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___ ___ > ## Monster Template >*Size Type, Alignment* > ___ > - **Armor Class** 10 (natural armor) > - **Hit Points** 10 > - **Speed** 30 >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|10 (+0)|10 (+0)|10 (+0)|10 (+0)|10 (+0)|10 (+0)| >___ > - **Saving Throws** saving_throws > - **Skills** skills > - **Damage Vulnerabilities** damage_vulnerabilities > - **Damage Resistances** Resistances > - **Damage Immunities** Damage_Immunities > - **Condition Immunities** condition_Immunities > - **Senses** passive Perception 10 > - **Languages** Languages > - **Challenge** Challenge and Xp > ___ > > ***Trait XXX.*** Trait description XXX > > ***Trait XXX.*** Trait description XXX > > ***Innate Spellcasting.*** The elemental's innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The elemental can innately cast the following spells, requiring no material components: > >At will: *chaos bolt, magic missile, prestidigitation* > >2/day each: *shield,* *synaptic static* > ### Actions > ***Multiattack.*** The Creature Name makes Number and type of attacks > > ***Ability XXX.*** *Attack Style:* Attack Bonus to hit, Reach/Range, one target. *Hit:* Damage Damage Type damage > > ***General Ability XXX.*** General Attack Description > ### Bonus Actions > ***General Ability XXX.*** General Attack Description > ### Reactions > ***General Ability XXX.*** General Attack Description > ### Villain Actions > On initiative count 20, takes one of the following actions. It may only use an action if the actions listed before it have already been taken. > > ***General Ability XXX.*** General Attack Description > > ***General Ability XXX.*** General Attack Description > > ***General Ability XXX.*** General Attack Description >___ > ### Tactics > XXX > ### Scaling > XXX