Warlock: The Dearly Departed

by FrenchTech16

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Warlock: The Dearly Departed

You have made a pact with the spirit of someone you loved, or with the god of death that was their jailor. This spirit’s soul has been returned to you in the mortal plane, and is referred to as your Dearly Departed. Your Dearly Departed can be anyone of great importance to you, who passed away with unfinished business. In exchange for being reunited with this spirit, you must pay with your vitality. For every day that your Dearly Departed’s soul is in the mortal plane with you, your lifespan is shortened by an equal amount. Once the business of your Dearly Departed is concluded and they are at rest, their spirit will leave the mortal plane and return to their eternal grave.

Expanded Spell List

Your pact with your Dearly Departed or their jailor allows you to choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Spell Level Spells
1st False Life, Sanctuary
2nd Gentle Repose, Warding Bond
3rd Life Transference, Speak with Dead
4th Banishment, Death Ward
5th Antilife Shell, Raise Dead

Spectral Training

At 1st level, as their spirit now resides with you, your Dearly Departed shares some of the skills they learned during their life. Cantrips learned this way count as warlock cantrips for you, but they don’t count against your number of cantrips known. Choose one of the following presets to represent your Dearly Departed:


  • Jester. You learn the vicious mockery and minor illusion cantrips. You can cast tasha’s hideous laughter once with this feature and regain the ability to do so when you finish a long rest.

  • Mage. You learn two of the following cantrips: acid splash, fire bolt, shocking grasp, poison spray, ray of frost, or thunderclap. You additionally learn one of the following cantrips: control flames, gust, mold earth, or shape water.

  • Priest. You learn the sacred flame and spare the dying cantrips. You can cast shield of faith once with this feature and regain the ability to do so when you finish a long rest.

  • Thief. You gain proficiency with one finesse or ranged martial weapon. Once per round, you can deal additional damage equal to half your level (rounded down, minimum of one) to one creature you hit with a weapon attack.

  • Warrior. You gain proficiency with two melee martial weapons, or one martial weapon and shields. You also gain proficiency with medium armor.

Bittersweet Memories

Also at 1st level, when you expend a warlock spell slot, your mind is flooded with memories of your Dearly Departed, and you gain temporary hit points equal to the spell slot expended.




























Only a Shadow

At 6th level, your Dearly Departed has been given enough vitality to manifest itself. Once per long rest, you can cast ** When casted this way, you follow all the rules of the animate dead, with the following changes:

• Upon creating your undead servant, your Dearly Departed’s soul inhabits it, transforming the corpse’s appearance into an exact replica of themselves when they were alive (creature statistics for your Dearly Departed are below). You can only control one undead servant at a time this way. As your undead servant takes damage, their appearance progressively becomes more undead. When your undead servant's health falls to 0, it completely loses the appearance of your Dearly Departed and returns to being a regular corpse.

• In addition, your undead servant has the personality and memory of your Dearly Departed. They can speak the languages they knew in life, they have skill and saving throw proficiences, they benefit from your Spectral Training feature, and they grow stronger as you level up, all of which is detailed in the Dearly Departed creature statistics.

• If you do not reuse this feature on your undead servant after 24 hours, or if you lose control of your undead summon, your Dearly Departed's spirit will be forcibly ripped from the corpse, and it returns to being a usual zombie.

Restless Soul

At 10th level, your soul has intertwined more strongly with that of your Dearly Departed. You and your undead servant gain an additional benefit from Spectral Training based on the preset you initially chose:


  • Jester: Once per long rest, you can give yourself advantage on any attack roll, saving throw, or ability check. You can use this ability after the original roll, but before the outcome is revealed.

  • Mage: When you cast one of their Spectral Training cantrips, you add your spellcasting modifier to the damage it deals.

  • Priest: You gain resistance to radiant and necrotic damage. When you cast spare the dying to stabilize a dying creature, the stabilized creature also regains 1 hit point.

  • Thief: You learn a Fighting Style from the Ranger’s list. You can't take a fighting style more than once.

  • Warrior: You learn a Fighting Style from the Paladin’s list. You can't take a fighting style more than once.

Ultimate Sacrifice

Starting at 14th level, when you would fail your last death saving throw, if your Dearly Departed is inhabiting your undead servant, they immediately sacrifice themselves, losing all their hit points and disintegrating. You are stabilized and heal an amount equal to half the hit points your undead servant lost this way (rounded down, minimum of one).


Once you use this feature, you can't use it again until you finish a long rest.

Design By: u/FrenchTech16

As always, feedback is appreciated!


Optional rule: For aesthetic purposes or to make life easier on your DM, you can choose to not have your undead servant be able to speak, or only speak in short, garbled phrases. Perhaps once your undead servant is a ghoul at 10th level, they can speak more clearly, or maybe you need to rely on speak with dead. That decision is up to your table.


Credit for 1st artwork: "My Dear Daughter," Shilin Huang, independent artist.


Credit for 2nd artwork: "Warden," Matt Forsyth, Concept Artist at Rocketwerktz.


Dearly Departed

Small or Medium undead, true neutral.


  • Armor Class 12 or calculated from armor and shield
  • Hit Points 27 (6d8)
  • Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 10 (+0) 10 (+0) 10 (+0) 10 (+0)

  • Saving Throws Con +3, Dex +5 OR Str +5
  • Damage Immunities Poison
  • Condition Immunities Charmed, Exhaustion, Poisoned
  • Skills +5 to two of your choice
  • Senses Darkvision 60 ft., Passive Perception 12
  • Languages Any it knew in life

Equal Progression. Your Dearly Departed is considered to be the same level as you. When you gain a level, their hit points increase by 1d8 + their Constitution modifier. When you reach an Ability Score Improvement, your Dearly Departed also can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20.

Innate Spellcasting. The Dearly Departed's spellcasting ability is either Intelligence, Wisdom, or Charisma (your choice, which increases that ability score to 14 (+2), spell save DC 13). It can innately cast the spells learned from Spectral Training, requiring no material components.

Might of the Master. The following increases by 1 when your proficiency bonus increases by 1: The Dearly Departed's skill and saving throw bonuses, the bonuses to hit of their attacks, and their spell save DC.

Appearance. Your Dearly Departed has the appearance of when they were alive. As they take damage, they progressively appear to be more undead. At 0 hit points, their soul leaves the corpse, which then regains its original appearance.

Spectral Training. The Dearly Departed can equip and use the weapons and armor they are proficient with or the spells that they know, as displayed in the Spectral Training feature. They also have proficiency in light armor and 2 skills of your choice.

Undead Fortitude. If damage reduces the Dearly Departed to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, they drop to 1 hit point instead.

Actions

Weapon Attack. Weapon Attack: +5 to hit, one target. Hit: damage die depends on weapon, +2.






























But our love it was stronger by far than the love

Of those who were older than we—

Of many far wiser than we—

And neither the angels in Heaven above

Nor the demons down under the sea

Can ever dissever my soul from the soul

Of the beautiful Annabel Lee;


For the moon never beams, without bringing me dreams

Of the beautiful Annabel Lee;

And the stars never rise, but I feel the bright eyes

Of the beautiful Annabel Lee;

And so, all the night-tide, I lie down by the side

Of my darling—my darling—my life and my bride,

In her sepulchre there by the sea—

In her tomb by the sounding sea.


Edgar Allen Poe, "Annabel Lee"

Design by: u/FrenchTech16

This monster stat block is for my homebrew warlock subclass: The Dearly Departed.


Credit for artwork: "Mercalene," Thanh Tuấn, freelance 2d artist.