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## Way of Tectonic force Developed by dwarves, goliaths, dragonborn, genasi, and minotaurs looking to take advantage of their natural strength and resilience. These monks have two areas of pride, the first is their ability to shrug off any blow, and the ability to hit back harder than they took. ### Way of Rigidity, and Might Due to the conflicting nature of these monks compared to their counterparts, the multiclassing requirements are Strength 13,Constitution, 13, and Wisdom13. ### Earthen Core If choosen at 1st level as long as you are not wearing armor or a shield, you instead have an AC of 10+CON+WIS. ### Stone Form At 3rd level the monk has gotten use to their earthen core and developed a way to build on this technique. These monks have learned how to align the Ki in their flesh to harden and become stone like, this requires a bonus action. While *Stone Form* is active the monk gains the following effects: - Your AC is equal to 10+STR+CON+WIS+DEX(max 3) - You gain Resistance to nonmagical slashing, piercing, and bludgeoning damage. - You gain advantage against being grappled, tripped, shoved or displaced. - You do not gain the the extra movement from Unarmored Movement. *Stone form* lasts one minute , or until you end it as a free action. You can use Stone Form a number of times equal to your proficiency modifier before you must take a long rest ### Stonefist Technique At level 6 The monks diligent work to maintain their body has paid off in yet another way. The monk gains a climbing speed equal to their walking speed and proficiency in athletics. If the monk also has the monks can use their athletics score for acrobatics checks. #### Strata force You can spend 2 Ki points and for the next 5 minutes all of your unarmed strikes gain the siege property *(your attacks deal double damage to objects and structures)*. Your unarmed strikes against creatures of the construct type deal maximum damage, instead of rolling. ### Unwaivering Foundation At Level 7 through strength of body and spirit allows you to remain resolute, even in the middle of a dragon's breath attack or a fireball spell. Whenever you would make a dexterity save, you can make a constitution save instead. You gain proficiency in constitution saves. ### Cataclysm strike *This can only be used with unarmed strikes and while Stone Form is active* At Level 11 these monks learned how earthquakes and volcanoes occur, more importantly they know how to replicate this release of energy in their own . After making an attack but before the the DM says if the attack hits or not. The monk can choose to forgo any number of unarmed strikes that they can make this turn to instead multiply this attacks damage by the number of unarmed strikes forgone +1. This feature can be used a number of times equal to the monk's wisdom modifier, and regain on a long rest. #### Diamond in the rough At level 11 the monk has learned how their *Stone Form* moves and changes. This results in the *Stone Form* damage resistances changing to be "all damage types excluding poison, psychic, thunder, and radiant."" ### Unstoppable Force. At 17th level the monk knows their strengths and how to build on them. When a creature is prone or against a solid object Instead of rolling the damage is set to maximum. #### Meteor Strike On a successful unarmed strike the player can spend X Ki points to knock the target away from the player in a straight line equal to 5 feet per point expended. The target can make a Strength DC to resist being pushed back, on a successful roll the target is not knocked back at all. This only affects creatures that are large or smaller.