Hybridizing Races
This guide is intended to assist you in creating a character born from two races, similar to the concept of half-orcs and half-elves. While most races can reproduce with each other normally, some races, such as aarakocra or lizardfolk, might have special reproductive means that are incompatible with other races. Make sure to check with your DM about what hybrids are allowed.
Creating a Hybrid Character
When you create your hybrid character, choose two races from the below list (setting-exclusive races such as loxodons and changelings have been excluded, as well as half-orcs and half-elves. Talk to your DM about using excluded races). Once you choose the two, follow the following steps:
Dominant vs. Recessive
Choose one race to be dominant and one to be recessive. The dominant race has a greater influence over your features, while the recessive has less of an effect. Each listed race has dominant and recessive traits. For your dominant race, choose the dominant traits. For your recessive, choose the recessive traits. If a race has a subrace, choose the subrace of your parent and take the appropriate dominant or recessive traits. For example, if your parents were a dominant mountain dwarf and a recessive bugbear, you would take the dominant traits from both the dwarf race and the mountain dwarf subrace, as well as the recessive traits of the bugbear.
Height and Weight
For simplicity's sake, I advise you to take the height and weight of your dominant parent. If you want a more unique aspect, use the following height and weight calculations.
Height = [(first parent's base height + average roll of height modifier) + (second parent's base height + average roll of height modifier)]/2
Weight = [(first parent's base weight + average roll of weight modifier) + (second parent's base weight + average roll of weight modifier)]/2
I have included average rolls under each race so that you don't have to do the math.
Languages
You know Common and one language from each of your parents. For example, a half-elf half-dragonborn character might know Common, Draconic, and Elvish.
Hybridizing Your Homebrew Race
If you want to make a hybrid of your homebrew race or a race not listed here, determine which features would be dominant and which would be recessive. With the way I designed the following, +2 bonuses to ability scores are dominant, and +1 bonuses are recessive. Less common features that define a race (such as the elf's Fey Ancestry or the aarakocra's Flight) would be dominant traits. Features that don't have a huge bearing on gameplay (like the high elf's Elf Weapon Training or the dwarf's Tool Proficiency) or more common features that many races have (like Darkvision) would be recessive traits.
Races
Aarakocra
Average Height and Weight
Average height modifier: 9 inches
Average weight modifier: 22.5 pounds
Dominant Traits
- +2 Dexterity
- 25 foot speed
- Flight
Recessive Traits
- +1 Wisdom
- Talons
Aasimar
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 55 pounds
Dominant Traits
- +2 Charisma
- Healing Hands
- Celestial Resistance
Recessive Traits
- Darkvision
- Light Bearer
Protector Aasimar
Dominant Traits
- Radiant Soul
Recessive Traits
- +1 Wisdom
Scourge Aasimar
Dominant Traits
- Radiant Consumption
Recessive Traits
- +1 Constitution
Fallen Aasimar
Dominant Traits
- Necrotic Shroud
Recessive Traits
- +1 Strength
Bugbear
Average Height and Weight
Average height modifier: 13 inches
Average weight modifier: 91 pounds
Dominant Traits
- +2 Strength
- Long-Limbed
- Sneaky
- Surprise Attack
Recessive Traits
- +1 Dexterity
- Darkvision
- Powerful Build
Dragonborn
Average Height and Weight
Average height modifier: 9 inches
Average weight modifier: 63 pounds
Dominant Traits
- +2 Strength
- Draconic Ancestry
- Breath Weapon
Recessive Traits
- +1 Charisma
- Damage Resistance
Dwarf
Average Height and Weight
Average height modifier: 5 inches
Average weight modifier: 35 pounds
Dominant Traits
- +2 Constitution
- 25 foot speed
- Dwarven Resilience
- Stonecunning
Recessive Traits
- Darkvision
- Dwarven Combat Training
- Tool Proficiency
Hill Dwarf
Dominant Traits
- Dwarven Toughness
Recessive Traits
- +1 Wisdom
Mountain Dwarf
Dominant Traits
- Dwarven Armor Training
Recessive Traits
- +1 Strength
Gray Dwarf (Duergar)
Dominant Traits
- Sunlight Sensitivity
- Duergar Magic
Recessive Traits
- +1 Strength
- Superior Darkvision
- Duergar Resilience
Elf
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 27.5 pounds
Dominant Traits
- +2 Dexterity
- Fey Ancestry
- Keen Senses
Recessive Traits
- Darkvision
- Trance
Dark Elf (Drow)
Average Height and Weight
Average height modifier: 7 inches
Average weight modifier: 24.5 pounds
Dominant Traits
- Drow Magic
- Sunlight Sensitivity
Recessive Traits
- +1 Charisma
- Superior Darkvision
- Drow Weapon Training
Eladrin
Average Height
Average height modifier: 13 inches
Dominant Traits
- Fey Step (characters with a dominant eladrin parent can change their season as normal)
Recessive Traits
- +1 Charisma
High Elf
Dominant Traits
- Cantrip
Recessive Traits
- +1 Intelligence
- Elf Weapon Training
- Extra Language
Sea Elf
Average Height
Average height modifier: 9 inches
Dominant Traits
- Child of the Sea
Recessive Traits
- +1 Constitution
- Sea Elf Training
- Friend of the Sea
Shadar-Kai
Average Height
Average height modifier: 9 inches
Dominant Traits
- Blessing of the Raven Queen
Recessive Traits
- +1 Constitution
- Necrotic Resistance
Wood Elf
Dominant Traits
- Fleet of Foot
- Mask of the Wild
Recessive Traits
- +1 Wisdom
- Elf Weapon Training
Firbolg
Average Height and Weight
Average height modifier: 13 inches
Average weight modifier: 91 pounds
Dominant Traits
- +2 Wisdom
- Firbolg Magic
- Hidden Step
Recessive Traits
- +1 Strength
- Powerful Build
- Speech of Beast and Leaf
Genasi
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 55 pounds
Dominant Traits
- +2 Constitution
Air Genasi
Dominant Traits
- Mingle with the Wind
Recessive Traits
- +1 Dexterity
- Unending Breath
Earth Genasi
Dominant Traits
- Merge with Stone
Recessive Traits
- +1 Strength
- Earth Walk
Fire Genasi
Dominant Traits
- Reach to the Blaze
Recessive Traits
- +1 Intelligence
- Darkvision
- Fire Resistance
Water Genasi
Dominant Traits
- Call to the Wave
- Swim
Recessive Traits
- +1 Wisdom
- Acid Resistance
- Amphibious
Gith
Average Height
Average height modifier: 13 inches
Recessive Traits
- +1 Intelligence
Githyanki
Average Weight
Average weight modifier: 65 pounds
Dominant Traits
- +2 Strength
- Githyanki Psionics
Recessive Traits
- Decadent Mastery
- Martial Prodigy
Githzerai
Average Weight
Average weight modifier: 32.5 pounds
Dominant Traits
- +2 Wisdom
- Githzerai Psionics
Recessive Traits
- Mental Discipline
Gnome
Average Height and Weight
Average height modifier: 5 inches
Average weight modifier: 5 pounds
Dominant Traits
- +2 Intelligence
- Small size
- 25 foot speed
- Gnome Cunning
Recessive Traits
- Darkvision
Forest Gnome
Dominant Traits
- Natural Illusionist
Recessive Traits
- +1 Dexterity
- Speak With Small Beasts
Rock Gnome
Dominant Traits
- Tinker
Recessive Traits
- +1 Constitution
- Artificer's Lore
Deep Gnome (Svirfneblin)
Dominant Traits
- Stone Camouflage
Recessive Traits
- +1 Dexterity
- Superior Darkvision
Goblin
Average Height and Weight
Average height modifier: 5 inches
Average weight modifier: 5 pounds
Dominant Traits
- +2 Dexterity
- Small size
- Fury of the Small
- Nimble Escape
Recessive Traits
- +1 Constitution
- Darkvision
Goliath
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 77 pounds
Dominant Traits
- +2 Strength
- Natural Athlete
- Stone's Endurance
Recessive Traits
- +1 Constitution
- Powerful Build
- Mountain Born
Grung
Average Height and Weight
Height and weight not given
Dominant Traits
- +2 Dexterity
- Small Size
- 25 foot speed
- 25 foot climb speed
- Arboreal Alertness
- Poison Immunity
- Poisonous Skin
Recessive Traits
- +1 Constitution
- Amphibious
- Standing Leap
- Water Dependency
Halfling
Average Height and Weight
Average height modifier: 5 inches
Average weight modifier: 5 pounds
Dominant Traits
- +2 Dexterity
- Small Size
- 25 foot speed
- Lucky
- Brave
Recessive Traits
- Nimble
Lightfoot Halfling
Dominant Traits
- Naturally Stealthy
Recessive Traits
- +1 Charisma
Stout Halfling
Dominant Traits
- Stout Resilience
Recessive Traits
- +1 Constitution
Hobgoblin
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 55 pounds
Dominant Traits
- +2 Constitution
- Saving Face
- Martial Training
Recessive Traits
- +1 Intelligence
- Darkvision
Human
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 55 pounds
Dominant Traits
- +1 to 4 ability scores of your choice
Recessive Traits
- +1 to 2 ability scores of your choice
Variant Human
Dominant Traits
- Feat
- Skill
Recessive Traits
- +1 to 2 ability scores
Kenku
Average Height and Weight
Average height modifier: 9 inches
Average weight modifier: 31.5 pounds
Dominant Traits
- +2 Dexterity
- Kenku Training
- Mimicry
Recessive Traits
- +1 Wisdom
- Expert Forgery
Kobold
Average Height and Weight
Average height modifier: 5 inches
Average weight modifier: 5 pounds
Dominant Traits
- +2 Dexterity
- Small size
- Pack Tactics
- Sunlight Sensitivity
Recessive Traits
- Darkvision
- Grovel, Cower, and Beg
Lizardfolk
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 77 pounds
Dominant Traits
- +2 Constitution
- Bite
- Hunter's Lore
- Natural Armor
- Hungry Jaws
Recessive Traits
- +1 Wisdom
- 30 foot swim speed
- Cunning Artisan
- Hold Breath
Locathah
Average Height and Weight
Height and weight not given
Dominant Traits
- +2 Strength
- 30 foot swim speed
- Natural Armor
- Observant and Athletic
- Leviathan Will
Recessive Traits
- +1 Dexterity
- Limited Amphibiousness
Orc
Average Height and Weight
Average height modifier: 9 inches
Average weight modifier: 63 pounds
Dominant Traits
- +2 Strength
- Aggressive
- Primal Intuition
Recessive Traits
- +1 Constitution
- Darkvision
- Powerful Build
Tabaxi
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 55 pounds
Dominant Traits
- +2 Dexterity
- Feline Agility
- Cat's Talent
Recessive Traits
- +1 Charisma
- Darkvision
- Cat's Claws
Tiefling
Average Height and Weight
Average height modifier: 9 inches
Average weight modifier: 45 pounds
Dominant Traits
- +2 Charisma (Dexterity for Feral variant)
Recessive Traits
- Darkvision
- Hellish Resistance
Asmodeus
Dominant Traits
- Infernal Legacy
Recessive Traits
- +1 Intelligence
Baalzebul
Dominant Traits
- Legacy of Maladomini
Recessive Traits
- +1 Intelligence
Dispater
Dominant Traits
- Legacy of Dis
Recessive Traits
- +1 Dexterity
Fierna
Dominant Traits
- Legacy of Phlegethos
Recessive Traits
- +1 Wisdom
Glasya
Dominant Traits
- Legacy of Malboge
Recessive Traits
- +1 Dexterity
Levistus
Dominant Traits
- Legacy of Stygia
Recessive Traits
- +1 Constitution
Mammon
Dominant Traits
- Legacy of Minauros
Recessive Traits
- +1 Intelligence
Mephistopheles
Dominant Traits
- Legacy of Cania
Recessive Traits
- +1 Intelligence
Zariel
Dominant Traits
- Legacy of Avernus
Recessive Traits
- +1 Strength
Tortle
Average Height and Weight
Average height modifier: 9 inches
Average weight modifier: 45 pounds
Dominant Traits
- +2 Strength
- Natural Armor
- Shell Defense
- Survival Instinct
Recessive Traits
- +1 Wisdom
- Claws
- Hold Breath
Triton
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 55 pounds
Dominant Traits
- +1 Strength, Constitution, or Charisma (choose two)
- 30 foot swim speed
- Amphibious
- Control Air and Water
Recessive Traits
- +1 Strength, Constitution, or Charisma
- Darkvision
- Emissary of the Sea
- Guardians of the Depths
Yuan-ti Pureblood
Average Height and Weight
Average height modifier: 11 inches
Average weight modifier: 55 pounds
Dominant Traits
- +2 Charisma
- Innate Spellcasting
- Magic Resistance
Recessive Traits
- +1 Intelligence
- Darkvision
- Poison Immunity
Planetouched Races
Tieflings, genasi, and aasimar are all planetouched, meaning that they lend their abilities to a plane other than the Prime Material. While these three are generally depicted as having a human base, you can apply the racial traits of these three to any race by taking either tiefling, genasi, or aasimar and changing the size and speed as appropriate. For example, if you wanted to make a halfling aasimar, just take the aasimar race and change the size from Medium to Small and the speed from 30 feet to 25 feet. If you want to have a half-halfling half-aasimar, however, use the hybrid rules I laid out above.