druid Level| Spells| |:---:|:-----------| |2nd| Ensnaring Strike, Entangle |3rd| Barkskin, Spike Growth |5th| Plant Growth, Speak with Plants |7th| Black Tentacles (appears as a plant), Grasping Vine |9th| Awaken, Wrath of Nature ## Bloom *2nd-level Circle of the Grove feature* ___ As an action, you summon a Vicious Shrub in an unoccupied space within 60ft of you. ___ When the shrub is summoned, you decide its type from the following; Vineling, Spiker, or Ploomer. Each type has its own features as seen in the Vicious Shrub stat block. After 1-minute or when it drops to 0 hit points, the shrub disappears. ___ The Vicious Shrub is an ally to you and your companions. In combat, it shares your initiative count, but it takes its turn immediately after yours. The shrub will use its action to attack the nearest hostile creature, if none are nearby it will take the dodge action. ___ The number of Vicious Shrubs created as an action by this feature increases to 2 at 6th level, and 3 at 14th level. When you summon more than one shrub, you decided the location and type for each. ___ You can use this feature a number of times equal to your Proficiency Bonus, regaining all expended uses by finishing a long rest. ## Germinate *6th-level Circle of the Grove feature* ___ You learn the Conjure Animals spell, which doesn’t count against the number of spells you can prepare each day. ___ Additionally, when you cast Conjure Animals you can choose to summon plant type creatures instead of beasts. \columnbreak
## Harvest *10th-level Circle of the Grove feature* ___ When a creature within 60ft of you is reduced to 0 Hit Points, you can use your reaction to cause a Vicious Shrub to sprout from their corpse (you decide its type). ___ You can use this feature a number of times equal to your Wisdom modifier, regaining all expended uses when you finish a long rest. ## Resprouting *14th-level Circle of the Grove feature* ___ If you die by any means other than old age, your corpse transforms into an Enraged Vicious Shrub (you choose the type). ___ Enraged Vicious Shrubs functions like a regular Vicious Shrub, but its total Hit Points are equal to twice your druid level, can attack twice per turn, and acts as you would. ___ If the Enraged Visious Shrub survives for 1-minute, you return to life with 1 Hit Point. If it dies, the transformation ends. Once used, this feature cannot be used again until you finish a long rest.
\pagebreakNum ___ ___ > ## Vicious Shrub >*Medium plant, unaligned* > ___ > - **Armor Class** 10 + PB > - **Hit Points** 1 > - **Speed** 0 >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|14(+2)|3(-4)|12(+1)|5(-3)|10(+0)|3(-4)| >___ > - **Saving Throws** Str 2 + PB, Con 1 + PB > - **Damage Immunities** Poison (Ploomer only) > - **Damage Vulnerabilities** Fire > - **Condition Immunities** Blinded, Deafened, Frightened, Poisoned (Ploomer only) > - **Senses** Blindsight 60 ft. (blind beyond this radius), Passive Perception 9 > - **Languages** understands the languages you speak > - **Proficiency Bonus (PB)** equals your bonus > ___ >**Enchanted Biology.** All attacks made by the Vicious Shrub are considered magical. > > **Immobile.** Vicious Shrub automatically fails Dexterity saving throws. > > **False Appearance.** While the shrub remains motionless, it is indistinguishable from a normal plant. > > **Poisonous Spores (Ploomer only).** Any creature that takes damage from Noxious Cloud must succeed on a Constitution saving throw against your spell save DC or become Poisoned for 1-minute. > > > ### Actions > > ***Vine Whip (Vineling only).*** *Melee Weapon Attack:* your spell attack modifier to hit, reach 15 ft, one target. *Hit* 1d8 + PB slashing damage. > > ***Dart (Spiker only).*** *Ranged Weapon Attack:* your spell attack modifier to hit, range 60 ft, one target. *Hit* 1d4 + PB piercing damage. > > ***Noxious Cloud (Ploomer only).*** The Vicious Sprout releases a cloud of poisonous spores. Each hostile creature within 5 feet of it takes 1d6 poison damage. >
> #### Artwork by Bayard Wu & Raphael Lacoste
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