Kobold Traits

by aran-gen

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Kobolds


Kobolds are often dismissed as foolish, and weak. But these little reptilian creatures have a strong social structure that stresses devotion to the tribe, are clever with their hands, and viciously work together in order to overcome their physical limitations.

Kobolds, like other fellow reptilian races, are somewhat related to dragons. As such, they have a certain affinity to the element related to their heritage, although their scales don't reflect this power like their Dragonborn relatives. This Heritage grants them an special affinity towards arcane magic. They see magic as part of their connection to dragons, and are proud to be blessed with the ability to wield such power.


Kobold Traits

Ability Score Increase. Your Dexterity, Intelligence and Charisma scores increase by 1

Age. Kobolds reach adulthood at age 6 and can live up to 120 years but rarely do so.

Alignment. Kobolds are fundamentally selfish, making them evil, but their reliance on the strength of their group makes them trend toward law.

Size. Kobolds are between 2 and 3 feet tall and weigh between 25 and 35 pounds. Your size is Small.

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Languages. You can speak, read, and write Common and Draconic.

Kobold Cunning. You gain an additional proficiency in one skill of your choice from the following list: Arcana, Deception, Investigation, Insight, History, Sleight of hand, Stealth.

Pack Tactics. You have advantage on an Attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't Incapacitated.

Draconic Heritage. Your Draconic roots manifests through a certain elemental Affinity. Choose one type of Dragon associated with a type of element: you gain both resistance towards that elemental energy, and one cantrip as well. Charisma is your is your spellcasting ability for your selected cantrip.

Draconic Resistance
Dragon Damage type
Black, Copper Acid
Blue, Bronze Lightning
Red, Gold Fire
White, Silver Cold
Green Poison
Draconic Magic
Dragon Cantrip
Black, Copper Acid Splash
Blue, Bronze Shocking Grasp
Red, Gold Fire Bolt
White, Silver Ray of Frost
Green Poison Spray
 

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