Nobilis

by KaiserGagius

Search GM Binder Visit User Profile

Tuk´ata nobilis

Large aberration, neutral Light


  • Armor Class 14 (Natural armor)
  • Hit Points 114(12d10+48)
  • Speed 40 ft.

STR DEX CON INT WIS CHA
20 (+5) 11 (+0) 18 (+4) 12 (+1) 15 (+3) 10 (+0)

  • Skills Perception +6, Stealth +3
  • Condition Immunities frightened, charmed
  • Senses passive Perception 16
  • Languages Understands galactic basic but cannot speak it.
  • Challenge 4 (1100 XP)

Light-born. Light forcecasters have advantage on Animal Handling checks on tuk'ata nobilis.

Telepathy. The tuk’ata nobilis can communicate telepathically with other creature within its line of sight.

Actions

Multiattack. The nobilis makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 5ft., one target. Hit: 12 (2d6+5) kinetic damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5ft., one target. Hit: 12 (2d6+5) kinetic damage.

The Nobilis, a purified variant of the Tuk´ata; Sith hounds assigned to guard the Sith tombs of Korriban. These creatures sport light blue eyes, as opposed to their Dark Side relatives´ yellow Sith eyes. While peaceful and serene, they still retain the ferocity when it comes to defending their homes and as such make excellent guardians.

The only two known specimens in Galactic History were purified by then Jedi Beast Master Kanzhei Opli and gifted to the Jedi temple of Vaklin. This does not mean more could be "created" by purifying the darkness inside other Tuk´ata like Kanzhei did.





Credits

Special thanks to Mike A.KA. "The Senate" and Aziz.

Tuk´ata nobilis v2.0a | Created by: Kaiser Gagius
 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.