Patron
The Ki-rin
While some warlocks gain power through taking up cursed arms, others gain power from their patron by serving as an extension of their will. The graceful Ki-rin gifts those pure of heart with a magical lance, capable of protecting ones allies and wreaking havoc on ones foes.
Expanded spell list
The Ki-rin lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Ki-rin Spells Table
Spell level | Spells |
---|---|
1st | Shield, Healing word |
2nd | Healing spirit, Aid |
3rd | Spirit guardians, Revivify |
4th | Find greater steed, Freedom of movement |
5th | Banishing smite, Mass cure wounds |
Warrior of mount celestia
At 1st level, you acquire the training necessary to effectively arm yourself for battle. You gain proficiency with medium armor, shields, and martial weapons. The influence of your patron also allows you to mystically channel your will through a particular weapon. Whenever you finish a long rest, you can touch one weapon that you are proficient with and transform it into the Horn of the Ki-rin. The Horn of the Ki-rin is a lance with the additional properties: It may be wielded using one hand instead of two while not mounted. When you attack with the horn of the Ki-rin, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this benefit extends to every pact weapon you conjure with that feature, no matter the weapon's type.
Blessing of the Ki-rin
Also at 1st level, you may as a bonus action magically bless a creature you can see within 30ft with the grace of the Ki-rin. The target creature gains a bonus to attack rolls, saving throws and skill checks equal to your proficiency bonus for one minute. You can't use this feature again until you finish a short or long rest.
Blessed spirit
Starting at 6th level, you can temporarily bind a spirit to your service. When you slay a humanoid, you can bless its soul to reform into the shape of a friendly spirit. The spirit uses the stat block of a dryad, the statistics of which are in the Monster Manual. When the spirit appears, it gains temporary hit points equal to half your warlock level. Roll initiative for the spirit, which has its own turns. It obeys your verbal commands, and it gains a special bonus to its spell save DC equal to your proficiency bonus. The spirit remains in your service until the end of your next long rest, at which point it vanishes to the afterlife.
Celestial blessing
At 10th level, your blessing of the Ki-rin grows stronger. In addition to its normal effects, you may as a reaction give the target of your blessing of the Kirin advantage on saving throws against magical effects until the end of their next turn. If the effect of the spell would make them take half damage on a successful save, they instead take no damage if you extend your celestial blessing to them.
Celestial Charger
At 14th level, your connection to your celestial patron deepens to the point where other celestials bow to your being. As an action you may summon a celestial charger using the Unicorn stat block from the monster manual with the following changes: the unicorn's charge ability affects your horn of the Ki-rin while mounted. It loses its legendary actions. The celestial charger remains for 10 minutes until it returns to its native realm. Once you have summoned your celestial charger you must complete a long rest to use this feature again.
Credits
Created with the intent to bridge the gap between a celestial and a hexblade warlock as a crusader on behalf of a friend. Special thanks to Sheamus the tiefling warlock. May your horn be ever in our sides.
Art in Order of Appearance
"Official Ki-Rin artwork" retreived from Forgotten Realms Wikia