\columnbreak ## Grafari While many undead have been condemned simply for existing, there are some that see undead as tools rather than abominations. Some druids have been known to infuse undead with a semblance of life, similar to how plants and animals can be granted sentience. Grafari are then set to guard a specific area and see that the dead see proper rest. The grafari follows these orders but are able to call upon those corpses when threatened. If a druid or ranger passes though a grafari's territory, it doesn't attack them or their party unless attacked first. ***Undead Nature.*** A grafari doesn't require air, food, drink, or sleep ___ > ## Grafari >*Medium undead, unaligned* > ___ > - **Armor Class** 17 (natural armour) > - **Hit Points** 178 (14d8 + 56) > - **Speed** 20 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|21 (+5)|11 (+0)|18 (+4)|3 (-4)|14 (+2)|5 (-3)| >___ > - **Saving Throws** Str +8, Con +7 > - **Damage Resistances** bludgeoning, slashing and piercing damage from nonmagical weapons; necrotic > - **Damage Immunities** poison > - **Condition Immunities** charmed, exhaustion, frightened, poisoned > - **Senses** darkvision 60 ft., passive Perception 12 > - **Languages** understands Druidic but can't speak > - **Challenge** 8 (3,900 XP) > ___ > > ***Gravetender.*** The grafari is aware of the positions of every corpse and undead within 1 mile of it. > > ***Sap of Life.*** When the grafari dies, its corpse leaves behind 2d4-2 Tiny rocks of blood sap. When consumed as an action, blood sap causes the creature to regain 3d6 + 4 hit points. Druids and rangers always regains the maximum amount. > > ***Whispers of the Ravens.*** The grafari can't be surprised, and creatures have disadvantage on Dexterity (Stealth) checks while within 30 feet of it. > > ### Actions > ***Multiattack.*** The grafari makes three slam attacks. > > ***Slam.*** *Melee Weapon Attack:* +8 to hit, 5 ft. reach, one target. *Hit:* 12 (2d6 + 5) bludgeoning damage plus 3 (1d6) poison damage. > > ***Immovable Grove (1/Day).*** The grafari summons 2d6 + 2 **zombies** to unoccupied spaces of its choice within 30 feet of it. These zombies last for 10 minutes or until destroyed, and are controlled by the grafari that summoned them.