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# Aberrant Sigilate * You learn a cantrip of your choice from the sorcerer spell list. * Whenever you cast a random spell through your dragonmark, you can expend one of your Hit Dice and roll it. If you roll an even number, you gain a number of temporary hit points equal to the number rolled. If you roll an odd number, one random creature within 30 feet of you (not including you) takes force damage equal to the number rolled. If no other creatures are in range, you take the damage. **Spells of the Brand.** If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Aberrant Dragon table are added to the spell list of your spellcasting class, however. You gain the ability to choose the First Spell or Roll on the Spell Table to determine what spell you cast. ##### Brand of Aberrant Dragon Spells | Spell | 1st Spell | Roll Spell | |:-:|:-|:-| | 1st | *disguise self* | *1d4 (1. armor of agathys, 2. chaos bolt, 3. jump, 4. thunderwave)* | | 2nd | *alter self* | *1d4 (1. invisibility, 2. misty step, 3. scorching ray, 4. shatter)* | | 3rd | *gaseous form* | *(1. blink, 2. fireball, 3. fear, 4. gaseous form)* | | 4th | *dimension door* | *1d4 (1. confusion, 2. conjure minor elementals, 3. freedom of movement, 4. ice storm)* | | 5th | *dominate person* |