##### Gith
Inspired by the great
leader for whom the race is named, the gith
rose up to overthrow the mind flayers that
held them in servitude . But after they won
their freedom, two factions among the gith
disagreed on what kind of civilization they
would forge . That disagreement quickly flared into open
hostility, and the two groups distanced themselves from
one another to pursue their separate agendas. They
remain bitter enemies today, each side willing to fight to
the death whenever they cross paths.
| Subrace | Description | Source |
|:---:|:---:|:---:|:---:|
|Githyanki|
Since winning their freedom from the mind flayers, the githyanki have become corrupt raiders and destroyers under the rulership of their dread lich-queen, Vlaakith. They dwell on the Astral Plane in the city of Tu'narath, a metropolis built on and in the corpse of a deity. | MTOF. pg. 96
|Githzerai|
The githzerai were born as a race at the end of the gith's bloody, genocidal uprising against the mind flayers. A gith named Zerthimon, who had gained a significant following during the conflict, challenged Gith's plans and her leadership. Gith was evil , the newcomer proclaimed, and she would lead the people into darkness and tyranny not unlike the one imposed by the illithids. | MTOF. pg. 96
\pagebreakNum
##### Goliath
At the highest mountain peaks-far above the slopes
where trees grow and where the air is thin and the frigid
winds howl-dwell the reclusive goliaths. Few folk can
claim to have seen a goliath, and fewer still can claim
friendship with one. Goliaths wander a bleak realm of
rock, wind, and cold. Their bodies look as if they are
carved from mountain stone and give them great physical
power. Their spirits take after the wandering wind,
making them nomads who wander from peak to peak.
Their hearts are infused with the cold regard of their
frigid realm, leaving each goliath with the responsibility
to earn a place in the tribe or die trying. VGTM pg. 108
##### Kenku
Haunted by an ancient crime that robbed them of their
wings, the kenku wander the world as vagabonds and
burglars who live at the edge of human society. Kenku
suffer from a sinister reputation that is not wholly unearned,
but they can prove to be valuable allies. VGTM pg. 109
##### Lizardfolk
Only a fool looks at the lizardfolk and sees nothing more
than scaly humanoids. Their physical shape notwithstanding,
lizardfolk have more in common with iguanas
or dragons than they do with humans, dwarves, or elves.
Lizardfolk possess an alien and inscrutable mindset,
their desires and thoughts driven by a different set of
basic principles than those of warm-blooded creatures.
Their dismal swamp homes might lie hundreds of miles
from the nearest human settlement, but the gap between
their way of thinking and that of the smooth-skins
is far greater. VGTM pg. 111
##### Tabaxi
Hailing from a strange and distant land, wandering tabaxi
are catlike humanoids driven by curiosity to collect
interesting artifacts, gather tales and stories, and lay
eyes on all the world's wonders. Ultimate travelers, the
inquisitive tabaxi rarely stay in one place for long. Their
innate nature pushes them to leave no secrets uncovered,
no treasures or legends lost. VGTM pg. 113
##### Triton
Tritons guard the ocean depths, building small settlements
beside deep trenches, portals to the elemental
planes, and other dangerous spots far from the eyes of
land-bound folk. Long-established guardians of the deep
ocean floor, in recent years the noble tritons have become
increasingly active in the world above. VGTM pg. 115
\pagebreakNum
### Useful Links
* [Class Selection Guide](https://www.gmbinder.com/share/-MZuVO09fqv0BWmNa51E)
* [Fantasy Grounds Unity](https://www.fantasygrounds.com/home/FantasyGroundsUnity.php)
* [Preface](https://www.gmbinder.com/share/-MZ_uGSbHbAwdt4Xo3vm)
* [Rulebooks](https://drive.google.com/drive/folders/0By2HjqI9Oqm7dGlSV0ctMjZIbmc?usp=sharing)
* [Survey](https://forms.gle/cRTqcVDH6e1skpti6)
### Sourcebook Acronyms
* **PHB -** Player's Handbook
* **MTOF -** Mordenkainen Tome of Foes
* **SCAG -** Sword Coast Adventuring's Guide
* **VGTM -** Volo's Guide to Monsters