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# Hybridizing Races This guide is intended to assist you in creating a character born from two races, similar to the concept of half-orcs and half-elves. While most races can reproduce with each other normally, some races, such as aarakocra or lizardfolk, might have special reproductive means that are incompatible with other races. Make sure to check with your DM about what hybrids are allowed. ## Creating a Hybrid Character When you create your hybrid character, choose two races from the below list (setting-exclusive races such as loxodons and changelings have been excluded, as well as half-orcs and half-elves. Talk to your DM about using excluded races). Once you choose the two, follow the following steps: ### Dominant vs. Recessive Choose one race to be dominant and one to be recessive. The dominant race has a greater influence over your features, while the recessive has less of an effect. Each listed race has dominant and recessive traits. For your dominant race, choose the dominant traits. For your recessive, choose the recessive traits. If a race has a subrace, choose the subrace of your parent and take the appropriate dominant or recessive traits. For example, if your parents were a dominant mountain dwarf and a recessive bugbear, you would take the dominant traits from both the dwarf race and the mountain dwarf subrace, as well as the recessive traits of the bugbear. > ##### Author's Note > Dominant and recessive genes are an actual thing in the real world. This feature does not accurately depict genetics. The words were used to show the level of prominence of your character's parents in your character's blood. Also, some (but not all) race's damage resistances were put into recessive. This is because of other features of the race that outweigh the resistance (such as the tiefling's Hellish Resistance being recessive due to Infernal Legacy being dominant). Just know that it's a balance thing, and feel free to change it if you wish. ### Height and Weight For simplicity's sake, I advise you to take the height and weight of your dominant parent. If you want a more unique aspect, use the following height and weight calculations. Height = [(first parent's base height + average roll of height modifier) + (second parent's base height + average roll of height modifier)]/2 Weight = [(first parent's base weight + average roll of weight modifier) + (second parent's base weight + average roll of weight modifier)]/2 I have included average rolls under each race so that you don't have to do the math. ### Languages You know Common and one language from each of your parents. For example, a half-elf half-dragonborn character might know Common, Draconic, and Elvish. ### Hybridizing Your Homebrew Race If you want to make a hybrid of your homebrew race or a race not listed here, determine which features would be dominant and which would be recessive. With the way I designed the following, +2 bonuses to ability scores are dominant, and +1 bonuses are recessive. Less common features that define a race (such as the elf's Fey Ancestry or the aarakocra's Flight) would be dominant traits. Features that don't have a huge bearing on gameplay (like the high elf's Elf Weapon Training or the dwarf's Tool Proficiency) or more common features that many races have (like Darkvision) would be recessive traits. ## Races ### Aarakocra #### Average Height and Weight Average height modifier: 9 inches Average weight modifier: 22.5 pounds #### Dominant Traits * +2 Dexterity * 25 foot speed * Flight #### Recessive Traits * +1 Wisdom * Talons ### Aasimar #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 55 pounds #### Dominant Traits * +2 Charisma * Healing Hands * Celestial Resistance #### Recessive Traits * Darkvision * Light Bearer #### Protector Aasimar ##### Dominant Traits * Radiant Soul \pagebreak ##### Recessive Traits * +1 Wisdom #### Scourge Aasimar ##### Dominant Traits * Radiant Consumption ##### Recessive Traits * +1 Constitution #### Fallen Aasimar ##### Dominant Traits * Necrotic Shroud ##### Recessive Traits * +1 Strength ### Bugbear #### Average Height and Weight Average height modifier: 13 inches Average weight modifier: 91 pounds #### Dominant Traits * +2 Strength * Long-Limbed * Sneaky * Surprise Attack #### Recessive Traits * +1 Dexterity * Darkvision * Powerful Build ### Dragonborn #### Average Height and Weight Average height modifier: 9 inches Average weight modifier: 63 pounds #### Dominant Traits * +2 Strength * Draconic Ancestry * Breath Weapon #### Recessive Traits * +1 Charisma * Damage Resistance ### Dwarf #### Average Height and Weight Average height modifier: 5 inches Average weight modifier: 35 pounds #### Dominant Traits * +2 Constitution * 25 foot speed * Dwarven Resilience * Stonecunning #### Recessive Traits * Darkvision * Dwarven Combat Training * Tool Proficiency #### Hill Dwarf ##### Dominant Traits * Dwarven Toughness ##### Recessive Traits * +1 Wisdom #### Mountain Dwarf ##### Dominant Traits * Dwarven Armor Training ##### Recessive Traits * +1 Strength #### Gray Dwarf (Duergar) ##### Dominant Traits * Sunlight Sensitivity * Duergar Magic ##### Recessive Traits * +1 Strength * Superior Darkvision * Duergar Resilience ### Elf #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 27.5 pounds #### Dominant Traits * +2 Dexterity * Fey Ancestry * Keen Senses #### Recessive Traits * Darkvision * Trance #### Dark Elf (Drow) ##### Average Height and Weight Average height modifier: 7 inches Average weight modifier: 24.5 pounds ##### Dominant Traits * Drow Magic * Sunlight Sensitivity ##### Recessive Traits * +1 Charisma * Superior Darkvision * Drow Weapon Training #### Eladrin \pagebreak ##### Average Height Average height modifier: 13 inches ##### Dominant Traits * Fey Step (characters with a dominant eladrin parent can change their season as normal) ##### Recessive Traits * +1 Charisma #### High Elf ##### Dominant Traits * Cantrip ##### Recessive Traits * +1 Intelligence * Elf Weapon Training * Extra Language #### Sea Elf ##### Average Height Average height modifier: 9 inches ##### Dominant Traits * Child of the Sea ##### Recessive Traits * +1 Constitution * Sea Elf Training * Friend of the Sea #### Shadar-Kai ##### Average Height Average height modifier: 9 inches ##### Dominant Traits * Blessing of the Raven Queen ##### Recessive Traits * +1 Constitution * Necrotic Resistance #### Wood Elf ##### Dominant Traits * Fleet of Foot * Mask of the Wild ##### Recessive Traits * +1 Wisdom * Elf Weapon Training ### Firbolg #### Average Height and Weight Average height modifier: 13 inches Average weight modifier: 91 pounds #### Dominant Traits * +2 Wisdom * Firbolg Magic * Hidden Step #### Recessive Traits * +1 Strength * Powerful Build * Speech of Beast and Leaf ### Genasi #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 55 pounds #### Dominant Traits * +2 Constitution #### Air Genasi ##### Dominant Traits * Mingle with the Wind ##### Recessive Traits * +1 Dexterity * Unending Breath #### Earth Genasi ##### Dominant Traits * Merge with Stone ##### Recessive Traits * +1 Strength * Earth Walk #### Fire Genasi ##### Dominant Traits * Reach to the Blaze ##### Recessive Traits * +1 Intelligence * Darkvision * Fire Resistance #### Water Genasi ##### Dominant Traits * Call to the Wave * Swim ##### Recessive Traits * +1 Wisdom * Acid Resistance * Amphibious ### Gith #### Average Height Average height modifier: 13 inches #### Recessive Traits * +1 Intelligence \pagebreak #### Githyanki #### Average Weight Average weight modifier: 65 pounds ##### Dominant Traits * +2 Strength * Githyanki Psionics ##### Recessive Traits * Decadent Mastery * Martial Prodigy #### Githzerai #### Average Weight Average weight modifier: 32.5 pounds ##### Dominant Traits * +2 Wisdom * Githzerai Psionics ##### Recessive Traits * Mental Discipline ### Gnome #### Average Height and Weight Average height modifier: 5 inches Average weight modifier: 5 pounds #### Dominant Traits * +2 Intelligence * Small size * 25 foot speed * Gnome Cunning #### Recessive Traits * Darkvision #### Forest Gnome ##### Dominant Traits * Natural Illusionist ##### Recessive Traits * +1 Dexterity * Speak With Small Beasts #### Rock Gnome ##### Dominant Traits * Tinker ##### Recessive Traits * +1 Constitution * Artificer's Lore #### Deep Gnome (Svirfneblin) ##### Dominant Traits * Stone Camouflage ##### Recessive Traits * +1 Dexterity * Superior Darkvision ### Goblin #### Average Height and Weight Average height modifier: 5 inches Average weight modifier: 5 pounds #### Dominant Traits * +2 Dexterity * Small size * Fury of the Small * Nimble Escape #### Recessive Traits * +1 Constitution * Darkvision ### Goliath #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 77 pounds #### Dominant Traits * +2 Strength * Natural Athlete * Stone's Endurance #### Recessive Traits * +1 Constitution * Powerful Build * Mountain Born ### Grung #### Average Height and Weight Height and weight not given #### Dominant Traits * +2 Dexterity * Small Size * 25 foot speed * 25 foot climb speed * Arboreal Alertness * Poison Immunity * Poisonous Skin #### Recessive Traits * +1 Constitution * Amphibious * Standing Leap * Water Dependency ### Halfling #### Average Height and Weight Average height modifier: 5 inches Average weight modifier: 5 pounds #### Dominant Traits * +2 Dexterity * Small Size \pagebreak * 25 foot speed * Lucky * Brave #### Recessive Traits * Nimble #### Lightfoot Halfling ##### Dominant Traits * Naturally Stealthy ##### Recessive Traits * +1 Charisma #### Stout Halfling ##### Dominant Traits * Stout Resilience ##### Recessive Traits * +1 Constitution ### Hobgoblin #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 55 pounds #### Dominant Traits * +2 Constitution * Saving Face * Martial Training #### Recessive Traits * +1 Intelligence * Darkvision ### Human #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 55 pounds #### Dominant Traits * +1 to 4 ability scores of your choice #### Recessive Traits * +1 to 2 ability scores of your choice #### Variant Human ##### Dominant Traits * Feat * Skill ##### Recessive Traits * +1 to 2 ability scores ### Kenku #### Average Height and Weight Average height modifier: 9 inches Average weight modifier: 31.5 pounds #### Dominant Traits * +2 Dexterity * Kenku Training * Mimicry #### Recessive Traits * +1 Wisdom * Expert Forgery ### Kobold #### Average Height and Weight Average height modifier: 5 inches Average weight modifier: 5 pounds #### Dominant Traits * +2 Dexterity * Small size * Pack Tactics * Sunlight Sensitivity #### Recessive Traits * Darkvision * Grovel, Cower, and Beg ### Lizardfolk #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 77 pounds #### Dominant Traits * +2 Constitution * Bite * Hunter's Lore * Natural Armor * Hungry Jaws #### Recessive Traits * +1 Wisdom * 30 foot swim speed * Cunning Artisan * Hold Breath ### Locathah #### Average Height and Weight Height and weight not given #### Dominant Traits * +2 Strength * 30 foot swim speed * Natural Armor * Observant and Athletic * Leviathan Will #### Recessive Traits * +1 Dexterity * Limited Amphibiousness ### Orc #### Average Height and Weight Average height modifier: 9 inches \pagebreak Average weight modifier: 63 pounds #### Dominant Traits * +2 Strength * Aggressive * Primal Intuition #### Recessive Traits * +1 Constitution * Darkvision * Powerful Build ### Tabaxi #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 55 pounds #### Dominant Traits * +2 Dexterity * Feline Agility * Cat's Talent #### Recessive Traits * +1 Charisma * Darkvision * Cat's Claws ### Tiefling #### Average Height and Weight Average height modifier: 9 inches Average weight modifier: 45 pounds #### Dominant Traits * +2 Charisma (Dexterity for Feral variant) #### Recessive Traits * Darkvision * Hellish Resistance #### Asmodeus ##### Dominant Traits * Infernal Legacy ##### Recessive Traits * +1 Intelligence #### Baalzebul ##### Dominant Traits * Legacy of Maladomini ##### Recessive Traits * +1 Intelligence #### Dispater ##### Dominant Traits * Legacy of Dis ##### Recessive Traits * +1 Dexterity #### Fierna ##### Dominant Traits * Legacy of Phlegethos ##### Recessive Traits * +1 Wisdom #### Glasya ##### Dominant Traits * Legacy of Malboge ##### Recessive Traits * +1 Dexterity #### Levistus ##### Dominant Traits * Legacy of Stygia ##### Recessive Traits * +1 Constitution #### Mammon ##### Dominant Traits * Legacy of Minauros ##### Recessive Traits * +1 Intelligence #### Mephistopheles ##### Dominant Traits * Legacy of Cania ##### Recessive Traits * +1 Intelligence #### Zariel ##### Dominant Traits * Legacy of Avernus ##### Recessive Traits * +1 Strength ### Tortle #### Average Height and Weight Average height modifier: 9 inches Average weight modifier: 45 pounds #### Dominant Traits * +2 Strength * Natural Armor * Shell Defense * Survival Instinct #### Recessive Traits * +1 Wisdom * Claws \pagebreak * Hold Breath ### Triton #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 55 pounds #### Dominant Traits * +1 Strength, Constitution, or Charisma (choose two) * 30 foot swim speed * Amphibious * Control Air and Water #### Recessive Traits * +1 Strength, Constitution, or Charisma * Darkvision * Emissary of the Sea * Guardians of the Depths ### Yuan-ti Pureblood #### Average Height and Weight Average height modifier: 11 inches Average weight modifier: 55 pounds #### Dominant Traits * +2 Charisma * Innate Spellcasting * Magic Resistance #### Recessive Traits * +1 Intelligence * Darkvision * Poison Immunity ## Planetouched Races Tieflings, genasi, and aasimar are all planetouched, meaning that they lend their abilities to a plane other than the Prime Material. While these three are generally depicted as having a human base, you can apply the racial traits of these three to any race by taking either tiefling, genasi, or aasimar and changing the size and speed as appropriate. For example, if you wanted to make a halfling aasimar, just take the aasimar race and change the size from Medium to Small and the speed from 30 feet to 25 feet. If you want to have a half-halfling half-aasimar, however, use the hybrid rules I laid out above.