Ranger: Additional Optional Abilities
Ambuscade
2nd-level Ranger Feature
On your first turn during combat, you have advantage on attack rolls against creatures that have not yet acted.
Survival Instincts
3rd-level Ranger Feature
You have advantage on saving throws against spells and abilities used by a favored enemy.
In addition, whenever you make an Intelligence check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).
Hit and Run Tactics
5th-level Ranger Feature
You gain proficiency on your initiative rolls if you don't already have it, and you can take the dash or disengage action as a bonus action on your turn.
Rapid Fire
17th-level Ranger Feature
You can attack one additional time whenever you take the Attack action on your turn.
Exceptional Loyalty
7th-level Beastmaster Ranger Feature. Replaces Exceptional Training
Your beast companion has advantage on saving throws against being charmed or frightened.
In addition, the beast's attacks also count as magical for the purposes of overcoming resistances and immunities to non-magical attacks and damage.