Hybridizing Races for D&D 5e

by RyanStelling

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Hybridizing Races

This guide is intended to assist you in creating a character born from two races, similar to the concept of half-orcs and half-elves. While most races can reproduce with each other normally, some races, such as aarakocra or lizardfolk, might have special reproductive means that are incompatible with other races. Make sure to check with your DM about what hybrids are allowed.

Creating a Hybrid Character

When you create your hybrid character, choose two races from the below list (setting-exclusive races such as loxodons and changelings have been excluded, as well as half-orcs and half-elves. Talk to your DM about using excluded races). Once you choose the two, follow the following steps:

Dominant vs. Recessive

Choose one race to be dominant and one to be recessive. The dominant race has a greater influence over your features, while the recessive has less of an effect. Each listed race has dominant and recessive traits. For your dominant race, choose the dominant traits. For your recessive, choose the recessive traits. If a race has a subrace, choose the subrace of your parent and take the appropriate dominant or recessive traits. For example, if your parents were a dominant mountain dwarf and a recessive bugbear, you would take the dominant traits from both the dwarf race and the mountain dwarf subrace, as well as the recessive traits of the bugbear.

Author's Note

Dominant and recessive genes are an actual thing in the real world. This feature does not accurately depict genetics. The words were used to show the level of prominence of your character's parents in your character's blood. Also, some (but not all) race's damage resistances were put into recessive. This is because of other features of the race that outweigh the resistance (such as the tiefling's Hellish Resistance being recessive due to Infernal Legacy being dominant). Just know that it's a balance thing, and feel free to change it if you wish.

Height and Weight

For simplicity's sake, I advise you to take the height and weight of your dominant parent. If you want a more unique aspect, use the following height and weight calculations.

Height = [(first parent's base height + average roll of height modifier) + (second parent's base height + average roll of height modifier)]/2

Weight = [(first parent's base weight + average roll of weight modifier) + (second parent's base weight + average roll of weight modifier)]/2

I have included average rolls under each race so that you don't have to do the math.

Languages

You know Common and one language from each of your parents. For example, a half-elf half-dragonborn character might know Common, Draconic, and Elvish.

Hybridizing Your Homebrew Race

If you want to make a hybrid of your homebrew race or a race not listed here, determine which features would be dominant and which would be recessive. With the way I designed the following, +2 bonuses to ability scores are dominant, and +1 bonuses are recessive. Less common features that define a race (such as the elf's Fey Ancestry or the aarakocra's Flight) would be dominant traits. Features that don't have a huge bearing on gameplay (like the high elf's Elf Weapon Training or the dwarf's Tool Proficiency) or more common features that many races have (like Darkvision) would be recessive traits.

Races

Aarakocra

Average Height and Weight

Average height modifier: 9 inches

Average weight modifier: 22.5 pounds

Dominant Traits

  • +2 Dexterity
  • 25 foot speed
  • Flight

Recessive Traits

  • +1 Wisdom
  • Talons

Aasimar

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 55 pounds

Dominant Traits

  • +2 Charisma
  • Healing Hands
  • Celestial Resistance

Recessive Traits

  • Darkvision
  • Light Bearer

Protector Aasimar

Dominant Traits
  • Radiant Soul
Recessive Traits
  • +1 Wisdom

Scourge Aasimar

Dominant Traits
  • Radiant Consumption
Recessive Traits
  • +1 Constitution

Fallen Aasimar

Dominant Traits
  • Necrotic Shroud
Recessive Traits
  • +1 Strength

Bugbear

Average Height and Weight

Average height modifier: 13 inches

Average weight modifier: 91 pounds

Dominant Traits

  • +2 Strength
  • Long-Limbed
  • Sneaky
  • Surprise Attack

Recessive Traits

  • +1 Dexterity
  • Darkvision
  • Powerful Build

Dragonborn

Average Height and Weight

Average height modifier: 9 inches

Average weight modifier: 63 pounds

Dominant Traits

  • +2 Strength
  • Draconic Ancestry
  • Breath Weapon

Recessive Traits

  • +1 Charisma
  • Damage Resistance

Dwarf

Average Height and Weight

Average height modifier: 5 inches

Average weight modifier: 35 pounds

Dominant Traits

  • +2 Constitution
  • 25 foot speed
  • Dwarven Resilience
  • Stonecunning

Recessive Traits

  • Darkvision
  • Dwarven Combat Training
  • Tool Proficiency

Hill Dwarf

Dominant Traits
  • Dwarven Toughness
Recessive Traits
  • +1 Wisdom

Mountain Dwarf

Dominant Traits
  • Dwarven Armor Training
Recessive Traits
  • +1 Strength

Gray Dwarf (Duergar)

Dominant Traits
  • Sunlight Sensitivity
  • Duergar Magic
Recessive Traits
  • +1 Strength
  • Superior Darkvision
  • Duergar Resilience

Elf

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 27.5 pounds

Dominant Traits

  • +2 Dexterity
  • Fey Ancestry
  • Keen Senses

Recessive Traits

  • Darkvision
  • Trance

Dark Elf (Drow)

Average Height and Weight

Average height modifier: 7 inches

Average weight modifier: 24.5 pounds

Dominant Traits
  • Drow Magic
  • Sunlight Sensitivity
Recessive Traits
  • +1 Charisma
  • Superior Darkvision
  • Drow Weapon Training

Eladrin

Average Height

Average height modifier: 13 inches

Dominant Traits
  • Fey Step (characters with a dominant eladrin parent can change their season as normal)
Recessive Traits
  • +1 Charisma

High Elf

Dominant Traits
  • Cantrip
Recessive Traits
  • +1 Intelligence
  • Elf Weapon Training
  • Extra Language

Sea Elf

Average Height

Average height modifier: 9 inches

Dominant Traits
  • Child of the Sea
Recessive Traits
  • +1 Constitution
  • Sea Elf Training
  • Friend of the Sea

Shadar-Kai

Average Height

Average height modifier: 9 inches

Dominant Traits
  • Blessing of the Raven Queen
Recessive Traits
  • +1 Constitution
  • Necrotic Resistance

Wood Elf

Dominant Traits
  • Fleet of Foot
  • Mask of the Wild
Recessive Traits
  • +1 Wisdom
  • Elf Weapon Training

Firbolg

Average Height and Weight

Average height modifier: 13 inches

Average weight modifier: 91 pounds

Dominant Traits

  • +2 Wisdom
  • Firbolg Magic
  • Hidden Step

Recessive Traits

  • +1 Strength
  • Powerful Build
  • Speech of Beast and Leaf

Genasi

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 55 pounds

Dominant Traits

  • +2 Constitution

Air Genasi

Dominant Traits
  • Mingle with the Wind
Recessive Traits
  • +1 Dexterity
  • Unending Breath

Earth Genasi

Dominant Traits
  • Merge with Stone
Recessive Traits
  • +1 Strength
  • Earth Walk

Fire Genasi

Dominant Traits
  • Reach to the Blaze
Recessive Traits
  • +1 Intelligence
  • Darkvision
  • Fire Resistance

Water Genasi

Dominant Traits
  • Call to the Wave
  • Swim
Recessive Traits
  • +1 Wisdom
  • Acid Resistance
  • Amphibious

Gith

Average Height

Average height modifier: 13 inches

Recessive Traits

  • +1 Intelligence

Githyanki

Average Weight

Average weight modifier: 65 pounds

Dominant Traits
  • +2 Strength
  • Githyanki Psionics
Recessive Traits
  • Decadent Mastery
  • Martial Prodigy

Githzerai

Average Weight

Average weight modifier: 32.5 pounds

Dominant Traits
  • +2 Wisdom
  • Githzerai Psionics
Recessive Traits
  • Mental Discipline

Gnome

Average Height and Weight

Average height modifier: 5 inches

Average weight modifier: 5 pounds

Dominant Traits

  • +2 Intelligence
  • Small size
  • 25 foot speed
  • Gnome Cunning

Recessive Traits

  • Darkvision

Forest Gnome

Dominant Traits
  • Natural Illusionist
Recessive Traits
  • +1 Dexterity
  • Speak With Small Beasts

Rock Gnome

Dominant Traits
  • Tinker
Recessive Traits
  • +1 Constitution
  • Artificer's Lore

Deep Gnome (Svirfneblin)

Dominant Traits
  • Stone Camouflage
Recessive Traits
  • +1 Dexterity
  • Superior Darkvision

Goblin

Average Height and Weight

Average height modifier: 5 inches

Average weight modifier: 5 pounds

Dominant Traits

  • +2 Dexterity
  • Small size
  • Fury of the Small
  • Nimble Escape

Recessive Traits

  • +1 Constitution
  • Darkvision

Goliath

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 77 pounds

Dominant Traits

  • +2 Strength
  • Natural Athlete
  • Stone's Endurance

Recessive Traits

  • +1 Constitution
  • Powerful Build
  • Mountain Born

Grung

Average Height and Weight

Height and weight not given

Dominant Traits

  • +2 Dexterity
  • Small Size
  • 25 foot speed
  • 25 foot climb speed
  • Arboreal Alertness
  • Poison Immunity
  • Poisonous Skin

Recessive Traits

  • +1 Constitution
  • Amphibious
  • Standing Leap
  • Water Dependency

Halfling

Average Height and Weight

Average height modifier: 5 inches

Average weight modifier: 5 pounds

Dominant Traits

  • +2 Dexterity
  • Small Size
  • 25 foot speed
  • Lucky
  • Brave

Recessive Traits

  • Nimble

Lightfoot Halfling

Dominant Traits
  • Naturally Stealthy
Recessive Traits
  • +1 Charisma

Stout Halfling

Dominant Traits
  • Stout Resilience
Recessive Traits
  • +1 Constitution

Hobgoblin

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 55 pounds

Dominant Traits

  • +2 Constitution
  • Saving Face
  • Martial Training

Recessive Traits

  • +1 Intelligence
  • Darkvision

Human

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 55 pounds

Dominant Traits

  • +1 to 4 ability scores of your choice

Recessive Traits

  • +1 to 2 ability scores of your choice

Variant Human

Dominant Traits
  • Feat
  • Skill
Recessive Traits
  • +1 to 2 ability scores

Kenku

Average Height and Weight

Average height modifier: 9 inches

Average weight modifier: 31.5 pounds

Dominant Traits

  • +2 Dexterity
  • Kenku Training
  • Mimicry

Recessive Traits

  • +1 Wisdom
  • Expert Forgery

Kobold

Average Height and Weight

Average height modifier: 5 inches

Average weight modifier: 5 pounds

Dominant Traits

  • +2 Dexterity
  • Small size
  • Pack Tactics
  • Sunlight Sensitivity

Recessive Traits

  • Darkvision
  • Grovel, Cower, and Beg

Lizardfolk

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 77 pounds

Dominant Traits

  • +2 Constitution
  • Bite
  • Hunter's Lore
  • Natural Armor
  • Hungry Jaws

Recessive Traits

  • +1 Wisdom
  • 30 foot swim speed
  • Cunning Artisan
  • Hold Breath

Locathah

Average Height and Weight

Height and weight not given

Dominant Traits

  • +2 Strength
  • 30 foot swim speed
  • Natural Armor
  • Observant and Athletic
  • Leviathan Will

Recessive Traits

  • +1 Dexterity
  • Limited Amphibiousness

Orc

Average Height and Weight

Average height modifier: 9 inches

Average weight modifier: 63 pounds

Dominant Traits

  • +2 Strength
  • Aggressive
  • Primal Intuition

Recessive Traits

  • +1 Constitution
  • Darkvision
  • Powerful Build

Tabaxi

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 55 pounds

Dominant Traits

  • +2 Dexterity
  • Feline Agility
  • Cat's Talent

Recessive Traits

  • +1 Charisma
  • Darkvision
  • Cat's Claws

Tiefling

Average Height and Weight

Average height modifier: 9 inches

Average weight modifier: 45 pounds

Dominant Traits

  • +2 Charisma (Dexterity for Feral variant)

Recessive Traits

  • Darkvision
  • Hellish Resistance

Asmodeus

Dominant Traits
  • Infernal Legacy
Recessive Traits
  • +1 Intelligence

Baalzebul

Dominant Traits
  • Legacy of Maladomini
Recessive Traits
  • +1 Intelligence

Dispater

Dominant Traits
  • Legacy of Dis
Recessive Traits
  • +1 Dexterity

Fierna

Dominant Traits
  • Legacy of Phlegethos
Recessive Traits
  • +1 Wisdom

Glasya

Dominant Traits
  • Legacy of Malboge
Recessive Traits
  • +1 Dexterity

Levistus

Dominant Traits
  • Legacy of Stygia
Recessive Traits
  • +1 Constitution

Mammon

Dominant Traits
  • Legacy of Minauros
Recessive Traits
  • +1 Intelligence

Mephistopheles

Dominant Traits
  • Legacy of Cania
Recessive Traits
  • +1 Intelligence

Zariel

Dominant Traits
  • Legacy of Avernus
Recessive Traits
  • +1 Strength

Tortle

Average Height and Weight

Average height modifier: 9 inches

Average weight modifier: 45 pounds

Dominant Traits

  • +2 Strength
  • Natural Armor
  • Shell Defense
  • Survival Instinct

Recessive Traits

  • +1 Wisdom
  • Claws
  • Hold Breath

Triton

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 55 pounds

Dominant Traits

  • +1 Strength, Constitution, or Charisma (choose two)
  • 30 foot swim speed
  • Amphibious
  • Control Air and Water

Recessive Traits

  • +1 Strength, Constitution, or Charisma
  • Darkvision
  • Emissary of the Sea
  • Guardians of the Depths

Yuan-ti Pureblood

Average Height and Weight

Average height modifier: 11 inches

Average weight modifier: 55 pounds

Dominant Traits

  • +2 Charisma
  • Innate Spellcasting
  • Magic Resistance

Recessive Traits

  • +1 Intelligence
  • Darkvision
  • Poison Immunity

Planetouched Races

Tieflings, genasi, and aasimar are all planetouched, meaning that they lend their abilities to a plane other than the Prime Material. While these three are generally depicted as having a human base, you can apply the racial traits of these three to any race by taking either tiefling, genasi, or aasimar and changing the size and speed as appropriate. For example, if you wanted to make a halfling aasimar, just take the aasimar race and change the size from Medium to Small and the speed from 30 feet to 25 feet. If you want to have a half-halfling half-aasimar, however, use the hybrid rules I laid out above.

 

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