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## Gorochu > Gorochu was intended to be an evolution to Raichu in Generation 1. However, for a number of reasons it did not make it to the final cut. It is considered a Beta Pokemon since it was never truly finished. With the information I could find on the Internet and the help of @JOEtheDM's Poke5E Monster Manual and PHB, I was able to patch together what a potential stat block for this Pokemon would look like along with some lore. ### God of Thunder “Its name was Gorochu. It had fangs and horns and looked like a god of thunder.” That’s how Atsuko Nishida first revealed an evolved form of Raichu had been cut from the first generation of Pokemon games... “Chu” is the squeak sound a mouse makes in Japanese... “Goro” is the sound of thunder. -[Lava Cut Content](http://lavacutcontent.com/gorochu-developer-interviews-leak/ "Gorochu: Developer Translations and the 2019 Leak") ### Evolution Gorochu evolves from Raichu starting at level 12 and above only during a thunderstorm. When it evolves, its health increases by double its level, and it gains 12 points to add to its ability scores. ___ ___ > ## Gorochu > ___ > - **Type:** Electric > - **Classification:** Medium | SR 13 > - **Minimum Level Found:** 10 > - **Egg Group:** Field, Fairy > - **Gender Ration:** 50% M / 50% F > - **Evolution Stage:** Beta > - *The Mouse Pokemon. It may be cute, but it can* > - *store unbelievable amounts of electricity.* > ___ > - **Armor Class** 16 > - **Hit Points** 120 | **Hit Dice:** d12 > - **Speed** 40ft. walking > ___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|14 (+1)|20 (+5)|17 (+3)|6 (-2)|14 (+2)|10 (+0)| > ___ > - **Proficient Skills:** Acrobatics, Intimidation > - **Saving Throws:** Dexterity > - **Vulnerabilities:** Ground > - **Resistances:** Electric, Flying, Steel > ___ > ***Static:*** When this Pokemon is hit by a melee attack, roll a d4. On a result of 4, the attacker takes an amount of electric damage equal to this Pokemon's proficiency bonus. > #### Hidden Ability > ***Sheer Force:*** When activating a move that has a chance to impose a stat change or inflict a status effect, this creature instead doubles its move modifier for the damage with no chance of the additional effect. > ___ > > ***Starting Moves:*** Thunder, Electro Ball, Discharge, Aerial Ace > > ***TM:*** 02, 05, 10, 15, 16, 21, 24, 25, 27, 31, 32, 40, 41, 44, 52, 56, 57, 59, 60, 62, 72, 73, 76, 82, 88, 91, 93, 96,