Weretyrannosaurus Rex

by ihopethiswork

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Weretyrannosaurus Rex

Medium humanoid (human, shapechanger), any alignment


  • Armor Class 11 in humanoid form, 14 (natural armor) in tyrannosaurus and hybrid form
  • Hit Points 275 (29d8 + 145)
  • Speed 30 ft. (50 ft. in tyrannosaurus or hybrid form)

STR DEX CON INT WIS CHA
27 (+8) 12 (+1) 20 (+5) 11 (+0) 12 (+1) 12 (+1)

  • Skills Perception +11
  • Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
  • Condition Immunities frightened
  • Senses passive Perception 21
  • Languages Common (can't speak in tyrannosaurus form)
  • Challenge 15 (13,000 XP)

Shapechanger. The weretyrannosaurus can use its action to polymorph into a Huge tyrannosaurus-humanoid hybrid or into a Huge tyrannosaurus, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Smell. The weretyrannosaurus has advantage on Wisdom (Perception) checks that rely on smell.

Blood Frenzy. The weretyrannosaurus has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Actions

Multiattack. In tyrannosaurus form, the weretyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target. In humanoid form, it makes three greatsword attacks. In hybrid form, it can attack like a tyrannosaurus or a humanoid.

Bite (Tyrannosaurus or Hybrid Form Only). Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 40 (5d12 + 8) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the weretyrannosaurus can't bite another target. If the target is a humanoid, it must succeed on a DC 17 Constitution saving throw or be cursed with weretyrannosaurus lycanthropy.

Tail (Humanoid or Hybrid Form Only). Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) bludgeoning damage.

Greatsword (Humanoid or Hybrid Form Only). Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage.

Claw (Tyrannosaurus or Hybrid Form Only). Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 10 (1d4 + 8) slashing damage.












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