Gnome Subrace: Dark Rock Gnome
Ability Score Increase: Your Constitution increases by 1.
Trapper's Mind: Whenever you make an Intelligence (Investigation) check to search for traps, you can add twice your proficiency bonus instead of any other proficiency bonus that may apply.
Terrible Tinker: You have proficiency with artisan tools (tinker's tools). Using those tools, you can construct a Tiny clockwork device, as per the Rock Gnome's Tinker feature. When you create a device, you can decide what triggers it to explode. Common triggers include touching the device, approaching within a certain distance of the device, or the end of a timer that starts when the device is used. When it explodes, each creature within 5 feet of the device must make a Dexterity saving throw, taking 1d6 bludgeoning damage on a failed save. The damage increases to 1d8 at 6th level, 1d10 at 11th level, and 1d12 at 16th level.
Author and Designer: u/PosTavern
Art Credit: Craig Bruyn — Steampunk Character WIP 3