Player Race: Impostor
D&D 5th Edition Race by u/PosTavern | Art by InnerSloth
Ability Score Increase. Your Charisma increases by 2, and your Dexterity increases by 1.
Age. Impostors mature at the same rate as humans, but they can live up to 160 years.
Size. Impostors and their fellow crew are between 3 and 4 feet tall tall and weigh 85 to 95 pounds. Your size is Small.
Speed. Your base walking speed is 25 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Vent Walker. Crawling does not cost you extra movement.
It wasn't me. You have advantage on Charisma (Deception) checks to blame another creature for your actions.
Surprise Attack. If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.
Disruptive Sabotage. You are proficient with thieves' tools. In addition, you can use them as an action to magically trigger one of the following sabotage effects within 30 feet of you:
- You instantaneously cause unlocked doors and windows to slam shut. They become locked until the end of your next turn.
- You instantaneously cause flames to extinguish.
- You cause all written text to become unintelligible for 1 minute. This has no effect on spellbooks.