Druid: Sylvan Knight

by Lucifer1389

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Druid:

Sylvan Knight

Sylvan Knights are the protectors of the natural world. They are the champions of Nature who slay all who seek to harm the forests and wildlife. These knights inherit the ferociousness of Nature, and utilize powerful arms and armaments.

Circle Spells

When you join this circle at 2nd level, you have learned to bond with the ferocious spirits that protect this world. Your link with these spirit grants you access to some spells when you reach certain levels in this class, as shown on the Sylvan knight Spells table.

Once you gain access to one of these spells, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you gain access to a spell that doesn't appear on the Druid Spell List, the spell is nonetheless a druid spell for you.

Druid level Spells
2nd bless, heroism
3rd find steed, spiritual weapon
5th revivify, spirit guardians
7th dimension door, find greater steed
9th destructive wave, dispel evil and good

Bonus Proficiencies

At 2nd level, you gain proficiency in Simple and Martial weapons. In addition, when you wear an armor or shield made of metal, it gains a polished wooden texture, allowing you to use it.

Knight Regalia

At 2nd level, you gain the ability to call upon nature to lend you its ferociousness. As a bonus action, you can expend a use of your Wild Shape feature to summon your knight regalia, rather than transforming into a beast.


You gain temporary hit points equal to 5 times your druid level, and wooden scales and vines cover your weapons and armor for 1 hour. For the duration, you can add a d4 to your saving throws, and weapon attack and damage rolls.

The bonus increases to d6 when you reach 11th level in this class.

Extra attack

At 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Wildwalker

At 10th level, your connection to nature allows to walk unimpeded by its blessings. You gain a climbing, flying, and swimming speed equal to your movement speed.

Gaia's Protection

At 14th level, the very spirit of Nature protects you from harm. When you activate your knight regalia, you gain resistance to one damage type of your choice.

 

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