Reincarnate (Spelljammer Update + Dragonmarks)

by jldixon

Search GM Binder Visit User Profile

Reincarnate

5th-level transmutation


  • Casting Time: 1 hour
  • Range: Touch
  • Components: V, S, M (rare oils and unguents worth at least 1,000 gp, which the spell consumes)
  • Duration: Instantaneous

You touch a dead Humanoid or Fey, or a piece of a dead Humanoid or Fey. Provided that the creature has been dead no longer than 10 days, the spell forms a new adult body for it and then calls the soul to enter that body. If the target’s soul isn’t free or willing to do so, the spell fails.

The magic fashions a new body for the creature to inhabit, which likely causes the creature’s race to change. The DM rolls a d100 and consults the following table to determine what form the creature takes when restored to life, or the DM chooses a form.

The reincarnated creature recalls its former life and experiences. It retains the capabilities it had in its original form, except it exchanges its original race for the new one and changes its racial traits accordingly.

d100 Race
01–02 Aasimar*
03 Astral Lineage*
04–10 Beastfolk Lineage*
11–13 Dragonborn*
14–22 Dwarf*
23–31 Elf*
32–33 Fey Lineage*
34–36 Firbolg
37–38 Genasi*
39–44 Gnome*
35–49 Goblinoid*
50–52 Goliath
53 Gothic Lineage*
54–57 Half-Elf*
58–61 Half-Orc*
61–69 Halfling*
70–79 Human*
80–83 Kobold
84–86 Minotaur
87–90 Orc
91 Rare Lineage*
92–94 Shifter*
95–96 Tiefling*
97–98 Triton
99–00 Yuan-ti

*If this result is rolled, the DM rolls a d20 and consults the corresponding subrace table, variant table, or race table to determine which particular form the creature will assume, or the DM chooses a form.


Aasimar
d20 Subrace (Celestial Revelation)
1–5 Fallen (Necrotic Shroud)
6–13 Protector (Radiant Soul)
14–20 Scourge (Radiant Consumption)
Astral Lineage
d20 Race
1–2 Autognome
3–5 Giff
6–8 Githyanki
9–11 Githzerai
12–14 Hadozee
15–17 Plasmoid
18–20 Thri-kreen
Beastfolk Lineage
d20 Race
1–2 Aarakocra
3 Grung
4–5 Harengon
6–7 Leonin
8–9 Lizardfolk
10 Locathah
11–12 Loxodon
13–14 Kenku
15–16 Owlin
17–18 Tabaxi
19–20 Tortle
Dragonborn
d20 Variant
1–6 Chromatic
7–9 Draconblood
10–11 Gem
12–17 Metallic
18–20 Ravenite
Dwarf
d20 Subrace
1–5 Duergar
6–12 Hill
13–14 Mark of Warding
15–20 Mountain
Elf
d20 Subrace
1 Astral
2–4 Dark (Drow)
5 Eladrin
6–9 High
10–11 Mark of Shadow
12–13 Pallid
14–15 Sea
16 Shadar-kai
17–20 Wood
Fey Lineage
d20 Race
1–5 Centaur
6–10 Changeling
11–15 Fairy
16–20 Satyr
Genasi
d20 Subrace
1–5 Air
6–10 Earth
11–15 Fire
16–20 Water
Gnome
d20 Subrace
1–4 Deep
5–10 Forest
11–12 Mark of Scribing
13–20 Rock
Goblinoid
d20 Race
1–6 Bugbear
7–13 Goblin
14–19 Hobgoblin
20 Verdan
Gothic Lineage
d20 Lineage
1–7 Dhampir
8–14 Hexblood
15–20 Reborn
Half-Elf
d20 Variant
1–6 Non-Variant
7–8 Aquatic
9–10 Drow
11–13 High
14–15 Mark of Detection
16–17 Mark of Storm
18–20 Wood
Half-Orc
d20 Variant
1–12 Non-Variant
13–20 Mark of Finding
Halfling
d20 Subrace
1–3 Ghostwise
4–8 Lightfoot
9–11 Lotusden
12–13 Mark of Healing
14–15 Mark of Hospitality
16–20 Stout
Human
d20 Variant
1–5 Non-Variant
6–8 Mark of Finding
9–11 Mark of Handling
12–14 Mark of Making
15–17 Mark of Passage
18–20 Mark of Sentinel
Rare Lineage
d20 Race
1–5 Kalashtar
6–10 Simic Hybrid
11–15 Vedalken
16–20 Warforged

Design

Philosophy

and Credits

While many attempts at updating this spell simply evenly distribute all the currently available race options, I enjoyed that the original reincarnation spell not only included subraces, but also distributed the results to statistically favor races which the designers imagined being the most commonly occurring (humans, elves, dwarves, etc.). Thus, my update attempts to preserve this statistical favoring to an extent.

To this end, I drew heavy inspiration from a previous reincarnate spell update made by Reddit user /u/ASongofEarthandAir, which also sought to maintain statistical variety and introduced me to the idea of sub-tables for subraces, race variants, and monstrous races.

While I made efforts to include nearly everything that's been officially published (including the half-elf and tielfing variants from Sword Coast Adventurer's Guide), I ultimately decided not to include the elf variants from Wayfinder's Guide to Eberron since these were ultimately dropped in Eberron: Rising from the Last War and I didn't feel like they added much. I included the dragonmarked subraces and race variants on this version for those who want them as options, but I also have a version without them.

Shifter
d20 Subrace/Variant
1–5 Beasthide
6–10 Longtooth
11–15 Swiftstride
16–20 Wildhunt
Tiefling
d20 Variant
1–3 Asmodeus (Non-Variant)
4–5 Baalzebul
6–7 Dispater
8–9 Fierna
10–11 Glasya
12–13 Levistus
14–15 Mammon
16–17 Mephistopheles
18–19 Zariel
20 Other Variant (roll on table below)
Tiefling (Other Variants)
d20 Variant
1–5 Devil's Tongue
6–10 Feral
11–15 Hellfire
16–20 Winged

Created by Reddit user /u/jldixon1 using GM Binder

 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.