Hunden

by StrayChowChow

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Hunden

Hundens are a race of furred humanoids bearing a strong resemblance to the domestic dog. No one is quite sure of how exactly hundens are related to dogs. Some believe they are descended from werewolves; however, hundens live in the moment and such knowledge has been lost to time. Hundens are diverse and varied, and they credit their successful civilization to the wide range of skill, talent, and ability that different hundens possess. They form strong pack bonds, often among family, but many choose their pack among other hundens or even other races.

Hunden Traits

Your hunden character has a number of traits in common with all other hunden.

Ability Score Increase. Your Dexterity score increases by 1.

Age. Hundens have a shorter lifespan than humans, rarely making it past 30 years old. However, they mature quickly, within 1 or 2 years.

Alignment. Hundens are eager to please and so lean towards lawful and good alignments, but are vulnerable to chaotic and evil alignments if raised with abuse or neglect.

Size. Your size is Medium or Small, depending on your specific breed. You choose the size when you gain your breed subrace, although some subraces are restricted to one size.

Speed. Your base walking speed is 30 feet.

Bark. When you roll initiative and you are not surprised, you can choose to bark. Your bark warns allies of the presence of threats and negates surprise for all allies within 60 feet of you that can hear you. Once you use this feature, you can't do so again until you finish a long rest.

Bite. You have sharp canine teeth that you can use to make unarmed strikes. On a hit, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

Canine Scent. You have advantage on Wisdom (Perception), Wisdom (Survival), and Intelligence (Investigation) checks that involve smell.

Languages. You can speak, read, and write Common, and you can speak Hund, which is a verbal language consisting primarily of barks, howls, and growls.

Breed. Hundens are extremely genetically diverse and come in many different breeds. Choose one of these breed groups that your hunden belongs to.

Breeds and Breed Groups

The breed groups outlined are broad and many breeds can fit in to more than one category. For example, livestock guardian dogs could fit in the Guard category or the Shepherd category. Choose the category you feel best represents your individual hunden's heritage or strengths.

You can use Tasha's Cauldron of Everything (pg. 8) or Mordenkainen Presents: Monsters of The Multiverse (pg. 5) to customize your lineage by applying the Ability Score Increases to different ability scores to suit your breed better.

Guard Breed

Guardians are protective and vigilant, capable of noticing, deterring, and neutralizing threats. This leads them to excel as sentries and soldiers. They are physically intimidating, and that is backed up by power in combat. Guard breeds are some of the most loyal of hundens, but also sometimes the most stubborn.

Ability Score Increase. Your Strength score increases by 2.

Size. Your size is Medium.

Beware. You have proficiency in the Intimidation skill.

Lockjaw. You can grapple a creature using your mouth, without needing a free hand. When you have a creature grappled in this way, you can not use your Bite.

Watchdog. When you make a Wisdom (Perception) check to notice hiding creatures or a creature makes a Dexterity (Stealth) check to hide or remain hidden from you, you are considered proficient in the Perception skill and add double your proficiency bonus, instead of your normal proficiency bonus.

Hunting Breed

Hunting breeds, or hounds, are the most at home in nature; tracking, hunting, and retrieving wild game. They are highly focused with sharp senses and are very agile to keep up with game in rough natural terrain.

Ability Score Increase. Your Dexterity score increases by 1 and your Wisdom score increases by 1.

Size. Your size is Medium or Small. You choose the size when you gain this subrace.

Pointer. You can cast the locate animals or plants spell with this trait. When you cast the spell this way, your own fur is a valid material component. Once you cast the spell with this trait, you can't do so again until you finish a long rest. You can also cast it using any spell slots you have of 2nd level or higher.

Trackhound. When you make a Wisdom (Survival) check to track, you are considered proficient in the skill and add double your proficiency bonus, instead of your normal proficiency bonus.

Shepherd Breed

Shepherds excel at protecting, guiding, and leading groups; most often livestock, though some take spiritual or governmental roles and consider their congregation their charge. They are wise and empathetic, sensitive to the needs of their flock or pack.

Ability Score Increase. Your Wisdom score increases by 2.

Size. Your size is Medium or Small. You choose the size when you gain this subrace.

Field Commander. You can cast command as a 1st-level spell with this trait. When you use this version of command, you can only issue commands to 'flee' or 'halt'. Once you cast the spell with this trait, you can't do so again until you finish a long rest. You can also cast it using any spell slots you have of 1st level or higher.

Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell when you cast them with this trait (choose when you select this race).

Livestock Whisperer. You can communicate simple ideas to any Beast. It can understand your words, though you have no special ability to understand it in return.

Terrier Breed

Terriers are scrappy and spirited, able to persevere despite threat of or actual, serious injury. This quality is often called "game" and benefits their instinct to exterminate vermin and pests in dangerous burrows. They are risk-takers and tend towards more "underground" lifestyles.

Ability Score Increase. Your Dexterity score increases by 1 and your Constitution score increases by 1.

Size. Your size is Medium or Small. You choose the size when you gain this subrace.

Feisty. You have advantage on saving throws you make to avoid or end the frightened condition on yourself.

Gamebred. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.

Toy Breed

Despite being the smallest hundens, toy breeds arguably have the largest personalities and are skilled politicians, entertainers, and merchants. Toy breeds have cute, juvenile features and this puppy-like visage tends to invoke a desire to nurture and protect the tiny and vulnerable toy hunden.

Ability Score Increase. Your Charisma score increases by 2.

Size. Your size is Small.

Puppy Dog Eyes. You can cast charm person as a 1st-level spell. Once you cast that spell with this trait, you can't do so again until you finish a long rest. You can also cast it using any spell slots you have of 1st level or higher.

Intelligence, Wisdom, or Charisma is your spellcasting ability for the spell when you cast it with this trait (choose when you select this race).

Underfoot Scamper. You can move through the space of any creature that is of a size larger than yours.

Working Breed

Workers have bounds of energy and are often the laborers on which other dogs rely. They have strong drive and put their all into whatever work they do. They are also well suited to work in the field such as search and rescue, long distance couriering, cargo transport, messengers, and mercy or relief work in wartime. Instead of training animals, hundens will commonly have working breeds pull vehicles such as carts or sleds.

Ability Score Increase. Your Constitution score increases by 2.

Size. Your size is Medium.

Blue Collar. You have proficiency in the Athletics skill.

Boundless Energy. You have advantage on ability checks and saving throws you make against the exhaustion condition.

Mush. You have proficiency with land vehicles and you count as one size larger when determining your carrying weight and the weight you can push, drag, or lift.

Mixed Breed

Mutts, mongrels, or mixed breeds are hundens whose breed is difficult to determine or define due to cross-breeding or other factors. Although hundens are genetically diverse, they can successfully breed with any other hunden, regardless of breed. In fact, mutts tend to be healthier than purebred breeds, living longer and suffering less often from disease.

Ability Score Increase. Two different ability scores of your choice increase by 1.

Size. Your size is either Medium or Small. You choose the size when you gain this subrace.

Hybrid Vigor. You have advantage on saving throws against disease.

Mutt-Blood. You have proficiency in two of the following skills of your choice: Acrobatics, Animal Handling, Athletics, Intimidation, Persuasion, or Survival.

Credits

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